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NEWS: Add entry for new GUILE_LOAD_PATH (et al) ellipsis handling.
* NEWS: Add entry for new GUILE_LOAD_PATH (et al) ellipsis handling.
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NEWS
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@ -44,6 +44,15 @@ details.)
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Consequently, `par-map' and `par-for-each' have been rewritten and can
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now use all cores.
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** `GUILE_LOAD_PATH' et al can now add directories to the end of the path
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`GUILE_LOAD_PATH' and `GUILE_LOAD_COMPILED_PATH' can now be used to add
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directories to both ends of the load path. If the special path
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component `...' (ellipsis) is present in these environment variables,
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then the default path is put in place of the ellipsis, otherwise the
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default path is placed at the end. See "Environment Variables" in the
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manual for details.
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** `load-in-vicinity' search for `.go' files in `%load-compiled-path'
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Previously, `load-in-vicinity' would look for compiled files in the
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