* libguile/fluids.c (scm_i_fluid_ref): New internal function.
(scm_fluid_ref): Use scm_i_fluid_ref.
* libguile/intrinsics.h:
* libguile/intrinsics.c (current_module): New intrinsic.
* libguile/modules.c (scm_i_current_module): New internal function.
(scm_current_module): Use new internal function.
* module/language/cps/reify-primitives.scm (compute-known-primitives):
Add current-module as an intrinsic primitive.
* module/system/vm/assembler.scm (define-scm<-thread-intrinsic):
(current-module): Arrange to compile to intrinsic call.
As the FSF advises, 'There is no legal significance to using the
three-character sequence “(C)”, but it does no harm.' It does take up
space though! For that reason, we remove it here from our C files.
* libguile/fluids.h (struct scm_dynamic_state): Add thread_local_values
table. Thread locals are flushed to a separate thread-local table.
The references are strong references since the table never escapes the
thread.
(scm_make_thread_local_fluid, scm_fluid_thread_local_p): New
functions.
* libguile/fluids.c (FLUID_F_THREAD_LOCAL):
(SCM_I_FLUID_THREAD_LOCAL_P): New macros.
(restore_dynamic_state): Add comment about precondition.
(save_dynamic_state): Flush thread locals.
(scm_i_fluid_print): Print thread locals nicely.
(new_fluid): Add flags arg.
(scm_make_fluid, scm_make_fluid_with_default, scm_make_unbound_fluid):
Adapt.
(scm_make_thread_local_fluid, scm_fluid_thread_local_p): New
functions.
(fluid_set_x): Special flushing logic for thread-locals.
(fluid_ref): Special cache miss logic for thread locals.
* libguile/stacks.c (scm_init_stacks):
* libguile/throw.c (scm_init_throw): %stacks and %exception-handler are
thread-locals.
* libguile/threads.c (guilify_self_2): Init thread locals table.
* test-suite/tests/fluids.test ("dynamic states"): Add test.
* doc/ref/api-control.texi (Fluids and Dynamic States): Add link to
Thread-Local Variables.
* doc/ref/api-scheduling.texi (Thread Local Variables): Update with real
thread-locals.
* NEWS: Update.
* libguile/dynstack.h:
* libguile/dynstack.c (scm_dynstack_find_old_fluid_value): New
function.
* libguile/fluids.c (saved_dynamic_state_ref): New helper.
(scm_fluid_ref): Fix docstring.
(scm_fluid_ref_star): New function allowing access to previous values
for a fluid.
(scm_dynamic_state_ref): New internal function.
* libguile/fluids.h: Add scm_fluid_ref_star and scm_dynamic_state_ref.
* libguile/stacks.c (scm_stack_id): Adapt to %stacks not being a chain.
* libguile/throw.c (catch, throw_without_pre_unwind): Adapt to
%exception-handlers not being a chain.
* module/ice-9/boot-9.scm (catch, dispatch-exception): Instead of having
%exception-handlers be a chain, use fluid-ref* to access the chain
that is in place at the time the exception is thrown. Prevents
unintended undelimited capture of the current exception handler stack
by a delimited "catch".
(%start-stack): Similarly, don't be a chain.
* module/system/repl/debug.scm (frame->stack-vector):
* module/system/repl/error-handling.scm (call-with-error-handling):
* module/ice-9/save-stack.scm (save-stack): Adapt to %stacks not being a
chain.
* test-suite/tests/exceptions.test ("delimited exception handlers"): Add
tests.
* doc/ref/api-control.texi (Fluids and Dynamic States): Add docs.
There are two goals: one, to use less memory per dynamic state in order
to allow millions of dynamic states to be allocated in light-weight
threading scenarios. The second goal is to prevent dynamic states from
being actively mutated in two threads at once. This second goal does
mean that dynamic states object that escape into scheme are now copies
that won't receive further updates; an incompatible change, but one
which we hope doesn't affect anyone.
* libguile/cache-internal.h: New file.
* libguile/fluids.c (is_dynamic_state, get_dynamic_state)
(save_dynamic_state, restore_dynamic_state, add_entry)
(copy_value_table): New functions.
(scm_i_fluid_print, scm_i_dynamic_state_print): Move up.
(new_fluid): No need for a number.
(scm_fluid_p: scm_is_fluid): Inline IS_FLUID uses.
(fluid_set_x, fluid_ref): Adapt to dynamic state changes.
(scm_fluid_set_x, scm_fluid_unset_x): Call fluid_set_x.
(scm_swap_fluid): Rewrite in terms of fluid_ref and fluid_set.
(swap_fluid): Use internal fluid_set_x.
(scm_i_make_initial_dynamic_state): Adapt to dynamic state
representation change.
(scm_dynamic_state_p, scm_is_dynamic_state): Use new accessors.
(scm_current_dynamic_state): Use make_dynamic_state.
(scm_dynwind_current_dynamic_state): Use new accessor.
* libguile/fluids.h: Remove internal definitions. Add new struct
definition.
* libguile/threads.h (scm_i_thread): Use scm_t_dynamic_state for dynamic
state.
* libguile/threads.c (guilify_self_1, guilify_self_2):
(scm_i_init_thread_for_guile, scm_init_guile):
(scm_call_with_new_thread):
(scm_init_threads, scm_init_threads_default_dynamic_state): Adapt to
scm_i_thread change.
(scm_i_with_guile, with_guile): Remove "and parent" suffix.
(scm_i_reset_fluid): Remove unneeded function.
* doc/ref/api-scheduling.texi (Fluids and Dynamic States): Remove
scm_make_dynamic_state docs. Update current-dynamic-state docs.
* libguile/vm-engine.c (vm_engine): Update fluid-ref and fluid-set!
inlined fast paths for dynamic state changes.
* libguile/vm.c (vm_error_unbound_fluid): Remove now-unused function.
* NEWS: Update.
* module/ice-9/deprecated.scm (make-dynamic-state): New definition.
* libguile/deprecated.h:
* libguile/deprecated.c (scm_make_dynamic_state): Move here.
* libguile/__scm.h (scm_t_dynamic_state): New typedef.
* libguile/dynstack.h:
* libguile/dynstack.c (scm_dynstack_push_fluid):
(scm_dynstack_unwind_fluid): Take raw dynstate in these internal
functions.
* libguile/throw.c (catch): Adapt to dynstack changes.
* libguile/root.h:
* libguile/root.c: Remove these files.
* libguile/deprecated.h:
* libguile/deprecated.c (scm_internal_cwdr, scm_call_with_dynamic_root)
(scm_dynamic_root, scm_apply_with_dynamic_root): Deprecate.
Remove all root.h usage, which was vestigial.
* module/ice-9/serialize.scm: Use (current-thread) instead
of (dynamic-root).
* libguile/dynstack.h (SCM_DYNSTACK_TYPE_WITH_FLUID): Rename from
with-fluids.
* libguile/dynstack.c (scm_dynstack_push_fluid):
(scm_dynstack_unwind_fluid): Change API to only wind/unwind one
fluid binding.
(WITH_FLUID_WORDS): New define, always 2 words (fluid and value box).
(WITH_FLUID_FLUID, WITH_FLUID_VALUE_BOX): New macros to get offsets of
fluid and value box.
(scm_dynstack_push_rewinder, scm_dynstack_push_unwinder): Use
WINDER_WORDS.
(scm_dynstack_push_dynwind): Use DYNWIND_WORDS.
(scm_dynstack_wind_1): Update for scm_swap_fluid API change.
* libguile/fluids.h:
* libguile/fluids.c (scm_prepare_fluids): Remove; no longer needed.
(scm_swap_fluid): Update to just swap one fluid binding.
(scm_c_with_fluids, scm_c_with_fluid): Update to use
scm_dynstack_push_fluid.
* libguile/memoize.c (do_push_fluid, do_pop_fluid): Adapt to API
change.
* libguile/vm-engine.c (rtl_vm_engine): Change wind-fluids / unwind-fluids
to push-fluid / pop-fluid, and actually enable. Woo!
* libguile/vm-i-system.c (push-fluid, pop-fluid): Update to new API.
* libguile/dynstack.h:
* libguile/dynstack.c: New files, implementing the dynamic stack as a
true stack instead of a linked list. This lowers the cost of
dynwinds: frames, winders, prompts, with-fluids, and dynamic-wind.
For the most part, we allocate these items directly on the stack.
* libguile/dynwinds.h:
* libguile/dynwinds.c: Adapt all manipulators of the wind stack to use
interfaces from dynstack.c. Remove heap-allocated winder and frame
object types.
(scm_dowinds, scm_i_dowinds): Remove these. The first was exported,
but it was not a public interface.
* libguile/continuations.c:
* libguile/continuations.h (scm_t_contregs): Continuation objects
reference scm_t_dynstack* values now. Adapt to the new interfaces.
* libguile/control.c:
* libguile/control.h: There is no longer a scm_tc7_prompt kind of object
that can be allocated on the heap. Instead, the prompt flags, key,
and registers are pushed on the dynwind stack. (The registers are
still on the heap.) Also, since the vm_cont will reference the
dynwinds, make the partial continuation stub take just one extra arg,
instead of storing the intwinds separately in the object table.
* libguile/fluids.c:
* libguile/fluids.h: No more with-fluids objects; instead, the fluids go
on the dynstack. The values still have to be on the heap, though.
(scm_prepare_fluids, scm_swap_fluids): New internal functions,
replacing scm_i_make_with_fluids and scm_i_swap_with_fluids.
* libguile/print.c: Remove prompt and with-fluids printers.
* libguile/tags.h: Revert prompt and with-fluids tc7 values to what they
were before they were allocated.
* libguile/vm-i-system.c (partial_cont_call): Just pop the vmcont, the
intwinds will not be passed as a second arg. Rewind the dynamic stack
from within the VM, so that any rewinder sees valid prompt entries.
(call_cc, tail_call_cc): Adapt to pass the dynstack to
scm_i_vm_capture_stack.
(prompt, wind, unwind, wind_fluids, unwind_fluids): Adapt to the new
interfaces.
* libguile/vm.h (scm_i_capture_current_stack): Rename from
scm_i_vm_capture_continuation.
(scm_i_vm_capture_stack): Take a dynstack as an argument.
* libguile/vm.c (vm_reinstate_partial_continuation): Don't wind here, as
that could result in winders seeing invalid prompts.
* libguile/eval.c:
* libguile/root.c:
* libguile/stacks.c:
* libguile/threads.c:
* libguile/threads.h:
* libguile/throw.c: Adapt other users of dynwinds to use the dynstack.
* libguile/fluids.c (grow_dynamic_state, new_fluid): Arrange for the
default value in the dynamic-state vector to be SCM_UNDEFINED instead
of SCM_BOOL_F. If the value in the dynamic-state is #f, default to a
value attached to the fluid instead. This allows useful default
values.
(scm_make_fluid_with_default): New function, allows the user to
specify a default value for the fluid. Defaults to #f. Bound to
`make-fluid' on the Scheme side.
(scm_make_unbound_fluid): Use SCM_UNDEFINED as the default in all
threads.
(scm_fluid_unset_x): Also unset the default value. Not sure if this
is the right thing.
(fluid_ref): Update to the new default-value strategy.
* libguile/threads.c (scm_i_reset_fluid): Reset to SCM_UNDEFINED.
* libguile/threads.h: Remove extra arg to scm_i_reset_fluid.
* libguile/vm-i-system.c (fluid-ref): Update to new default-value
strategy.
* module/ice-9/vlist.scm (block-growth-factor): Default to 2 in all
threads. Fixes http://debbugs.gnu.org/10093.
* libguile/fluids.c (scm_make_undefined_fluid, scm_fluid_unset_x)
(scm_fluid_bound_p): New functions.
(fluid_ref): New function; like scm_fluid_ref, but will not throw an
error for unbound fluids.
(scm_fluid_ref, swap_fluid): Use `fluid_ref'.
* libguile/fluids.h (scm_make_undefined_fluid, scm_fluid_unset_x)
(scm_fluid_bound_p): New prototypes.
* libguile/vm-i-system.c (fluid_ref): If fluid is unbound, jump to
`vm_error_unbound_fluid'.
* libguile/vm-engine.c (VM_NAME)[vm_error_unbound_fluid]: New error
message.
* test-suite/tests/fluids.test ("unbound fluids")["fluid-ref of unbound
fluid", "fluid-bound? of bound fluid", "fluid-bound? of unbound
fluid", "unbound fluids can be set", "bound fluids can be unset"]: New
tests.
* libguile/fluids.h (SCM_I_FLUID_P, SCM_I_FLUID_NUM)
(SCM_I_DYNAMIC_STATE_P, SCM_I_DYNAMIC_STATE_FLUIDS): Expose these
predicates and accessors, internally at least.
* libguile/fluids.c (IS_FLUID, FLUID_NUM, IS_DYNAMIC_STATE)
(DYNAMIC_STATE_FLUIDS): Implement in terms of the exposed macros.
* libguile/tags.h (scm_tc7_with_fluids): Allocate a tc7 for
"with-fluids" objects, which will only live on the dynamic stack (wind
list), not in normal scheme-land.
* libguile/fluids.h (SCM_WITH_FLUIDS_P, SCM_WITH_FLUIDS_LEN)
(SCM_WITH_FLUIDS_NTH_FLUID, SCM_WITH_FLUIDS_NTH_VAL)
(SCM_WITH_FLUIDS_SET_NTH_VAL): Add some accessors.
* libguile/fluids.c (scm_i_make_with_fluids, scm_i_swap_with_fluids):
New internal functions.
(scm_c_with_fluids, scm_c_with_fluid): Push with-fluids objects on the
dynwind list, not winders.
* libguile/dynwind.c (scm_i_dowinds): Add cases for winding and
unwinding with-fluids objects.
* libguile/memoize.h (scm_sym_with_fluids, SCM_M_BEGIN): New public
data.
* libguile/memoize.c (scm_m_with_fluids): Define with-fluids as a
primitive syntax.
(unmemoize): Add with-fluids case.
* libguile/eval.c (eval):
* module/ice-9/eval.scm (primitive-eval): Add with-fluids cases.
* test-suite/tests/fluids.test
("fluids not modified if nonfluid passed to with-fluids"): Enable a
now-passing test.
If you're wondering what I'm doing, I'm trying to eventually reimplement
smobs in terms of structs, so that applicable smobs can just follow the
applicable struct dispatch path. But to do that I have to get structs
initialized before things that use smobs, which means transforming a
bunch of smobby things to tc7 things. But this transformation is good
for performance anyway, and we currently have a glut of unused tc7s,
so here we go...
* libguile/tags.h (scm_tc7_fluid, scm_tc7_dynamic_state): Fluids (and
dynamic states) now have tc7s.
* libguile/fluids.h: Remove scm_fluids_prehistory, and add internal
scm_i_fluid_print. Update a comment.
* libguile/fluids.c: Update for tc7 representation. Also remove the next
pointers while we're at it, as they aren't used in the new BDW GC.
* libguile/eq.c (scm_equal_p): Remove the hashtable case. Hashtables
could never be equal? before, I don't see why to add stubs doing the
same thing now.
* libguile/print.c (iprin1):
* libguile/gc.c (scm_i_tag_name):
* libguile/evalext.c (scm_self_evaluating_p): Add fluid and
dynamic_state cases.
* libguile/goops.h: Remove scm_class_hashtable; it will be static.
* libguile/goops.c: Make <hashtable> static, and add <fluid> and
<dynamic-state> classes.
* libguile/hashtab.h:
* libguile/hashtab.c: Remove scm_i_hashtable_equal_p.
* libguile/init.c (scm_i_init_guile): Remove call to fluids_prehistory.
* libguile/fluids.c (all_dynamic_states, all_fluids): Remove. Together,
they prevented dynamic states and fluids to be collected. Callers no
longer use them.
(resize_all_states): Remove.
(grow_dynamic_state): New function.
(next_fluid_num): Don't call `resize_all_states ()'.
(scm_i_fluid_num, scm_i_fast_fluid_ref, scm_i_fast_fluid_set_x): Remove,
as they broke encapsulation and would have needed duplication of the lazy
dynamic state growing code.
(scm_fluid_ref, scm_fluid_set_x): Lazily grow the dynamic state's fluid
vector.
(scm_fluids_prehistory): Don't set an `scm_after_sweep_c_hook'.
* libguile/fluids.h (SCM_FLUID_NUM, SCM_FAST_FLUID_REF, SCM_FAST_FLUID_SET_X,
scm_i_fluid_num, scm_i_fast_fluid_set_x, scm_i_fast_fluid_ref): Remove.
* libguile/load.c (the_reader_fluid_num): Remove.
(scm_primitive_load): Use `scm_fluid_ref ()' instead of
`SCM_FAST_FLUID_REF ()'.
(scm_init_load): Likewise.
the wind chain explicitely. Use scm_c_with_fluid for the common
case of only one fluid.
(scm_with_fluid): New.
(scm_c_with_fluid): Use frames instead of scm_c_with_fluids.
* fluids.h, fluids.c (scm_frame_fluid): New.
(scm_with_fluid): New.
(scm_i_swap_fluids, scm_i_swap_fluids_reverse): Removed.
(scm_c_with_fluids): Renamed from scm_internal_with_fluids.
(scm_c_with_fluid): New.
(scm_with_fluids): Use scm_c_with_fluids instead of
scm_internal_with_fluids.
name for a Scheme object (now a void*), and SCM as 32 bit word for
storing tags and immediates (now a long int). Introduced
SCM_ASWORD and SCM_ASSCM for conversion. Fixed various dubious
code in the process: arbiter.c (use macros), unif.c (scm_array_p),