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In win32, system* shouldn't launch shell when command not found
When system* was called to execute a script/excutable without args, if that did not exist, it would launch an interactive session. Now it fails with an error. * libguile/posix-w32.c (start_child): return when cmd not found * test-suite/tests/posix.test (system*): system* test should handle errors
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2 changed files with 17 additions and 9 deletions
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@ -1,4 +1,4 @@
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/* Copyright (C) 2001, 2006, 2008, 2016 Free Software Foundation, Inc.
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/* Copyright (C) 2001, 2006, 2008, 2016, 2018 Free Software Foundation, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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@ -740,8 +740,11 @@ start_child (const char *exec_file, char **argv,
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CloseHandle (herr);
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CloseHandle (pi.hThread);
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/* Posix requires to call the shell if execvp fails to invoke EXEC_FILE. */
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if (errno_save == ENOEXEC || errno_save == ENOENT)
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/* Posix requires to call the shell if execvp fails to invoke EXEC_FILE.
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* But if there are no arguments, this would just open an interactive
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* cmd.exe shell, so return in that case. */
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if ((errno_save == ENOEXEC || errno_save == ENOENT)
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&& (argv[0] != NULL && argv[1] != NULL)
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{
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const char *shell = getenv ("ComSpec");
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