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use scm_from_latin1_symboln for string literals and load-symbol

* libguile/bytevectors.c:
* libguile/eval.c:
* libguile/goops.c:
* libguile/i18n.c:
* libguile/load.c:
* libguile/memoize.c:
* libguile/modules.c:
* libguile/ports.c:
* libguile/print.c:
* libguile/procs.c:
* libguile/programs.c:
* libguile/read.c:
* libguile/script.c:
* libguile/srfi-14.c:
* libguile/stacks.c:
* libguile/strings.c:
* libguile/throw.c:
* libguile/vm.c: Use scm_from_latin1_symboln to make symbols from string
  literals, because they aren't in the user's locale -- they are in
  ASCII, and we can optimize this case.

* libguile/vm-i-loader.c: Also use scm_from_latin1_symboln when loading
  narrow symbols.
This commit is contained in:
Andy Wingo 2011-01-07 09:08:58 -08:00
parent 30c282bf93
commit 4a655e50a3
19 changed files with 104 additions and 104 deletions

View file

@ -1,5 +1,5 @@
/* A stack holds a frame chain
* Copyright (C) 1996,1997,2000,2001, 2006, 2007, 2008, 2009, 2010 Free Software Foundation
* Copyright (C) 1996,1997,2000,2001, 2006, 2007, 2008, 2009, 2010, 2011 Free Software Foundation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
@ -393,7 +393,7 @@ scm_init_stacks ()
scm_stack_type = scm_make_vtable (scm_from_locale_string (SCM_STACK_LAYOUT),
SCM_UNDEFINED);
scm_set_struct_vtable_name_x (scm_stack_type,
scm_from_locale_symbol ("stack"));
scm_from_latin1_symbol ("stack"));
#include "libguile/stacks.x"
}