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Avoid accessing symbol internals in call_dsubr_1 and DEVAL

The symbol's characters are only accessed in case they are needed
for an error message.  This can be avoided by passing the symbol
all the way to a error message function.

* libguile/__scm.h (SCM_WTA_DISPATCH_1_SUBR): new macro

* libguile/error.c (scm_i_wrong_type_arg_symbol): new error function

* libguile/error.h: declaration of scm_i_wrong_type_arg_symbol

* libguile/eval.c (call_dsubr_1): use new macro SCM_WTA_DISPATCH_1_SUBR
  to avoid having to unpack the symbol's chars

* libguile/eval.i.c: use new macro SCM_WTA_DISPATCH_1_SUBR
This commit is contained in:
Michael Gran 2009-08-20 20:30:12 -07:00
parent 7f5946427e
commit 0193377d24
5 changed files with 25 additions and 7 deletions

View file

@ -232,6 +232,19 @@ scm_wrong_type_arg (const char *subr, int pos, SCM bad_value)
scm_list_1 (bad_value));
}
void
scm_i_wrong_type_arg_symbol (SCM symbol, int pos, SCM bad_value)
{
scm_error_scm (scm_arg_type_key,
scm_symbol_to_string (symbol),
(pos == 0) ? scm_from_locale_string ("Wrong type: ~S")
: scm_from_locale_string ("Wrong type argument in position ~A: ~S"),
(pos == 0) ? scm_list_1 (bad_value)
: scm_list_2 (scm_from_int (pos), bad_value),
scm_list_1 (bad_value));
scm_remember_upto_here_2 (symbol, bad_value);
}
void
scm_wrong_type_arg_msg (const char *subr, int pos, SCM bad_value, const char *szMessage)
{