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use scm_from_latin1_symboln for string literals and load-symbol

* libguile/bytevectors.c:
* libguile/eval.c:
* libguile/goops.c:
* libguile/i18n.c:
* libguile/load.c:
* libguile/memoize.c:
* libguile/modules.c:
* libguile/ports.c:
* libguile/print.c:
* libguile/procs.c:
* libguile/programs.c:
* libguile/read.c:
* libguile/script.c:
* libguile/srfi-14.c:
* libguile/stacks.c:
* libguile/strings.c:
* libguile/throw.c:
* libguile/vm.c: Use scm_from_latin1_symboln to make symbols from string
  literals, because they aren't in the user's locale -- they are in
  ASCII, and we can optimize this case.

* libguile/vm-i-loader.c: Also use scm_from_latin1_symboln when loading
  narrow symbols.
This commit is contained in:
Andy Wingo 2011-01-07 09:08:58 -08:00
parent 30c282bf93
commit 4a655e50a3
19 changed files with 104 additions and 104 deletions

View file

@ -1,4 +1,4 @@
/* Copyright (C) 2001,2008,2009,2010 Free Software Foundation, Inc.
/* Copyright (C) 2001,2008,2009,2010,2011 Free Software Foundation, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
@ -52,7 +52,7 @@ VM_DEFINE_LOADER (103, load_symbol, "load-symbol")
FETCH_LENGTH (len);
SYNC_REGISTER ();
/* FIXME: should be scm_from_latin1_symboln */
PUSH (scm_from_locale_symboln ((const char*)ip, len));
PUSH (scm_from_latin1_symboln ((const char*)ip, len));
ip += len;
NEXT;
}