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Deprecate user asyncs

* libguile/async.c:
* libguile/async.h:
* libguile/deprecated.c:
* libguile/deprecated.h (scm_async, scm_async_mark, scm_run_asyncs):
  Deprecate these functions, which comprise the "users asyncs" facility.
* module/oop/goops.scm: Adapt to <async> deprecation.
* doc/ref/api-scheduling.texi:
* doc/ref/libguile-concepts.texi:
* doc/ref/libguile-foreign-objects.texi:
* doc/ref/posix.texi: Remove documentation on user asyncs, and replace
  references to "system asyncs" to be just "asyncs".
This commit is contained in:
Andy Wingo 2016-10-17 21:58:08 +02:00
parent 56d8d9a257
commit 59f09d185b
9 changed files with 130 additions and 182 deletions

View file

@ -44,91 +44,17 @@
/* {Asynchronous Events}
*
* There are two kinds of asyncs: system asyncs and user asyncs. The
* two kinds have some concepts in commen but work slightly
* differently and are not interchangeable.
*
* System asyncs are used to run arbitrary code at the next safe point
* in a specified thread. You can use them to trigger execution of
* Scheme code from signal handlers or to interrupt a thread, for
* example.
* Asyncs are used to run arbitrary code at the next safe point in a
* specified thread. You can use them to trigger execution of Scheme
* code from signal handlers or to interrupt a thread, for example.
*
* Each thread has a list of 'activated asyncs', which is a normal
* Scheme list of procedures with zero arguments. When a thread
* executes a SCM_ASYNC_TICK statement (which is included in
* SCM_TICK), it will call all procedures on this list.
*
* Also, a thread will wake up when a procedure is added to its list
* of active asyncs and call them. After that, it will go to sleep
* again. (Not implemented yet.)
*
*
* User asyncs are a little data structure that consists of a
* procedure of zero arguments and a mark. There are functions for
* setting the mark of a user async and for calling all procedures of
* marked asyncs in a given list. Nothing you couldn't quickly
* implement yourself.
* executes a SCM_ASYNC_TICK statement (which is included in SCM_TICK),
* it will call all procedures on this list.
*/
/* User asyncs. */
static scm_t_bits tc16_async;
/* cmm: this has SCM_ prefix because SCM_MAKE_VALIDATE expects it.
this is ugly. */
#define SCM_ASYNCP(X) SCM_TYP16_PREDICATE (tc16_async, X)
#define VALIDATE_ASYNC(pos, a) SCM_MAKE_VALIDATE_MSG(pos, a, ASYNCP, "user async")
#define ASYNC_GOT_IT(X) (SCM_SMOB_FLAGS (X))
#define SET_ASYNC_GOT_IT(X, V) (SCM_SET_SMOB_FLAGS ((X), ((V))))
#define ASYNC_THUNK(X) SCM_SMOB_OBJECT_1 (X)
SCM_DEFINE (scm_async, "async", 1, 0, 0,
(SCM thunk),
"Create a new async for the procedure @var{thunk}.")
#define FUNC_NAME s_scm_async
{
SCM_RETURN_NEWSMOB (tc16_async, SCM_UNPACK (thunk));
}
#undef FUNC_NAME
SCM_DEFINE (scm_async_mark, "async-mark", 1, 0, 0,
(SCM a),
"Mark the async @var{a} for future execution.")
#define FUNC_NAME s_scm_async_mark
{
VALIDATE_ASYNC (1, a);
SET_ASYNC_GOT_IT (a, 1);
return SCM_UNSPECIFIED;
}
#undef FUNC_NAME
SCM_DEFINE (scm_run_asyncs, "run-asyncs", 1, 0, 0,
(SCM list_of_a),
"Execute all thunks from the asyncs of the list @var{list_of_a}.")
#define FUNC_NAME s_scm_run_asyncs
{
while (! SCM_NULL_OR_NIL_P (list_of_a))
{
SCM a;
SCM_VALIDATE_CONS (1, list_of_a);
a = SCM_CAR (list_of_a);
VALIDATE_ASYNC (SCM_ARG1, a);
if (ASYNC_GOT_IT (a))
{
SET_ASYNC_GOT_IT (a, 0);
scm_call_0 (ASYNC_THUNK (a));
}
list_of_a = SCM_CDR (list_of_a);
}
return SCM_BOOL_T;
}
#undef FUNC_NAME
static scm_i_pthread_mutex_t async_mutex = SCM_I_PTHREAD_MUTEX_INITIALIZER;
@ -448,8 +374,6 @@ scm_critical_section_end (void)
void
scm_init_async ()
{
tc16_async = scm_make_smob_type ("async", 0);
#include "libguile/async.x"
}