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This file describes the current status and future plans for Guile development.
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* Status
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To give you an idea how far we are from the things described above,
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here is the status of some topics. Guile used to suck, but it doesn't
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any more.
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** Documentation
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XXX - Losta stuff, and talk also about updating the web page.
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** Object oriented programming
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Guile's object system is GOOPS. XXX - Some notes about
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characteristics and motivations.
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** Multithreading
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At the moment, Guile supports co-operative threading on several
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platforms. We do *not* support true kernel threads at present, not
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because we don't think that would be way cool, but because it's
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really, really hard. We're taking continually taking steps towards
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that goal, however.
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Current status is that necessary basic changes to the garbage
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collector and the signal handling has been done. (Few are aware of
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it, but the SCM_DEFER_INTS/SCM_ALLOW_INTS macros no longer have any
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effect!)
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The major remaining work is to protect common resources using mutecis.
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*** Using Guile's COOP threads in a POSIX threaded application
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A recent change has made it possible to mix use of Guile's COOP
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threads and POSIX threads in a single application. This is useful,
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since some GNOME libraries links with pthreads by default. (Guile
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still has to run in a single POSIX thread, and the two thread systems
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needs to use independent sets of thread synchronization mechanisms,
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however.)
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** Graphical toolkit
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You can access Gtk+ from Guile by using the (separate) guile-gtk
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package. The basic machinery of guile-gtk is mostly done but
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individual features of Gtk+ are missing. Adding these features is
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mostly the job of taking a look whether they are safe to export in
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unmodified form and when that is the case, writing a couple of easy
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lines of descriptions for the feature. This is mostly busy work.
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XXX - guile-tcltk?
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* Near Future
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What is planned for the near future.
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** Breakpoints and single-stepping in the debugger
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Guile now has a debugger (try `(debug)'). We are planning to
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implement breakpoints and single-stepping, and then announce the
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debugger in README file and documentation.
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** A new module system
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Integration of Jost Boekemeiers environment implementation. Greg
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Badros has promised to try to integrate them.
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On top of that, a new module system will be implemented, but:
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1) We're not settled yet,
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2) we're really trying to settle it, and
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3) we're discovering why the rest of the Scheme scene isn't
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settled on this issue either.
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There will be a C API to the new module system.
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** Factorization of Guile into function libraries
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Although Guile is meant to support composing a system from modules
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well, it does not make use of this principle itself. The core is
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quite monolithic and includes a lot of things that could be separated
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out.
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We will be moving such things as networking, posix and regular
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expression support to separate modules instead of having them all in
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the root namespace.
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** Faster startup
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We will make Guile start up quicker. Guile's current slow startup is
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primarily due to 1. inefficient code in a time-critical place in the
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current module system, and, 2. that too much code is loaded at
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startup.
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** Translators
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XXX - ???
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*** C-like syntax for Scheme
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*** elisp
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*** tcl
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*** python
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* The Guile wishlist
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** Revision and stabilization of interfaces
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Along with the updating the documentation, we should clean up the
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interfaces of Guile.
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It should be well defined which existing Scheme procedures and C
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functions and macros are supported as part of the "Guile language" and
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which are temporary procedures used in the implementation of Guile or
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historical remnants.
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** Full R5RS compliance
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XXX
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** SRFIs
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XXX
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** Reorganization of the numeric code
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Numeric tower
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3. Introduce a subclass of <generic> called <arithmetic-generic>.
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Such objects contain 7 pointers to C functions handling the argument
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combinations (), (INUM), (REAL), (INUM, INUM), (REAL, INUM),
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(INUM, REAL) and (REAL, REAL).
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When an <arithmetic-generic> is applied, it first uses simple
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if-statements to dispatch onto one of these "primitive methods".
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If that fails, it behaves as an ordinary generic, i.e., it does
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type dispatch.
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4. Turn all standard Guile arithmetic, and comparison operators into
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<arithmetic-generic>s and break up numbers.c into independent
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modules.
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After this, we can easily add new types to the numeric tower. The new
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types will be handled a little bit slower than INUMs and REALs, but I
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think it will be fast enough.
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Some fundamental changes have already been done that make floating
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point calculations more efficient.
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** Low-level support for hygienic macros
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Instead of a well integrated support for hygieneic macros, Guile
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provides three redundant ways of defining unhygienic macros:
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`procedure->macro', `defmacro' (with `defmacro-public'), and,
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`define-macro' (which lacks a "public" version). There is a
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syntax-case macro module (hygienic), but that macro system is written
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in Scheme and makes loading time extend even further beyond it's
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current unacceptable level.
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Guile macros are not compatible with Guile's module system. If you
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export a macro, you need to explicitly export all bindings which it
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uses. This needs to be fixed.
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It might be benefitial to separate memoization and execution to better
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support macro expansion and compile time optimizations. The result of
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the macro expansion and memoization pass could be permanentaly stored
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on disk to reduce the load time of large programs. This would also
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make the integration of a real compiler easier. See next point.
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** Compiler
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Hobbit doesn't support all of the Guile language, produces inefficient
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code, and is a very unstructured program which can't be developed
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further.
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It iss very important that the compiler and interpreter agree as much
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as possible on the language they're implementing. Users should be
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able to write code, run it in the interpreter, and then just switch
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over to the compiler and have everything work just as it did before.
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To make this possible, the compiler and interpreter should share as
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much code as possible. For example, the module system should be
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designed to support both. They should use the same parser and the
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same macro expander.
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** CORBA
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The way many of the major applications in the GNOME/Gtk+ world are
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moving is this:
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Core application code is written in C or some other similarly
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low-level langauge.
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However, internally it consists of Bonobo components.
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Bonobo components should in theory be accessible from any language
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(someone really ought to write ORBit-guile) and can be recomposed in
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ways other how the application originally intended.
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Thus, Gimp and Gnumeric will eventually in effect provide pieces that
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can be used from Guile (and other langauges) and recombined; however,
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these components will be written to the Bonobo API, not the Guile API,
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and will require a CORBA mapping for the target language to work.
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There are advantages and disadvantages to doing things this way as
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compared to writing Guile modules; but in either case we must be
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prepared to play in this brave new world of components by ensuring
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Guile has the proper tools available, because I don't think we are
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going to convince the GNOME people that Guile modules provide all they
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want from a component model.
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** POSIX threads support
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XXX
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** Faster GC
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We hope so. If someone came up with a running GC that's faster than
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what we've got now, that would be extremely interesting. But this
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isn't a primary focus.
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** Test suite
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XXX
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** Internationalization/multilingualization
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XXX
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** Integration of Guile into GNU programs
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XXX
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*** Emacs
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XXX
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*** The Gimp
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XXX
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** Soft typing
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XXX - combine with compiler section?
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** Importing changes from SCM
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XXX
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** Guile module repository
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One is to provide a better public face for Guile, and encourage people
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to contribute useful extensions. This can be achieved by providing a
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repository and managed namespace along the lines of CPAN.
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** More frequent releases
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We will try to make Guile releases more frequently.
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------------------- XXX - add the following to HACKING?
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** The CVS repository
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*** The current CVS version of Guile should always compile
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The current CVS version of Guile should always compile and not contain
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major bugs.
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*** Applying patches
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A Guile developer should always fully understand the code in a patch
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which he applies, and is responsible for the quality of the applied
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patch.
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*** Experimental code
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Experimental code should be kept in the local working copy or
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committed onto a branch. The only exception is when some kind of
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feedback is needed from other developers or users.
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@ -45,6 +45,10 @@ rlb
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ryanw
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** generic translator support
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mdj
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** integration of Jost's environments
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dirk
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