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reorder frame layout

* libguile/frames.h: Reorder the frame layout so the return address
  comes below the arguments.working
  (SCM_FRAME_SET_RETURN_ADDRESS, SCM_FRAME_SET_MV_RETURN_ADDRESS): New
  macros.

* libguile/frames.c (scm_vm_frame_arguments): Use the macros to access
  the arguments.

* libguile/vm-engine.c (vm_engine): Fix for new calling convention.

* libguile/vm-engine.h (INIT_FRAME): New macro. Does part of what
  NEW_FRAME used to do.

* libguile/vm-i-system.c (call, mv-call): Shuffle args up to make room
  for the stack, and adapt to new calling convention.
  (goto/args): Shuffling down is easier now.
  (return, return/args): Adapt to new frame layout.

* libguile/vm.c (vm_mark_stack): Adapt to new frame layout, and the
  possibility of there being crap on the stack.
  (really_make_boot_program): Remove extraneous comment.
This commit is contained in:
Andy Wingo 2009-08-15 14:13:08 +02:00
parent d94be25f72
commit 03e6c16596
6 changed files with 85 additions and 123 deletions

View file

@ -386,34 +386,29 @@ do { \
/* See frames.h for the layout of stack frames */
/* When this is called, bp points to the new program data,
and the arguments are already on the stack */
#define NEW_FRAME() \
#define INIT_FRAME() \
{ \
int i; \
SCM *dl, *data; \
scm_byte_t *ra = ip; \
\
/* Save old registers */ \
ra = ip; \
dl = fp; \
\
/* New registers */ \
fp = sp - bp->nargs + 1; \
data = SCM_FRAME_DATA_ADDRESS (fp); \
sp = data + 2; \
sp += bp->nlocs; \
CHECK_OVERFLOW (); \
stack_base = sp; \
ip = bp->base; \
\
/* Init local variables */ \
for (i=bp->nlocs; i; i--) \
data[-i] = SCM_UNDEFINED; \
\
/* Set frame data */ \
data[2] = (SCM)ra; \
data[1] = 0x0; \
data[0] = (SCM)dl; \
for (i=bp->nlocs; i;) \
sp[-(--i)] = SCM_UNDEFINED; \
}
#define DROP_FRAME() \
{ \
sp -= 3; \
NULLSTACK (3); \
CHECK_UNDERFLOW (); \
}
/*
Local Variables:
c-file-style: "gnu"