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This commit is contained in:
Andy Wingo 2022-02-23 21:25:26 +01:00
parent 25213ccdeb
commit 2fdfefd2fc
2 changed files with 146 additions and 92 deletions

186
GCBench.c
View file

@ -42,6 +42,12 @@
#include <stdlib.h>
#include <sys/time.h>
typedef struct Node {
struct Node * left;
struct Node * right;
int i, j;
} Node;
#ifdef GC_BDW
#include "bdw.h"
#else
@ -65,17 +71,9 @@ static const int kArraySize = 500000; // about 4Mb
static const int kMinTreeDepth = 4;
static const int kMaxTreeDepth = 16;
typedef struct Node0_struct {
struct Node0_struct * left;
struct Node0_struct * right;
int i, j;
} Node0;
typedef Node0 *Node;
void init_Node(Node me, Node l, Node r) {
me -> left = l;
me -> right = r;
void init_Node(Node *me, Node *l, Node *r) {
init_field((void**)&me->left, l);
init_field((void**)&me->right, r);
}
// Nodes used by a tree of a given size
@ -89,132 +87,136 @@ static int NumIters(int i) {
}
// Build tree top down, assigning to older objects.
static void Populate(int iDepth, Node thisNode) {
static void Populate(int iDepth, Node *node) {
if (iDepth<=0) {
return;
} else {
iDepth--;
thisNode->left = GC_NEW(Node0);
thisNode->right = GC_NEW(Node0);
Populate (iDepth, thisNode->left);
Populate (iDepth, thisNode->right);
NodeHandle self = { node };
PUSH_HANDLE(self);
NodeHandle l = { allocate_node() };
PUSH_HANDLE(l);
NodeHandle r = { allocate_node() };
PUSH_HANDLE(r);
set_field((void**)&HANDLE_REF(self)->left, HANDLE_REF(l));
set_field((void**)&HANDLE_REF(self)->right, HANDLE_REF(r));
Populate (iDepth, HANDLE_REF(self)->left);
Populate (iDepth, HANDLE_REF(self)->right);
POP_HANDLE(r);
POP_HANDLE(l);
POP_HANDLE(self);
}
}
// Build tree bottom-up
static Node MakeTree(int iDepth) {
Node result;
static Node* MakeTree(int iDepth) {
if (iDepth<=0) {
result = GC_NEW(Node0);
/* result is implicitly initialized in both cases. */
return result;
return allocate_node();
} else {
Node left = MakeTree(iDepth-1);
Node right = MakeTree(iDepth-1);
result = GC_NEW(Node0);
init_Node(result, left, right);
NodeHandle left = { MakeTree(iDepth-1) };
PUSH_HANDLE(left);
NodeHandle right = { MakeTree(iDepth-1) };
PUSH_HANDLE(right);
Node *result = allocate_node();
init_Node(result, HANDLE_REF(left), HANDLE_REF(right));
POP_HANDLE(left);
POP_HANDLE(right);
return result;
}
}
static void PrintDiagnostics() {
#if 0
long lFreeMemory = Runtime.getRuntime().freeMemory();
long lTotalMemory = Runtime.getRuntime().totalMemory();
System.out.print(" Total memory available="
+ lTotalMemory + " bytes");
System.out.println(" Free memory=" + lFreeMemory + " bytes");
#endif
}
static void TimeConstruction(int depth) {
long tStart, tFinish;
int iNumIters = NumIters(depth);
Node tempTree;
int i;
int iNumIters = NumIters(depth);
NodeHandle tempTree = { NULL };
PUSH_HANDLE(tempTree);
printf("Creating %d trees of depth %d\n", iNumIters, depth);
tStart = currentTime();
for (i = 0; i < iNumIters; ++i) {
tempTree = GC_NEW(Node0);
Populate(depth, tempTree);
tempTree = 0;
}
tFinish = currentTime();
printf("\tTop down construction took %d msec\n",
tFinish - tStart);
tStart = currentTime();
for (i = 0; i < iNumIters; ++i) {
tempTree = MakeTree(depth);
tempTree = 0;
}
tFinish = currentTime();
printf("\tBottom up construction took %d msec\n",
tFinish - tStart);
{
long tStart = currentTime();
for (int i = 0; i < iNumIters; ++i) {
HANDLE_SET(tempTree, allocate_node());
Populate(depth, HANDLE_REF(tempTree));
HANDLE_SET(tempTree, NULL);
}
long tFinish = currentTime();
printf("\tTop down construction took %ld msec\n",
tFinish - tStart);
}
{
long tStart = currentTime();
for (int i = 0; i < iNumIters; ++i) {
HANDLE_SET(tempTree, MakeTree(depth));
HANDLE_SET(tempTree, NULL);
}
long tFinish = currentTime();
printf("\tBottom up construction took %ld msec\n",
tFinish - tStart);
}
POP_HANDLE(tempTree);
}
int main() {
Node root;
Node longLivedTree;
Node tempTree;
long tStart, tFinish;
long tElapsed;
int i, d;
double *array;
NodeHandle root = { NULL };
NodeHandle longLivedTree = { NULL };
NodeHandle tempTree = { NULL };
HANDLE_TO(double) array = { NULL };
PUSH_HANDLE(root);
PUSH_HANDLE(longLivedTree);
PUSH_HANDLE(tempTree);
PUSH_HANDLE(array);
initialize_gc();
// GC_full_freq = 30;
// GC_free_space_divisor = 16;
// GC_enable_incremental();
printf("Garbage Collector Test\n");
printf(" Live storage will peak at %d bytes.\n\n",
2 * sizeof(Node0) * TreeSize(kLongLivedTreeDepth) +
printf(" Live storage will peak at %zd bytes.\n\n",
2 * sizeof(struct Node) * TreeSize(kLongLivedTreeDepth) +
sizeof(double) * kArraySize);
printf(" Stretching memory with a binary tree of depth %d\n",
kStretchTreeDepth);
PrintDiagnostics();
# ifdef PROFIL
init_profiling();
# endif
print_start_gc_stats();
tStart = currentTime();
long tStart = currentTime();
// Stretch the memory space quickly
tempTree = MakeTree(kStretchTreeDepth);
tempTree = 0;
HANDLE_SET(tempTree, MakeTree(kStretchTreeDepth));
HANDLE_SET(tempTree, NULL);
// Create a long lived object
printf(" Creating a long-lived binary tree of depth %d\n",
kLongLivedTreeDepth);
longLivedTree = GC_NEW(Node0);
Populate(kLongLivedTreeDepth, longLivedTree);
HANDLE_SET(longLivedTree, allocate_node());
Populate(kLongLivedTreeDepth, HANDLE_REF(longLivedTree));
// Create long-lived array, filling half of it
printf(" Creating a long-lived array of %d doubles\n", kArraySize);
array = GC_MALLOC_ATOMIC(sizeof(double) * kArraySize);
for (i = 0; i < kArraySize/2; ++i) {
array[i] = 1.0/i;
HANDLE_SET(array, allocate_double_array(kArraySize));
for (int i = 0; i < kArraySize/2; ++i) {
HANDLE_REF(array)[i] = 1.0/i;
}
PrintDiagnostics();
for (d = kMinTreeDepth; d <= kMaxTreeDepth; d += 2) {
for (int d = kMinTreeDepth; d <= kMaxTreeDepth; d += 2) {
TimeConstruction(d);
}
if (longLivedTree == 0 || array[1000] != 1.0/1000)
if (HANDLE_REF(longLivedTree) == 0 || HANDLE_REF(array)[1000] != 1.0/1000)
fprintf(stderr, "Failed\n");
// fake reference to LongLivedTree
// and array
// to keep them from being optimized away
tFinish = currentTime();
tElapsed = tFinish - tStart;
PrintDiagnostics();
printf("Completed in %d msec\n", tElapsed);
printf("Completed %d collections\n", GC_gc_no);
printf("Heap size is %d\n", GC_get_heap_size());
long tFinish = currentTime();
long tElapsed = tFinish - tStart;
printf("Completed in %ld msec\n", tElapsed);
print_end_gc_stats();
POP_HANDLE(array);
POP_HANDLE(tempTree);
POP_HANDLE(longLivedTree);
POP_HANDLE(root);
}

52
bdw.h
View file

@ -11,3 +11,55 @@
#define GC_NO_THREAD_REDIRECTS 1
#include <gc/gc.h>
static Node* allocate_node(void) {
// memset to 0 by the collector.
return GC_malloc (sizeof (Node));
}
static double* allocate_double_array(size_t size) {
// note, not memset to 0 by the collector.
return GC_malloc_atomic (sizeof (double) * size);
}
struct handle {
void *v;
};
#define HANDLE_TO(T) union { T* v; struct handle handle; }
#define HANDLE_REF(h) h.v
#define HANDLE_SET(h,val) do { h.v = val; } while (0)
#define PUSH_HANDLE(h) push_handle(&h.handle)
#define POP_HANDLE(h) pop_handle(&h.handle)
typedef HANDLE_TO(Node) NodeHandle;
static inline void push_handle(struct handle *handle) {
}
static inline void pop_handle(struct handle *handle) {
}
static inline void init_field(void **addr, void *val) {
*addr = val;
}
static inline void set_field(void **addr, void *val) {
*addr = val;
}
static inline void* get_field(void **addr) {
return *addr;
}
static inline void initialize_gc(void) {
// GC_full_freq = 30;
// GC_free_space_divisor = 16;
// GC_enable_incremental();
}
static inline void print_start_gc_stats(void) {
}
static inline void print_end_gc_stats(void) {
printf("Completed %ld collections\n", (long)GC_get_gc_no());
printf("Heap size is %ld\n", (long)GC_get_heap_size());
}