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Fix libguile subcomponent headers not to include <libguile.h>

* libguile/bytevectors.h: Include uniform.h, for use in the macros.
* libguile/extensions.h: Include libpath.h, for the
  SCM_EFFECTIVE_VERSION, which is almost always used with these
  routines.
* libguile/frames.h:
* libguile/instructions.h:
* libguile/intrinsics.h:
* libguile/loader.h:
* libguile/programs.h:
* libguile/vm.h: Include <libguile/__scm.h> instead of <libguile.h>.
  Cuts a circular include, but also precipitates a lot of maintenance in
  the .c files.

* libguile/*.c: Update C files to add needed all needed includes that
  before were getting automatically pulled in by the indirect inclusion
  of libguile.h.
This commit is contained in:
Andy Wingo 2018-06-14 22:16:01 +02:00
parent ceaf782770
commit 83584ef231
77 changed files with 354 additions and 235 deletions

View file

@ -32,6 +32,8 @@
#include "libguile/chars.h"
#include "libguile/deprecation.h"
#include "libguile/eval.h"
#include "libguile/finalizers.h"
#include "libguile/goops.h"
#include "libguile/alist.h"
#include "libguile/hashtab.h"
#include "libguile/ports.h"