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Refactor GC implications of thread sleep
* libguile/async.c (struct scm_thread_wake_data): Move definition here. (scm_i_setup_sleep): Remove "sleep_object". Caller now responsible for scm_remember_upto_here_1 as appropriate. (scm_system_async_mark_for_thread): Remove scm_remember_upto_here_1 call. * libguile/async.h (scm_i_setup_sleep): Adapt prototype. * libguile/threads.h (struct scm_thread_wake_data): Remove definition. * libguile/threads.c (block_self): Remove sleep_object argument. (scm_join_thread_timed, scm_timed_lock_mutex) (scm_timed_wait_condition_variable, scm_std_select): Adapt.
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parent
1ed9dea34a
commit
6bb51193df
4 changed files with 16 additions and 22 deletions
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@ -75,15 +75,19 @@ scm_async_tick (void)
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}
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}
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struct scm_thread_wake_data {
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scm_i_pthread_mutex_t *mutex;
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int fd;
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};
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int
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scm_i_setup_sleep (scm_i_thread *t,
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SCM sleep_object, scm_i_pthread_mutex_t *sleep_mutex,
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scm_i_pthread_mutex_t *sleep_mutex,
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int sleep_fd)
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{
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struct scm_thread_wake_data *wake;
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wake = scm_gc_typed_calloc (struct scm_thread_wake_data);
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wake->object = sleep_object;
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wake->mutex = sleep_mutex;
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wake->fd = sleep_fd;
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@ -148,10 +152,6 @@ SCM_DEFINE (scm_system_async_mark_for_thread, "system-async-mark", 1, 1, 0,
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scm_i_pthread_cond_signal (&t->sleep_cond);
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scm_i_pthread_mutex_unlock (wake->mutex);
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/* This is needed to protect wake->mutex.
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*/
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scm_remember_upto_here_1 (wake->object);
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if (wake->fd >= 0)
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{
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char dummy = 0;
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