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* async.c, __scm.h: Removed lots of the old async click logic. It

is possible to reinsert it by defining GUILE_OLD_ASYNC_CLICK in
__scm.h.  Let's try this out and dump the old code after the
threads reorganization.
(set-tick-rate, set-switch-rate): Conditionally removed.
This commit is contained in:
Mikael Djurfeldt 2000-03-21 23:14:31 +00:00
parent 90cca6f9aa
commit 9f0e55a65b
2 changed files with 49 additions and 8 deletions

View file

@ -94,10 +94,11 @@
* when the interpreter is not running at all.
*/
int scm_ints_disabled = 1;
unsigned int scm_mask_ints = 1;
#ifdef GUILE_OLD_ASYNC_CLICK
unsigned int scm_async_clock = 20;
static unsigned int scm_async_rate = 20;
unsigned int scm_mask_ints = 1;
static unsigned int scm_tick_clock = 0;
static unsigned int scm_tick_rate = 0;
@ -105,11 +106,15 @@ static unsigned int scm_desired_tick_rate = 0;
static unsigned int scm_switch_clock = 0;
static unsigned int scm_switch_rate = 0;
static unsigned int scm_desired_switch_rate = 0;
#else
int scm_asyncs_pending_p = 0;
#endif
static long scm_tc16_async;
#ifdef GUILE_OLD_ASYNC_CLICK
int
scm_asyncs_pending ()
{
@ -128,14 +133,12 @@ scm_asyncs_pending ()
return 0;
}
#if 0
static SCM
scm_sys_tick_async_thunk (void)
{
scm_deliver_signal (SCM_TICK_SIGNAL);
return SCM_BOOL_F;
}
#endif
void
scm_async_click ()
@ -252,19 +255,30 @@ scm_async_click ()
scm_switch ();
}
#else
void
scm_async_click ()
{
if (!scm_mask_ints)
do
scm_run_asyncs (scm_asyncs);
while (scm_asyncs_pending_p);
}
#endif
#if 0 /* Thread switching code should probably reside here, but the
async switching code doesn't seem to work, so it's put in the
SCM_DEFER_INTS macro instead. /mdj */
void
scm_switch ()
{
#if 0 /* Thread switching code should probably reside here, but the
async switching code doesn't seem to work, so it's put in the
SCM_ASYNC_TICK macro instead. /mdj */
SCM_THREAD_SWITCHING_CODE;
#endif
}
#endif
@ -311,7 +325,11 @@ SCM_DEFINE (scm_async_mark, "async-mark", 1, 0, 0,
{
struct scm_async * it;
SCM_VALIDATE_ASYNC_COPY (1,a,it);
#ifdef GUILE_OLD_ASYNC_CLICK
it->got_it = 1;
#else
scm_asyncs_pending_p = it->got_it = 1;
#endif
return SCM_UNSPECIFIED;
}
#undef FUNC_NAME
@ -325,9 +343,13 @@ SCM_DEFINE (scm_system_async_mark, "system-async-mark", 1, 0, 0,
struct scm_async * it;
SCM_VALIDATE_ASYNC_COPY (1,a,it);
SCM_REDEFER_INTS;
#ifdef GUILE_OLD_ASYNC_CLICK
it->got_it = 1;
scm_async_rate = 1 + scm_async_rate - scm_async_clock;
scm_async_clock = 1;
#else
scm_asyncs_pending_p = it->got_it = 1;
#endif
SCM_REALLOW_INTS;
return SCM_UNSPECIFIED;
}
@ -339,13 +361,16 @@ SCM_DEFINE (scm_run_asyncs, "run-asyncs", 1, 0, 0,
"")
#define FUNC_NAME s_scm_run_asyncs
{
#ifdef GUILE_OLD_ASYNC_CLICK
if (scm_mask_ints)
return SCM_BOOL_F;
#endif
scm_asyncs_pending_p = 0;
while (list_of_a != SCM_EOL)
{
SCM a;
struct scm_async * it;
SCM_VALIDATE_CONS (1,list_of_a);
SCM_VALIDATE_CONS (1, list_of_a);
a = SCM_CAR (list_of_a);
SCM_VALIDATE_ASYNC_COPY (SCM_ARG1,a,it);
scm_mask_ints = 1;
@ -376,6 +401,8 @@ SCM_DEFINE (scm_noop, "noop", 0, 0, 1,
#ifdef GUILE_OLD_ASYNC_CLICK
SCM_DEFINE (scm_set_tick_rate, "set-tick-rate", 1, 0, 0,
(SCM n),
"")
@ -407,6 +434,7 @@ SCM_DEFINE (scm_set_switch_rate, "set-switch-rate", 1, 0, 0,
}
#undef FUNC_NAME
#endif
/* points to the GC system-async, so that scm_gc_end can find it. */