mirror of
https://git.savannah.gnu.org/git/guile.git
synced 2025-04-30 03:40:34 +02:00
Update Gnulib; add new modules; remove `round' module.
This updates Gnulib to v0.0-4951-g6ff7b70. * m4/gnulib-cache.m4: Add floor, ceil, frexp, and ldexp. Add wchar as an explicit dependency; it had been present as an indirect dependency before, but no longer. Remove round, which I had requested earlier, but turned out to be unnecessary.
This commit is contained in:
parent
df12979562
commit
dd36ce77cd
31 changed files with 885 additions and 728 deletions
168
lib/round.c
168
lib/round.c
|
@ -1,168 +0,0 @@
|
|||
/* Round toward nearest, breaking ties away from zero.
|
||||
Copyright (C) 2007, 2010-2011 Free Software Foundation, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2, or (at your option)
|
||||
any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
|
||||
|
||||
/* Written by Ben Pfaff <blp@gnu.org>, 2007.
|
||||
Based heavily on code by Bruno Haible. */
|
||||
|
||||
#include <config.h>
|
||||
|
||||
/* Specification. */
|
||||
#include <math.h>
|
||||
|
||||
#include <float.h>
|
||||
|
||||
#undef MIN
|
||||
|
||||
#ifdef USE_LONG_DOUBLE
|
||||
# define ROUND roundl
|
||||
# define FLOOR floorl
|
||||
# define CEIL ceill
|
||||
# define DOUBLE long double
|
||||
# define MANT_DIG LDBL_MANT_DIG
|
||||
# define MIN LDBL_MIN
|
||||
# define L_(literal) literal##L
|
||||
# define HAVE_FLOOR_AND_CEIL HAVE_FLOORL_AND_CEILL
|
||||
#elif ! defined USE_FLOAT
|
||||
# define ROUND round
|
||||
# define FLOOR floor
|
||||
# define CEIL ceil
|
||||
# define DOUBLE double
|
||||
# define MANT_DIG DBL_MANT_DIG
|
||||
# define MIN DBL_MIN
|
||||
# define L_(literal) literal
|
||||
# define HAVE_FLOOR_AND_CEIL 1
|
||||
#else /* defined USE_FLOAT */
|
||||
# define ROUND roundf
|
||||
# define FLOOR floorf
|
||||
# define CEIL ceilf
|
||||
# define DOUBLE float
|
||||
# define MANT_DIG FLT_MANT_DIG
|
||||
# define MIN FLT_MIN
|
||||
# define L_(literal) literal##f
|
||||
# define HAVE_FLOOR_AND_CEIL HAVE_FLOORF_AND_CEILF
|
||||
#endif
|
||||
|
||||
/* -0.0. See minus-zero.h. */
|
||||
#if defined __hpux || defined __sgi || defined __ICC
|
||||
# define MINUS_ZERO (-MIN * MIN)
|
||||
#else
|
||||
# define MINUS_ZERO L_(-0.0)
|
||||
#endif
|
||||
|
||||
/* If we're being included from test-round2[f].c, it already defined names for
|
||||
our round implementations. Otherwise, pick the preferred implementation for
|
||||
this machine. */
|
||||
#if !defined FLOOR_BASED_ROUND && !defined FLOOR_FREE_ROUND
|
||||
# if HAVE_FLOOR_AND_CEIL
|
||||
# define FLOOR_BASED_ROUND ROUND
|
||||
# else
|
||||
# define FLOOR_FREE_ROUND ROUND
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef FLOOR_BASED_ROUND
|
||||
/* An implementation of the C99 round function based on floor and ceil. We use
|
||||
this when floor and ceil are available, on the assumption that they are
|
||||
faster than the open-coded versions below. */
|
||||
DOUBLE
|
||||
FLOOR_BASED_ROUND (DOUBLE x)
|
||||
{
|
||||
if (x >= L_(0.0))
|
||||
{
|
||||
DOUBLE y = FLOOR (x);
|
||||
if (x - y >= L_(0.5))
|
||||
y += L_(1.0);
|
||||
return y;
|
||||
}
|
||||
else
|
||||
{
|
||||
DOUBLE y = CEIL (x);
|
||||
if (y - x >= L_(0.5))
|
||||
y -= L_(1.0);
|
||||
return y;
|
||||
}
|
||||
}
|
||||
#endif /* FLOOR_BASED_ROUND */
|
||||
|
||||
#ifdef FLOOR_FREE_ROUND
|
||||
/* An implementation of the C99 round function without floor or ceil.
|
||||
We use this when floor or ceil is missing. */
|
||||
DOUBLE
|
||||
FLOOR_FREE_ROUND (DOUBLE x)
|
||||
{
|
||||
/* 2^(MANT_DIG-1). */
|
||||
static const DOUBLE TWO_MANT_DIG =
|
||||
/* Assume MANT_DIG <= 5 * 31.
|
||||
Use the identity
|
||||
n = floor(n/5) + floor((n+1)/5) + ... + floor((n+4)/5). */
|
||||
(DOUBLE) (1U << ((MANT_DIG - 1) / 5))
|
||||
* (DOUBLE) (1U << ((MANT_DIG - 1 + 1) / 5))
|
||||
* (DOUBLE) (1U << ((MANT_DIG - 1 + 2) / 5))
|
||||
* (DOUBLE) (1U << ((MANT_DIG - 1 + 3) / 5))
|
||||
* (DOUBLE) (1U << ((MANT_DIG - 1 + 4) / 5));
|
||||
|
||||
/* The use of 'volatile' guarantees that excess precision bits are dropped at
|
||||
each addition step and before the following comparison at the caller's
|
||||
site. It is necessary on x86 systems where double-floats are not IEEE
|
||||
compliant by default, to avoid that the results become platform and
|
||||
compiler option dependent. 'volatile' is a portable alternative to gcc's
|
||||
-ffloat-store option. */
|
||||
volatile DOUBLE y = x;
|
||||
volatile DOUBLE z = y;
|
||||
|
||||
if (z > L_(0.0))
|
||||
{
|
||||
/* Avoid rounding error for x = 0.5 - 2^(-MANT_DIG-1). */
|
||||
if (z < L_(0.5))
|
||||
z = L_(0.0);
|
||||
/* Avoid rounding errors for values near 2^k, where k >= MANT_DIG-1. */
|
||||
else if (z < TWO_MANT_DIG)
|
||||
{
|
||||
/* Add 0.5 to the absolute value. */
|
||||
y = z += L_(0.5);
|
||||
/* Round to the next integer (nearest or up or down, doesn't
|
||||
matter). */
|
||||
z += TWO_MANT_DIG;
|
||||
z -= TWO_MANT_DIG;
|
||||
/* Enforce rounding down. */
|
||||
if (z > y)
|
||||
z -= L_(1.0);
|
||||
}
|
||||
}
|
||||
else if (z < L_(0.0))
|
||||
{
|
||||
/* Avoid rounding error for x = -(0.5 - 2^(-MANT_DIG-1)). */
|
||||
if (z > - L_(0.5))
|
||||
z = MINUS_ZERO;
|
||||
/* Avoid rounding errors for values near -2^k, where k >= MANT_DIG-1. */
|
||||
else if (z > -TWO_MANT_DIG)
|
||||
{
|
||||
/* Add 0.5 to the absolute value. */
|
||||
y = z -= L_(0.5);
|
||||
/* Round to the next integer (nearest or up or down, doesn't
|
||||
matter). */
|
||||
z -= TWO_MANT_DIG;
|
||||
z += TWO_MANT_DIG;
|
||||
/* Enforce rounding up. */
|
||||
if (z < y)
|
||||
z += L_(1.0);
|
||||
}
|
||||
}
|
||||
return z;
|
||||
}
|
||||
#endif /* FLOOR_FREE_ROUND */
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue