mirror of
https://git.savannah.gnu.org/git/guile.git
synced 2025-05-02 13:00:26 +02:00
update NEWS
* NEWS: Update.
This commit is contained in:
parent
ef283979cf
commit
19fef497f0
1 changed files with 70 additions and 3 deletions
73
NEWS
73
NEWS
|
@ -15,6 +15,65 @@ Changes in 1.9.1 (since the 1.9.0 prerelease):
|
||||||
Previously they would use the `off_t' type, which is fragile since its
|
Previously they would use the `off_t' type, which is fragile since its
|
||||||
definition depends on the application's value for `_FILE_OFFSET_BITS'.
|
definition depends on the application's value for `_FILE_OFFSET_BITS'.
|
||||||
|
|
||||||
|
** Automatically compiled files will be placed in ~/.cache, not ~/.guile-ccache.
|
||||||
|
|
||||||
|
Actually, they will be placed in $XDG_CACHE_HOME/guile/ccache/1.9,
|
||||||
|
defaulting to XDG_CACHE_HOME=~/.cache. Users may remove their
|
||||||
|
~/.guile-ccache directories.
|
||||||
|
|
||||||
|
** New language: Brainfuck.
|
||||||
|
|
||||||
|
Brainfuck is a toy language that closely models Turing machines. Guile's
|
||||||
|
brainfuck compiler is meant to be an example of implementing other
|
||||||
|
languages. See the manual for details, or
|
||||||
|
http://en.wikipedia.org/wiki/Brainfuck for more information about the
|
||||||
|
Brainfuck language itself.
|
||||||
|
|
||||||
|
** A number of Scheme files were corrected to be LGPLv3+.
|
||||||
|
|
||||||
|
Some Scheme files imported for the compiler were erroneously labeled as
|
||||||
|
being LGPLv2+ or GPLv2+. This oversight has been fixed.
|
||||||
|
|
||||||
|
** Bytevectors may now be accessed with a C-friendly API.
|
||||||
|
|
||||||
|
New functions: `scm_is_bytevector ()', `scm_c_bytevector_length ()',
|
||||||
|
`scm_c_bytevector_length ()', and `scm_c_bytevector_set_x ()'. See the
|
||||||
|
manual for details.
|
||||||
|
|
||||||
|
** Bytevectors are now accessible using the generalized-vector API.
|
||||||
|
|
||||||
|
As a side effect, this change allows compilation of literal bytevectors
|
||||||
|
(`#vu8(...)').
|
||||||
|
|
||||||
|
** Meta-commands to the REPL work better with strange languages.
|
||||||
|
|
||||||
|
Specifically, meta-commands that take expressions as arguments will use
|
||||||
|
the current language's reader to read those expressions, which may span
|
||||||
|
multiple lines, with readline integration if the user has that enabled.
|
||||||
|
|
||||||
|
** The object code file format has changed.
|
||||||
|
|
||||||
|
The objcode loader will complain about a "bad header cookie" if it
|
||||||
|
happens to find an old file. The workaround for that is currently to
|
||||||
|
find all stale .go files and remove them. This is likely to affect users
|
||||||
|
who have checked out Guile's git repository, not those that build from
|
||||||
|
tarballs.
|
||||||
|
|
||||||
|
** Vector access has been sped up considerably.
|
||||||
|
|
||||||
|
Guile's virtual machine now has vector and bytevector operations. Using
|
||||||
|
Guile to process large amounts of data is now easier. This is because
|
||||||
|
`vector-ref' and `vector-set!' now have fast opcodes. In addition, there
|
||||||
|
are opcodes for `ref' and `set' operations on bytevectors for everything
|
||||||
|
from 8-bit integers to 64-bit floating-point values.
|
||||||
|
|
||||||
|
In the next release, we hope to extend this speedup to other kinds of
|
||||||
|
uniform vectors.
|
||||||
|
|
||||||
|
** And of course, the usual collection of bugfixes.
|
||||||
|
|
||||||
|
Interested users should see the ChangeLog for more information.
|
||||||
|
|
||||||
Changes in 1.9.x (since the 1.8.x series):
|
Changes in 1.9.x (since the 1.8.x series):
|
||||||
|
|
||||||
* New modules (see the manual for details)
|
* New modules (see the manual for details)
|
||||||
|
@ -76,9 +135,9 @@ modification times; if the .scm or .go files are moved after
|
||||||
installation, care should be taken to preserve their original
|
installation, care should be taken to preserve their original
|
||||||
timestamps.
|
timestamps.
|
||||||
|
|
||||||
Autocompiled files will be stored in the user's ~/.guile-ccache
|
Autocompiled files will be stored in the $XDG_CACHE_HOME/guile/ccache
|
||||||
directory, which will be created if needed. This is analogous to
|
directory, where $XDG_CACHE_HOME defaults to ~/.cache. This directory
|
||||||
ccache's behavior for C files.
|
will be created if needed.
|
||||||
|
|
||||||
To inhibit autocompilation, set the GUILE_AUTO_COMPILE environment
|
To inhibit autocompilation, set the GUILE_AUTO_COMPILE environment
|
||||||
variable to 0, or pass --no-autocompile on the Guile command line.
|
variable to 0, or pass --no-autocompile on the Guile command line.
|
||||||
|
@ -133,6 +192,14 @@ ECMAScript. The goal is to support all of version 3.1 of the standard,
|
||||||
but not all of the libraries are there yet. This support is not yet
|
but not all of the libraries are there yet. This support is not yet
|
||||||
documented; ask on the mailing list if you are interested.
|
documented; ask on the mailing list if you are interested.
|
||||||
|
|
||||||
|
** New language: Brainfuck
|
||||||
|
|
||||||
|
Brainfuck is a toy language that closely models Turing machines. Guile's
|
||||||
|
brainfuck compiler is meant to be an example of implementing other
|
||||||
|
languages. See the manual for details, or
|
||||||
|
http://en.wikipedia.org/wiki/Brainfuck for more information about the
|
||||||
|
Brainfuck language itself.
|
||||||
|
|
||||||
** Defmacros may now have docstrings.
|
** Defmacros may now have docstrings.
|
||||||
|
|
||||||
Indeed, any macro may have a docstring. `object-documentation' from
|
Indeed, any macro may have a docstring. `object-documentation' from
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue