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move module and meta inside programs' object tables
* libguile/programs.h (struct scm_program): Remove the module and meta fields. * libguile/programs.c (scm_c_make_program): Add a new argument, `objs'. If it's a vector, we'll look for the module and the metadata in there, instead of having them in the scm_program structure. (scm_c_make_closure, program_mark, scm_program_meta) (scm_c_program_source, scm_program_module): Adapt to the new program representation. * libguile/objcodes.c (scm_objcode_to_program): Pass #f as the object table when making the program. * libguile/vm-engine.h (CACHE_PROGRAM): * libguile/vm-engine.c (vm_run): Rework to use the simple vector API for getting the current object table. Call the helper, vm_make_boot_program, to make the boot program. * libguile/vm-i-loader.c (load-program): Set the current module and the meta in the object vector, which we pass to scm_c_make_program. * libguile/vm-i-system.c (toplevel-ref, toplevel-set): Adapt to the new program representation. * module/language/glil/compile-objcode.scm (codegen): Clarify.
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9 changed files with 64 additions and 61 deletions
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@ -240,7 +240,7 @@ SCM_DEFINE (scm_objcode_to_program, "objcode->program", 1, 1, 0,
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base = SCM_OBJCODE_BASE (objcode);
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size = SCM_OBJCODE_SIZE (objcode);
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prog = scm_c_make_program (base + 10, size - 10, objcode);
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prog = scm_c_make_program (base + 10, size - 10, SCM_BOOL_F, objcode);
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p = SCM_PROGRAM_DATA (prog);
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p->nlocs = base[8];
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p->nexts = base[9];
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