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Changes to the thread sections.
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1 changed files with 177 additions and 36 deletions
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@ -289,6 +289,7 @@ executed in a new dynamic root.
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@menu
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* Low level thread primitives::
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* Higher level thread procedures::
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* C level thread interface::
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@end menu
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@ -303,12 +304,11 @@ executed in a new dynamic root.
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Evaluate @code{(thunk)} in a new thread, and new dynamic context,
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returning a new thread object representing the thread.
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If an error occurs during evaluation, call error-handler, passing it an
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error code describing the condition. [Error codes are currently
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meaningless integers. In the future, real values will be specified.]
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If this happens, the error-handler is called outside the scope of the new
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root -- it is called in the same dynamic context in which
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with-new-thread was evaluated, but not in the caller's thread.
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If an error occurs during evaluation, call error-handler, passing it
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an error code. If this happens, the error-handler is called outside
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the scope of the new root -- it is called in the same dynamic context
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in which with-new-thread was evaluated, but not in the caller's
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thread.
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All the evaluation rules for dynamic roots apply to threads.
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@end deffn
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@ -337,6 +337,10 @@ blocks until the mutex becomes available. The function returns when
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the calling thread owns the lock on @var{mutex}. Locking a mutex that
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a thread already owns will succeed right away and will not block the
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thread. That is, Guile's mutexes are @emph{recursive}.
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When a system async is activated for a thread that is blocked in a
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call to @code{lock-mutex}, the waiting is interrupted and the async is
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executed. When the async returns, the waiting is resumed.
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@end deffn
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@deffn {Scheme Procedure} try-mutex mutex
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@ -357,6 +361,7 @@ with a call to @code{unlock-mutex}. Only the last call to
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@c begin (texi-doc-string "guile" "make-condition-variable")
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@deffn {Scheme Procedure} make-condition-variable
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Make a new condition variable.
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@end deffn
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@c begin (texi-doc-string "guile" "wait-condition-variable")
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@ -366,18 +371,25 @@ Wait until @var{cond-var} has been signalled. While waiting,
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is locked again when this function returns. When @var{time} is given,
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it specifies a point in time where the waiting should be aborted. It
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can be either a integer as returned by @code{current-time} or a pair
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as returned by @code{gettimeofday}. When the waiting is aborted the
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mutex is locked and @code{#f} is returned. When the condition
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variable is in fact signalled, the mutex is also locked and @code{#t}
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is returned.
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as returned by @code{gettimeofday}. When the waiting is aborted,
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@code{#f} is returned. When the condition variable has in fact been
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signalled, @code{#t} is returned. The mutex is re-locked in any case
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before @code{wait-condition-variable} returns.
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When a system async is activated for a thread that is blocked in a
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call to @code{wait-condition-variable}, the waiting is interrupted,
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the mutex is locked, and the async is executed. When the async
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returns, the mutex is unlocked again and the waiting is resumed.
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@end deffn
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@c begin (texi-doc-string "guile" "signal-condition-variable")
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@deffn {Scheme Procedure} signal-condition-variable cond-var
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Wake up one thread that is waiting for @var{cv}.
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@end deffn
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@c begin (texi-doc-string "guile" "broadcast-condition-variable")
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@deffn {Scheme Procedure} signal-condition-variable cond-var
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Wake up all threads that are waiting for @var{cv}.
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@end deffn
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@node Higher level thread procedures
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@ -389,30 +401,16 @@ Higher level thread procedures are available by loading the
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@code{(ice-9 threads)} module. These provide standardized
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thread creation and mutex interaction.
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@deffn {Scheme Procedure} %thread-handler tag args@dots{}
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This procedure is specified as the standard error-handler for
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@code{make-thread} and @code{begin-thread}. If the number of @var{args}
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is three or more, use @code{display-error}, otherwise display a message
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"uncaught throw to @var{tag}". All output is sent to the port specified
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by @code{current-error-port}.
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Before display, global var @code{the-last-stack} is set to @code{#f}
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and signals are unmasked with @code{unmask-signals}.
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[FIXME: Why distinguish based on number of args?! Cue voodoo music here.]
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@end deffn
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@deffn macro make-thread proc [args@dots{}]
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Apply @var{proc} to @var{args} in a new thread formed by
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@code{call-with-new-thread} using @code{%thread-handler} as the error
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handler.
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@code{call-with-new-thread} using a default error handler that display
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the error to the current error port.
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@end deffn
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@deffn macro begin-thread first [rest@dots{}]
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Evaluate forms @var{first} and @var{rest} in a new thread formed by
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@code{call-with-new-thread} using @code{%thread-handler} as the error
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handler.
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@code{call-with-new-thread} using a default error handler that display
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the error to the current error port.
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@end deffn
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@deffn macro with-mutex m [body@dots{}]
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@ -423,10 +421,153 @@ These sub-operations form the branches of a @code{dynamic-wind}.
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@deffn macro monitor first [rest@dots{}]
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Evaluate forms @var{first} and @var{rest} under a newly created
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anonymous mutex, using @code{with-mutex}.
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[FIXME: Is there any way to access the mutex?]
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@end deffn
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@node C level thread interface
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@subsection C level thread interface
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You can create and manage threads, mutexes, and condition variables
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with the C versions of the primitives above. For example, you can
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create a mutex with @code{scm_make_mutex} and lock it with
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@code{scm_lock_mutex}. In addition to these primitives there is also
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a second set of primitives for threading related things. These
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functions and data types are only available from C and can not be
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mixed with the first set from above. However, they might be more
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efficient and can be used in situations where Scheme data types are
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not allowed or are inconvenient to use.
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Furthermore, they are the primitives that Guile relies on for its own
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higher level threads. By reimplementing them, you can adapt Guile to
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different low-level thread implementations.
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@deftp {C Data Type} scm_t_thread
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This data type represents a thread, to be used with scm_thread_create,
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etc.
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@end deftp
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@deftypefun {C Function} int scm_thread_create (scm_t_thread *t, void (*proc)(void *), void *data)
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Create a new thread that will start by calling @var{proc}, passing it
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@var{data}. A handle for the new thread is stored in @var{t}, which
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must be non-NULL. The thread terminated when @var{proc} returns.
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When the thread has not been detached, its handle remains valid after
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is has terminated so that it can be used with @var{scm_thread_join},
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for example. When it has been detached, the handle becomes invalid as
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soon as the thread terminates.
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@end deftypefun
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@deftypefun {C Function} void scm_thread_detach (scm_t_thread t)
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Detach the thread @var{t}. See @code{scm_thread_create}.
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@end deftypefun
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@deftypefun {C Function} void scm_thread_join (scm_t_thread t)
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Wait for thread @var{t} to terminate. The thread must not have been
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detached at the time that @code{scm_thread_join} is called, but it
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might have been detached by the time it terminates.
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@end deftypefun
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@deftypefun {C Function} scm_t_thread scm_thread_self ()
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Return the handle of the calling thread.
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@end deftypefun
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@deftp {C Data Type} scm_t_mutex
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This data type represents a mutex, to be used with scm_mutex_init,
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etc.
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@end deftp
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@deftypefun {C Function} void scm_mutex_init (scm_t_mutex *m)
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Initialize the mutex structure pointed to by @var{m}.
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@end deftypefun
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@deftypefun {C Function} void scm_mutex_destroy (scm_t_mutex *m)
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Deallocate all resources associated with @var{m}.
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@end deftypefun
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@deftypefun {C Function} void scm_mutex_lock (scm_t_mutex *m)
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Lock the mutex @var{m}. When it is already locked by a different
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thread, wait until it becomes available. Locking a mutex that is
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already locked by the current threads is not allowd and results in
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undefined behavior. The mutices are not guaranteed to be fair. That
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is, a thread that attempts a lock after yourself might be granted it
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before you.
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@end deftypefun
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@deftypefun {C Function} int scm_mutex_trylock (scm_t_mutex *m)
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Lock @var{m} as with @code{scm_mutex_lock} but don't wait when this
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does succeed immediately. Returns non-zero when the mutex could in
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fact be locked , and zero when it is already locked by some other
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thread.
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@end deftypefun
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@deftypefun {C Function} void scm_mutex_unlock (scm_t_mutex *m)
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Unlock the mutex @var{m}. The mutex must have been locked by the
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current thread, else the behavior is undefined.
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@end deftypefun
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@deftp {C Data Type} scm_t_cond
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This data type represents a condition variable, to be used with
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scm_cond_init, etc.
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@end deftp
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@deftypefun {C Function} void scm_cond_init (scm_t_cond *c)
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Initialize the mutex structure pointed to by @var{c}.
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@end deftypefun
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@deftypefun {C Function} void scm_cond_destroy (scm_t_cond *c)
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Deallocate all resources associated with @var{c}.
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@end deftypefun
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@deftypefun {C Function} void scm_cond_wait (scm_t_cond *c, scm_t_mutex *m)
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Wait for @var{c} to be signalled. While waiting @var{m} is unlocked
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and locked again before @code{scm_cond_wait} returns.
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@end deftypefun
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@deftypefun {C Function} void scm_cond_timedwait (scm_t_cond *c, scm_t_mutex *m, timespec *abstime)
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Wait for @var{c} to be signalled as with @code{scm_cond_wait} but
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don't wait longer than the point in time specified by @var{abstime}.
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when the waiting is aborted, zero is returned; non-zero else.
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@end deftypefun
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@deftypefun {C Function} void scm_cond_signal (scm_t_cond *c)
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Signal the condition variable @var{c}. When one or more threads are
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waiting for it to be signalled, select one arbitrarily and let its
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wait succeed.
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@end deftypefun
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@deftypefun {C Function} void scm_cond_broadcast (scm_t_cond *c)
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Signal the condition variable @var{c}. When there are threads waiting
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for it to be signalled, wake them all up and make all their waits
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succeed.
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@end deftypefun
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@deftp {C Type} scm_t_key
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This type represents a key for a thread-specific value.
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@end deftp
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@deftypefun {C Function} void scm_key_create (scm_t_key *keyp)
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Create a new key for a thread-specific value. Each thread has its own
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value associated to such a handle. The new handle is stored into
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@var{keyp}, which must be non-NULL.
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@end deftypefun
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@deftypefun {C Function} void scm_key_delete (scm_t_key key)
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This function makes @var{key} invalid as a key for thread-specific data.
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@end deftypefun
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@deftypefun {C Function} void scm_key_setspecific (scm_t_key key, const void *value)
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Associate @var{value} with @var{key} in the calling thread.
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@end deftypefun
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@deftypefun {C Function} int scm_key_getspecific (scm_t_key key)
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Return the value currently associated with @var{key} in the calling
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thread. When @code{scm_key_setspecific} has not yet been called in
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this thread with this key, @code{NULL} is returned.
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@end deftypefun
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@deftypefun {C Function} int scm_thread_select (...)
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This function does the same thing as the system's @code{select}
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function, but in a way that is friendly to the thread implementation.
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You should call it in preference to the system @code{select}.
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@end deftypefun
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@node Fluids
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@section Fluids
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@ -435,12 +576,12 @@ anonymous mutex, using @code{with-mutex}.
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@c FIXME::martin: Review me!
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Fluids are objects to store values in. They have a few properties which
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make them useful in certain situations: Fluids can have one value per
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dynamic root (@pxref{Dynamic Roots}), so that changes to the value in a
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fluid are only visible in the same dynamic root. Since threads are
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executed in separate dynamic roots, fluids can be used for thread local
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storage (@pxref{Threads}).
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Fluids are objects to store values in. They have a few properties
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which make them useful in certain situations: Fluids can have one
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value per dynamic root (@pxref{Dynamic Roots}), so that changes to the
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value in a fluid are only visible in the same dynamic root. Since
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threads are executed in separate dynamic roots, fluids can be used for
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thread local storage (@pxref{Threads}).
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Fluids can be used to simulate the desirable effects of dynamically
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scoped variables. Dynamically scoped variables are useful when you
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