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handlify
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parent
25213ccdeb
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2 changed files with 146 additions and 92 deletions
186
GCBench.c
186
GCBench.c
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@ -42,6 +42,12 @@
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#include <stdlib.h>
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#include <sys/time.h>
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typedef struct Node {
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struct Node * left;
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struct Node * right;
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int i, j;
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} Node;
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#ifdef GC_BDW
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#include "bdw.h"
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#else
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@ -65,17 +71,9 @@ static const int kArraySize = 500000; // about 4Mb
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static const int kMinTreeDepth = 4;
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static const int kMaxTreeDepth = 16;
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typedef struct Node0_struct {
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struct Node0_struct * left;
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struct Node0_struct * right;
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int i, j;
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} Node0;
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typedef Node0 *Node;
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void init_Node(Node me, Node l, Node r) {
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me -> left = l;
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me -> right = r;
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void init_Node(Node *me, Node *l, Node *r) {
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init_field((void**)&me->left, l);
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init_field((void**)&me->right, r);
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}
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// Nodes used by a tree of a given size
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@ -89,132 +87,136 @@ static int NumIters(int i) {
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}
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// Build tree top down, assigning to older objects.
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static void Populate(int iDepth, Node thisNode) {
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static void Populate(int iDepth, Node *node) {
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if (iDepth<=0) {
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return;
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} else {
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iDepth--;
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thisNode->left = GC_NEW(Node0);
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thisNode->right = GC_NEW(Node0);
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Populate (iDepth, thisNode->left);
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Populate (iDepth, thisNode->right);
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NodeHandle self = { node };
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PUSH_HANDLE(self);
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NodeHandle l = { allocate_node() };
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PUSH_HANDLE(l);
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NodeHandle r = { allocate_node() };
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PUSH_HANDLE(r);
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set_field((void**)&HANDLE_REF(self)->left, HANDLE_REF(l));
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set_field((void**)&HANDLE_REF(self)->right, HANDLE_REF(r));
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Populate (iDepth, HANDLE_REF(self)->left);
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Populate (iDepth, HANDLE_REF(self)->right);
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POP_HANDLE(r);
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POP_HANDLE(l);
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POP_HANDLE(self);
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}
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}
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// Build tree bottom-up
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static Node MakeTree(int iDepth) {
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Node result;
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static Node* MakeTree(int iDepth) {
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if (iDepth<=0) {
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result = GC_NEW(Node0);
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/* result is implicitly initialized in both cases. */
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return result;
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return allocate_node();
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} else {
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Node left = MakeTree(iDepth-1);
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Node right = MakeTree(iDepth-1);
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result = GC_NEW(Node0);
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init_Node(result, left, right);
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NodeHandle left = { MakeTree(iDepth-1) };
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PUSH_HANDLE(left);
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NodeHandle right = { MakeTree(iDepth-1) };
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PUSH_HANDLE(right);
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Node *result = allocate_node();
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init_Node(result, HANDLE_REF(left), HANDLE_REF(right));
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POP_HANDLE(left);
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POP_HANDLE(right);
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return result;
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}
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}
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static void PrintDiagnostics() {
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#if 0
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long lFreeMemory = Runtime.getRuntime().freeMemory();
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long lTotalMemory = Runtime.getRuntime().totalMemory();
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System.out.print(" Total memory available="
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+ lTotalMemory + " bytes");
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System.out.println(" Free memory=" + lFreeMemory + " bytes");
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#endif
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}
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static void TimeConstruction(int depth) {
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long tStart, tFinish;
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int iNumIters = NumIters(depth);
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Node tempTree;
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int i;
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int iNumIters = NumIters(depth);
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NodeHandle tempTree = { NULL };
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PUSH_HANDLE(tempTree);
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printf("Creating %d trees of depth %d\n", iNumIters, depth);
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tStart = currentTime();
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for (i = 0; i < iNumIters; ++i) {
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tempTree = GC_NEW(Node0);
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Populate(depth, tempTree);
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tempTree = 0;
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}
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tFinish = currentTime();
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printf("\tTop down construction took %d msec\n",
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tFinish - tStart);
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tStart = currentTime();
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for (i = 0; i < iNumIters; ++i) {
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tempTree = MakeTree(depth);
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tempTree = 0;
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}
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tFinish = currentTime();
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printf("\tBottom up construction took %d msec\n",
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tFinish - tStart);
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{
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long tStart = currentTime();
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for (int i = 0; i < iNumIters; ++i) {
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HANDLE_SET(tempTree, allocate_node());
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Populate(depth, HANDLE_REF(tempTree));
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HANDLE_SET(tempTree, NULL);
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}
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long tFinish = currentTime();
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printf("\tTop down construction took %ld msec\n",
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tFinish - tStart);
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}
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{
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long tStart = currentTime();
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for (int i = 0; i < iNumIters; ++i) {
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HANDLE_SET(tempTree, MakeTree(depth));
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HANDLE_SET(tempTree, NULL);
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}
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long tFinish = currentTime();
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printf("\tBottom up construction took %ld msec\n",
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tFinish - tStart);
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}
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POP_HANDLE(tempTree);
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}
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int main() {
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Node root;
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Node longLivedTree;
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Node tempTree;
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long tStart, tFinish;
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long tElapsed;
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int i, d;
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double *array;
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NodeHandle root = { NULL };
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NodeHandle longLivedTree = { NULL };
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NodeHandle tempTree = { NULL };
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HANDLE_TO(double) array = { NULL };
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PUSH_HANDLE(root);
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PUSH_HANDLE(longLivedTree);
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PUSH_HANDLE(tempTree);
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PUSH_HANDLE(array);
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initialize_gc();
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// GC_full_freq = 30;
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// GC_free_space_divisor = 16;
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// GC_enable_incremental();
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printf("Garbage Collector Test\n");
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printf(" Live storage will peak at %d bytes.\n\n",
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2 * sizeof(Node0) * TreeSize(kLongLivedTreeDepth) +
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printf(" Live storage will peak at %zd bytes.\n\n",
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2 * sizeof(struct Node) * TreeSize(kLongLivedTreeDepth) +
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sizeof(double) * kArraySize);
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printf(" Stretching memory with a binary tree of depth %d\n",
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kStretchTreeDepth);
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PrintDiagnostics();
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# ifdef PROFIL
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init_profiling();
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# endif
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print_start_gc_stats();
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tStart = currentTime();
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long tStart = currentTime();
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// Stretch the memory space quickly
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tempTree = MakeTree(kStretchTreeDepth);
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tempTree = 0;
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HANDLE_SET(tempTree, MakeTree(kStretchTreeDepth));
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HANDLE_SET(tempTree, NULL);
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// Create a long lived object
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printf(" Creating a long-lived binary tree of depth %d\n",
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kLongLivedTreeDepth);
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longLivedTree = GC_NEW(Node0);
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Populate(kLongLivedTreeDepth, longLivedTree);
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HANDLE_SET(longLivedTree, allocate_node());
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Populate(kLongLivedTreeDepth, HANDLE_REF(longLivedTree));
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// Create long-lived array, filling half of it
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printf(" Creating a long-lived array of %d doubles\n", kArraySize);
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array = GC_MALLOC_ATOMIC(sizeof(double) * kArraySize);
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for (i = 0; i < kArraySize/2; ++i) {
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array[i] = 1.0/i;
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HANDLE_SET(array, allocate_double_array(kArraySize));
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for (int i = 0; i < kArraySize/2; ++i) {
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HANDLE_REF(array)[i] = 1.0/i;
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}
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PrintDiagnostics();
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for (d = kMinTreeDepth; d <= kMaxTreeDepth; d += 2) {
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for (int d = kMinTreeDepth; d <= kMaxTreeDepth; d += 2) {
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TimeConstruction(d);
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}
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if (longLivedTree == 0 || array[1000] != 1.0/1000)
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if (HANDLE_REF(longLivedTree) == 0 || HANDLE_REF(array)[1000] != 1.0/1000)
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fprintf(stderr, "Failed\n");
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// fake reference to LongLivedTree
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// and array
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// to keep them from being optimized away
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tFinish = currentTime();
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tElapsed = tFinish - tStart;
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PrintDiagnostics();
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printf("Completed in %d msec\n", tElapsed);
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printf("Completed %d collections\n", GC_gc_no);
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printf("Heap size is %d\n", GC_get_heap_size());
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long tFinish = currentTime();
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long tElapsed = tFinish - tStart;
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printf("Completed in %ld msec\n", tElapsed);
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print_end_gc_stats();
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POP_HANDLE(array);
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POP_HANDLE(tempTree);
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POP_HANDLE(longLivedTree);
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POP_HANDLE(root);
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}
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52
bdw.h
52
bdw.h
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#define GC_NO_THREAD_REDIRECTS 1
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#include <gc/gc.h>
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static Node* allocate_node(void) {
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// memset to 0 by the collector.
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return GC_malloc (sizeof (Node));
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}
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static double* allocate_double_array(size_t size) {
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// note, not memset to 0 by the collector.
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return GC_malloc_atomic (sizeof (double) * size);
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}
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struct handle {
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void *v;
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};
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#define HANDLE_TO(T) union { T* v; struct handle handle; }
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#define HANDLE_REF(h) h.v
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#define HANDLE_SET(h,val) do { h.v = val; } while (0)
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#define PUSH_HANDLE(h) push_handle(&h.handle)
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#define POP_HANDLE(h) pop_handle(&h.handle)
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typedef HANDLE_TO(Node) NodeHandle;
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static inline void push_handle(struct handle *handle) {
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}
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static inline void pop_handle(struct handle *handle) {
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}
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static inline void init_field(void **addr, void *val) {
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*addr = val;
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}
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static inline void set_field(void **addr, void *val) {
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*addr = val;
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}
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static inline void* get_field(void **addr) {
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return *addr;
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}
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static inline void initialize_gc(void) {
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// GC_full_freq = 30;
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// GC_free_space_divisor = 16;
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// GC_enable_incremental();
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}
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static inline void print_start_gc_stats(void) {
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}
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static inline void print_end_gc_stats(void) {
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printf("Completed %ld collections\n", (long)GC_get_gc_no());
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printf("Heap size is %ld\n", (long)GC_get_heap_size());
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}
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