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Only include ports.h where it is actually needed.

This commit is contained in:
Dirk Herrmann 2000-03-17 16:10:13 +00:00
parent 003d1fd046
commit f04d8caf82
28 changed files with 36 additions and 1 deletions

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@ -1,3 +1,13 @@
2000-03-17 Dirk Herrmann <D.Herrmann@tu-bs.de>
* _scm.h: Don't include ports.h everywhere...
* arbiters.c backtrace.c debug.c dynl.c dynwind.c eval.c feature.c
fluids.c gc.c gdbint.c guardians.c hash.c keywords.c mallocs.c
numbers.c objects.c print.c read.c root.c smob.c srcprop.c
stackchk.c strports.c struct.c throw.c variable.c: ... only
include it here.
2000-03-17 Dirk Herrmann <D.Herrmann@tu-bs.de>
* _scm.h: Don't include vectors.h everywhere...

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@ -72,7 +72,6 @@
#include "boolean.h" /* Everyone wonders about the truth. */
#include "strings.h" /* Everyone loves string. */
#include "root.h" /* Everyone uses these objects. */
#include "ports.h" /* Everyone does I/O. */
#include "async.h" /* Everyone allows/disallows ints. */
#ifdef USE_THREADS
#include "threads.h" /* The cooperative thread package does

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@ -46,6 +46,7 @@
#include <stdio.h>
#include "_scm.h"
#include "ports.h"
#include "smob.h"
#include "validate.h"

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@ -62,6 +62,7 @@
#include "strports.h"
#include "throw.h"
#include "fluids.h"
#include "ports.h"
#include "validate.h"
#include "backtrace.h"

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@ -63,6 +63,7 @@
#include "feature.h"
#include "dynwind.h"
#include "modules.h"
#include "ports.h"
#include "validate.h"
#include "debug.h"

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@ -69,6 +69,7 @@ maybe_drag_in_eprintf ()
#include "dynl.h"
#include "smob.h"
#include "keywords.h"
#include "ports.h"
#include "validate.h"

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@ -49,6 +49,7 @@
#include "eval.h"
#include "alist.h"
#include "fluids.h"
#include "ports.h"
#include "smob.h"
#include "dynwind.h"

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@ -95,6 +95,7 @@ char *alloca ();
#include "objects.h"
#include "feature.h"
#include "modules.h"
#include "ports.h"
#include "vectors.h"
#include "validate.h"

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@ -48,6 +48,7 @@
#include "_scm.h"
#include "eval.h"
#include "ports.h"
#include "procprop.h"
#include "smob.h"

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@ -50,6 +50,7 @@
#include "fluids.h"
#include "alist.h"
#include "eval.h"
#include "ports.h"
#define INITIAL_FLUIDS 10
#include "validate.h"

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@ -53,6 +53,7 @@
#include "smob.h"
#include "unif.h"
#include "async.h"
#include "ports.h"
#include "vectors.h"
#include "validate.h"

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@ -60,6 +60,7 @@
#include "eval.h"
#include "chars.h"
#include "modules.h"
#include "ports.h"
#include "gdbint.h"

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@ -58,6 +58,7 @@
#include <assert.h>
#include "_scm.h"
#include "ports.h"
#include "print.h"
#include "smob.h"
#include "vectors.h"

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@ -47,6 +47,7 @@
#include <stdio.h>
#include "_scm.h"
#include "chars.h"
#include "ports.h"
#include "vectors.h"
#include "validate.h"

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@ -46,6 +46,7 @@
#include <stdio.h>
#include "_scm.h"
#include "ports.h"
#include "smob.h"
#include "vectors.h"

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@ -24,6 +24,7 @@
#include <stdio.h>
#include "_scm.h"
#include "ports.h"
#include "smob.h"
#include "mallocs.h"

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@ -49,6 +49,7 @@
#include "_scm.h"
#include "unif.h"
#include "feature.h"
#include "ports.h"
#include "smob.h"
#include "vectors.h"

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@ -58,6 +58,7 @@
#include "smob.h"
#include "eval.h"
#include "alist.h"
#include "ports.h"
#include "vectors.h"
#include "validate.h"

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@ -57,6 +57,7 @@
#include "alist.h"
#include "struct.h"
#include "objects.h"
#include "ports.h"
#include "strports.h"
#include "vectors.h"

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@ -54,6 +54,7 @@
#include "srcprop.h"
#include "hashtab.h"
#include "hash.h"
#include "ports.h"
#include "vectors.h"
#include "validate.h"

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@ -53,6 +53,7 @@
#include "pairs.h"
#include "throw.h"
#include "fluids.h"
#include "ports.h"
#include "root.h"

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@ -48,6 +48,7 @@
#include "_scm.h"
#include "objects.h"
#include "ports.h"
#ifdef HAVE_MALLOC_H
#include <malloc.h>

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@ -54,6 +54,7 @@
#include "debug.h"
#include "hashtab.h"
#include "hash.h"
#include "ports.h"
#include "weaks.h"
#include "validate.h"

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@ -46,6 +46,7 @@
#include <stdio.h>
#include "_scm.h"
#include "ports.h"
#include "stackchk.h"

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@ -53,6 +53,7 @@
#include "unif.h"
#include "eval.h"
#include "ports.h"
#include "read.h"
#include "vectors.h"

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@ -51,6 +51,7 @@
#include "alist.h"
#include "weaks.h"
#include "hashtab.h"
#include "ports.h"
#include "validate.h"
#include "struct.h"

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@ -59,6 +59,7 @@
#include "stackchk.h"
#include "stacks.h"
#include "fluids.h"
#include "ports.h"
#include "validate.h"
#include "throw.h"

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@ -47,6 +47,7 @@
#include <stdio.h>
#include "_scm.h"
#include "eq.h"
#include "ports.h"
#include "smob.h"
#include "validate.h"