As the FSF advises, 'There is no legal significance to using the
three-character sequence “(C)”, but it does no harm.' It does take up
space though! For that reason, we remove it here from our C files.
* libguile/async.h:
* libguile/async.c (struct scm_thread_wake_data): Include the cond to
signal. Be a union and include a tag.
(scm_i_prepare_to_wait): Rename from scm_i_setup_sleep and take wake
data directly. Also call scm_i_wait_finished as appropriate.
(scm_i_wait_finished): Rename from scm_i_reset_sleep.
(scm_i_prepare_to_wait_on_fd, scm_c_prepare_to_wait_on_fd):
(scm_i_prepare_to_wait_on_cond, scm_c_prepare_to_wait_on_cond): New
functions.
(scm_c_wait_finished): New function.
(scm_system_async_mark_for_thread): Adapt to wake data change.
* libguile/threads.c (block_self, scm_std_select): Adapt to async
interface changes.
* doc/ref/api-scheduling.texi (Asyncs): Doc new public interfaces.
* libguile/root.h:
* libguile/root.c: Remove these files.
* libguile/deprecated.h:
* libguile/deprecated.c (scm_internal_cwdr, scm_call_with_dynamic_root)
(scm_dynamic_root, scm_apply_with_dynamic_root): Deprecate.
Remove all root.h usage, which was vestigial.
* module/ice-9/serialize.scm: Use (current-thread) instead
of (dynamic-root).
* libguile/__scm.h (SCM_TICK): Always define as scm_async_tick().
* libguile/error.c (scm_syserror, scm_syserror_msg):
* libguile/fports.c (fport_read, fport_write):
* libguile/_scm.h (SCM_SYSCALL): Replace SCM_ASYNC_TICK with
scm_async_tick ().
(SCM_ASYNC_TICK, SCM_ASYNC_TICK_WITH_CODE)
(SCM_ASYNC_TICK_WITH_GUARD_CODE): Remove internal definitions. We
inline into vm-engine.c, the only place where it matters.
* libguile/async.h:
* libguile/async.c (scm_async_tick, scm_i_setup_sleep):
(scm_i_reset_sleep, scm_system_async_mark_for_thread):
* libguile/threads.h (struct scm_thread_wake_data):
* libguile/threads.h (scm_i_thread):
* libguile/threads.c (block_self, guilify_self_1, scm_std_select):
Rewrite to use sequentially-consistent atomic references.
* libguile/atomics-internal.h (scm_atomic_set_pointer):
(scm_atomic_ref_pointer): New definitions.
* libguile/finalizers.c (queue_finalizer_async): We can allocate, so
just use scm_system_async_mark_for_thread instead of the set-cdr!
shenanigans.
* libguile/scmsigs.c (take_signal):
* libguile/gc.c (queue_after_gc_hook): Adapt to new asyncs mechanism.
Can't allocate but we're just manipulating the current thread when no
other threads are running so we should be good.
* libguile/vm-engine.c (VM_HANDLE_INTERRUPTS): Inline the async_tick
business.
* libguile/async.c:
* libguile/async.h:
* libguile/deprecated.c:
* libguile/deprecated.h (scm_async, scm_async_mark, scm_run_asyncs):
Deprecate these functions, which comprise the "users asyncs" facility.
* module/oop/goops.scm: Adapt to <async> deprecation.
* doc/ref/api-scheduling.texi:
* doc/ref/libguile-concepts.texi:
* doc/ref/libguile-foreign-objects.texi:
* doc/ref/posix.texi: Remove documentation on user asyncs, and replace
references to "system asyncs" to be just "asyncs".
Fixes <http://bugs.gnu.org/17661>.
Reported and fixed by Chris Vine <chris@cvine.freeserve.co.uk>.
* libguile/async.h (scm_c_call_with_blocked_asyncs)
(scm_c_call_with_unblocked_asyncs, scm_dynwind_block_asyncs)
(scm_dynwind_unblock_asyncs): Mark as SCM_API.
* THANKS: Add Chris Vine to fixes section.
* libguile/_scm.h (SCM_ASYNC_TICK, SCM_ASYNC_TICK_WITH_CODE): Make these
definitions private. Call the tick() function instead of click().
* libguile/__scm.h:
* libguile/async.h (scm_async_tick): Move declaration here. Remove
scm_async_click declaration. Tick is the new (and old!) click, you
see.
(SCM_CRITICAL_SECTION_END): Call tick() instead of click().
* libguile/async.c (scm_async_tick): Remove old definition, and rename
scm_async_click to scm_async_tick.
(decrease_block): Adapt to click() -> tick() name change.
* libguile/deprecated.h (scm_async_click, SCM_ASYNC_TICK): Define some
GONE macros.
* libguile/threads.c (fat_mutex_unlock): Tick() instead of click().
* libguile/async.c:
* libguile/async.h:
* libguile/debug.h:
* libguile/deprecated.c:
* libguile/deprecated.h:
* libguile/evalext.h:
* libguile/gc-malloc.c:
* libguile/gc.h:
* libguile/gen-scmconfig.c:
* libguile/numbers.c:
* libguile/ports.c:
* libguile/ports.h:
* libguile/procprop.c:
* libguile/procprop.h:
* libguile/read.c:
* libguile/socket.c:
* libguile/srfi-4.h:
* libguile/strings.c:
* libguile/strings.h:
* libguile/tags.h:
* module/ice-9/boot-9.scm:
* module/ice-9/deprecated.scm: Remove all deprecated code. CPP defines
that were not previously issuing warnings were changed so that their
expansions would indicate the replacement forms to use,
e.g. scm_sizet__GONE__REPLACE_WITH__size_t.
The two exceptions were SCM_LISTN, which did not produce warnings
before, and the string-filter argument order stuff.
Drops the initial dirty memory usage of Guile down to 2.8 MB on my
machine, from 4.4 MB.
* libguile/__scm.h (scm_async_tick): New declaration.
(SCM_ASYNC_TICK)[!BUILDING_LIBGUILE]: Use `scm_async_tick ()'.
* libguile/async.c (scm_critical_section_start,
scm_critical_section_end, scm_async_tick): New functions.
* libguile/async.h (scm_i_critical_section_mutex): Made internal.
(scm_critical_section_start, scm_critical_section_end): New
declarations.
(SCM_CRITICAL_SECTION_START,
SCM_CRITICAL_SECTION_END)[!BUILDING_LIBGUILE]: Use the same-named
function (lower-case).
* libguile/stackchk.h (SCM_STACK_OVERFLOW_P): Conditionalize on
`BUILDING_LIBGUILE'.
* libguile/threads.h (SCM_I_CURRENT_THREAD, scm_i_dynwinds,
scm_i_set_dynwinds, scm_i_last_debug_frame,
scm_i_set_last_debug_frame): Conditionalize on `BUILDING_LIBGUILE'.
The crux of this problem was that the thread doing a throw, and so
checking scm_i_critical_section_level, was different from the thread
that was in a critical section.
* libguile/async.h (scm_i_critical_section_level): Removed, replaced
by per-thread critical_section_level.
(SCM_CRITICAL_SECTION_START, SCM_CRITICAL_SECTION_END): Use
per-thread critical_section_level.
* libguile/continuations.c (scm_dynthrow): Check per-thread
critical_section_level.
* libguile/threads.c (guilify_self_1): Init per-thread
critical_section_level.
(scm_i_critical_section_level): Removed.
* libguile/threads.h (scm_i_thread): New critical_section_level field.
* libguile/throw.c (scm_ithrow): Check per-thread critical_section_level.
SCM_CRITICAL_SECTION_END): Moved here from threads.h since now
they also block/unblock execution of asyncs and call
scm_async_click which is declared in async.h but threads.h can not
include async.h since async.h already includes threads.h.
(scm_i_critical_section_level): New, for checking mistakes in the
use of the SCM_CRITICAL_SECTION_* macros.
(scm_i_critical_section_mutex): Make it a recursive mutex so that
critical sections can be nested.
* threads.h, threads.c (scm_frame_lock_mutex): New.
(scm_frame_critical_section): Take mutex as argument.
(framed_critical_section_mutex): New, used as default for above.
(scm_init_threads): Initialize it.
(scm_threads_prehistory): Do not initialize thread_admin_mutex and
scm_i_critical_section_mutex; both are initialized statically.
scm_call_with_unblocked_asyncs, scm_c_call_with_blocked_asyncs,
scm_c_call_with_unblocked_asyncs): New prototypes.
(scm_mask_signals, scm_unmask_signals): Deprecated.
(scm_mask_ints): Turned into a macro.
* async.c (scm_mask_ints): Removed.
(scm_run_asyncs): Do not set scm_mask_ints while running an async.
this should not be necessary.
(scm_async_click): Test block_asyncs instead of scm_mask_ints.
(scm_mask_signals, scm_unmask_signals): Deprecated. Emit
deprecation warning and check for errornous use. Set block_asyncs
instead of scm_mask_ints.
(increase_block, decrease_block, scm_call_with_blocked_asyncs,
scm_call_with_unblocked_asyncs, scm_c_call_with_blocked_asyncs,
scm_c_call_with_unblocked_asyncs): New.