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Add 32-bit characters

This adds the 32-bit standalone characters.  Strings are still
8-bit.  Characters larger than 8-bit can only be entered or
displayed in octal format at this point.  At this point, the
terminal's display encoding is expected to be Latin-1.

        * module/language/assembly/compile-bytecode.scm (write-bytecode):
        add 32-bit char

        * module/language/assembly.scm (object->assembly): add 32-bit char
        (assembly->object): add 32-bit char

        * libguile/vm-i-system.c (make-char32): new op

        * libguile/print.c (iprin1): print 32-bit char

        * libguile/numbers.h: add type scm_t_wchar

        * libguile/numbers.c: add type scm_t_wchar

        * libguile/chars.h: new type scm_t_wchar
        (SCM_CODEPOINT_MAX): new
        (SCM_IS_UNICODE_CHAR): new
        (SCM_MAKE_CHAR): operate on 32-bit char

        * libguile/chars.c: comparison operators now use Unicode
        codepoints
        (scm_c_upcase): now receives and returns scm_t_wchar
        (scm_c_downcase): now receives and returns scm_t_wchar
This commit is contained in:
Michael Gran 2009-07-29 06:38:32 -07:00
parent 77332b21a0
commit 904a78f11d
8 changed files with 126 additions and 43 deletions

View file

@ -175,6 +175,19 @@ VM_DEFINE_INSTRUCTION (16, make_char8, "make-char8", 1, 0, 1)
NEXT;
}
VM_DEFINE_INSTRUCTION (42, make_char32, "make-char32", 4, 0, 1)
{
scm_t_wchar v = 0;
v += FETCH ();
v <<= 8; v += FETCH ();
v <<= 8; v += FETCH ();
v <<= 8; v += FETCH ();
PUSH (SCM_MAKE_CHAR (v));
NEXT;
}
VM_DEFINE_INSTRUCTION (17, list, "list", 2, -1, 1)
{
unsigned h = FETCH ();