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allow primcall ops to push 0 values

* libguile/objcodes.c (OBJCODE_COOKIE): Bump the objcode cookie. We'll
  be doing this on incompatible changes until 2.0.

* libguile/vm-i-scheme.c (set_car, set_cdr, slot_set): These
  instructions don't have natural return values -- so declare them that
  way, that they push 0 values.

* module/language/tree-il/compile-glil.scm (flatten): When compiling
  primitive calls, check `(instruction-pushes op)' to see how many
  values that instruction will push, and do something appropriate,
  instead of just assuming that all primcall ops push 1 value.
This commit is contained in:
Andy Wingo 2009-06-24 15:14:00 +02:00
parent a84673a68b
commit 60ed31d28b
3 changed files with 34 additions and 16 deletions

View file

@ -22,6 +22,7 @@
#:use-module (system base syntax)
#:use-module (ice-9 receive)
#:use-module (language glil)
#:use-module (system vm instruction)
#:use-module (language tree-il)
#:use-module (language tree-il optimize)
#:use-module (language tree-il analyze)
@ -305,10 +306,20 @@
=> (lambda (op)
(for-each comp-push args)
(emit-code src (make-glil-call op (length args)))
(case context
((tail) (emit-code #f (make-glil-call 'return 1)))
((drop) (emit-code #f (make-glil-call 'drop 1))))))
(case (instruction-pushes op)
((0)
(case context
((tail) (emit-code #f (make-glil-void))
(emit-code #f (make-glil-call 'return 1)))
((push vals) (emit-code #f (make-glil-void)))))
((1)
(case context
((tail) (emit-code #f (make-glil-call 'return 1)))
((drop) (emit-code #f (make-glil-call 'drop 1)))))
(else
(error "bad primitive op: too many pushes"
op (instruction-pushes op))))))
(else
(comp-push proc)
(for-each comp-push args)