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Fix libguile subcomponent headers not to include <libguile.h>

* libguile/bytevectors.h: Include uniform.h, for use in the macros.
* libguile/extensions.h: Include libpath.h, for the
  SCM_EFFECTIVE_VERSION, which is almost always used with these
  routines.
* libguile/frames.h:
* libguile/instructions.h:
* libguile/intrinsics.h:
* libguile/loader.h:
* libguile/programs.h:
* libguile/vm.h: Include <libguile/__scm.h> instead of <libguile.h>.
  Cuts a circular include, but also precipitates a lot of maintenance in
  the .c files.

* libguile/*.c: Update C files to add needed all needed includes that
  before were getting automatically pulled in by the indirect inclusion
  of libguile.h.
This commit is contained in:
Andy Wingo 2018-06-14 22:16:01 +02:00
parent ceaf782770
commit 83584ef231
77 changed files with 354 additions and 235 deletions

View file

@ -1,5 +1,5 @@
/* Copyright (C) 1995,1996,1997,1998,2000,2001,2002,2003,2004, 2005,
* 2006, 2009, 2011, 2013, 2014 Free Software Foundation, Inc.
/* Copyright (C) 1995-1998,2000-2006,2009,2011,2013-2014,2018
* Free Software Foundation, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
@ -26,7 +26,8 @@
#include "libguile/_scm.h"
#include "libguile/__scm.h"
#include "libguile/bitvectors.h"
#include "libguile/arrays.h"
#include "libguile/array-handle.h"