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Update Gnulib; add new modules; remove `round' module.
This updates Gnulib to v0.0-4951-g6ff7b70. * m4/gnulib-cache.m4: Add floor, ceil, frexp, and ldexp. Add wchar as an explicit dependency; it had been present as an indirect dependency before, but no longer. Remove round, which I had requested earlier, but turned out to be unnecessary.
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31 changed files with 885 additions and 728 deletions
109
lib/ceil.c
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109
lib/ceil.c
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/* Round towards positive infinity.
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Copyright (C) 2007, 2010-2011 Free Software Foundation, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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/* Written by Bruno Haible <bruno@clisp.org>, 2007. */
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#include <config.h>
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/* Specification. */
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#include <math.h>
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#include <float.h>
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#undef MIN
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#ifdef USE_LONG_DOUBLE
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# define FUNC ceill
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# define DOUBLE long double
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# define MANT_DIG LDBL_MANT_DIG
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# define MIN LDBL_MIN
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# define L_(literal) literal##L
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#elif ! defined USE_FLOAT
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# define FUNC ceil
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# define DOUBLE double
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# define MANT_DIG DBL_MANT_DIG
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# define MIN DBL_MIN
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# define L_(literal) literal
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#else /* defined USE_FLOAT */
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# define FUNC ceilf
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# define DOUBLE float
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# define MANT_DIG FLT_MANT_DIG
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# define MIN FLT_MIN
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# define L_(literal) literal##f
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#endif
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/* -0.0. See minus-zero.h. */
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#if defined __hpux || defined __sgi || defined __ICC
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# define MINUS_ZERO (-MIN * MIN)
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#else
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# define MINUS_ZERO L_(-0.0)
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#endif
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/* 2^(MANT_DIG-1). */
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static const DOUBLE TWO_MANT_DIG =
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/* Assume MANT_DIG <= 5 * 31.
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Use the identity
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n = floor(n/5) + floor((n+1)/5) + ... + floor((n+4)/5). */
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(DOUBLE) (1U << ((MANT_DIG - 1) / 5))
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* (DOUBLE) (1U << ((MANT_DIG - 1 + 1) / 5))
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* (DOUBLE) (1U << ((MANT_DIG - 1 + 2) / 5))
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* (DOUBLE) (1U << ((MANT_DIG - 1 + 3) / 5))
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* (DOUBLE) (1U << ((MANT_DIG - 1 + 4) / 5));
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DOUBLE
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FUNC (DOUBLE x)
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{
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/* The use of 'volatile' guarantees that excess precision bits are dropped
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at each addition step and before the following comparison at the caller's
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site. It is necessary on x86 systems where double-floats are not IEEE
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compliant by default, to avoid that the results become platform and compiler
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option dependent. 'volatile' is a portable alternative to gcc's
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-ffloat-store option. */
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volatile DOUBLE y = x;
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volatile DOUBLE z = y;
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if (z > L_(0.0))
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{
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/* Avoid rounding errors for values near 2^k, where k >= MANT_DIG-1. */
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if (z < TWO_MANT_DIG)
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{
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/* Round to the next integer (nearest or up or down, doesn't matter). */
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z += TWO_MANT_DIG;
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z -= TWO_MANT_DIG;
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/* Enforce rounding up. */
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if (z < y)
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z += L_(1.0);
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}
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}
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else if (z < L_(0.0))
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{
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/* For -1 < x < 0, return -0.0 regardless of the current rounding
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mode. */
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if (z > L_(-1.0))
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z = MINUS_ZERO;
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/* Avoid rounding errors for values near -2^k, where k >= MANT_DIG-1. */
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else if (z > - TWO_MANT_DIG)
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{
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/* Round to the next integer (nearest or up or down, doesn't matter). */
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z -= TWO_MANT_DIG;
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z += TWO_MANT_DIG;
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/* Enforce rounding up. */
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if (z < y)
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z += L_(1.0);
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}
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}
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return z;
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}
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