* libguile/_scm.h (SCM_OBJCODE_COOKIE): Move the objcode cookie define
here, so that load.c can use it. This is a private header.
* libguile/load.c (FALLBACK_DIR): Include the objcode cookie in the
fallback path. Should fix problems when objcode changes incompatibly
during the 1.9 series.
* libguile/objcodes.c: Adapt to SCM_OBJCODE_COOKIE move.
This should fix http://article.gmane.org/gmane.lisp.guile.devel/9059.
* libguile/load.c (compiled_is_fresh): Rename from compiled_is_newer.
Check that the mtines of the .go and .scm match exactly, so we don't
get fooled by rsync-like modifications of the filesystem.
* module/system/base/compile.scm (call-with-output-file/atomic): Add
optional arg, a reference file. If present we utime the output file to
match the source file, before the rename.
(compile-file): Stamp the .go file with the timestamp of the .scm.
* libguile/load.c (do_try_autocompile): Use module_variable, not
module_lookup, when resolving compile-file, so we get #f instead of an
exception if the compiler is in the process of being loaded.
(scm_primitive_load_path): In what I hope is the last patch to this
code, recheck the fallback path if we found a stale installed .go file.
* libguile/load.c (scm_init_load_path): Set the fallback path even if
GUILE_SYSTEM_COMPILED_PATH is set. Now that we store full paths in the
autocompiled files, and the path contains the effective Guile version,
there's no danger of accidental collisions.
(do_try_autocompile, autocompile_catch_handler, scm_try_autocompile):
Simplify again -- since there's only one place we put autocompiled
files, and compile-file finds it itself, there's no need to pass along
the compiled file path.
(scm_primitive_load_path): Don't call out to compiled-file-name to get
the fallback path, as we might not be autocompiling, and besides that
we need to check if the file exists at all.
* module/system/base/compile.scm (compiled-file-name): Simplify again.
The auto-compiled path is just fallback path + full source path + .go.
* module/system/base/compile.scm (compiled-file-name):
* libguile/load.c (scm_init_load_path, scm_try_autocompile)
(scm_primitive_load_path): Rework so that we search for .go files in
the load-compiled path and in the fallback path, but we only
autocompile to the fallback path. Should produce a more desirable experience.
* libguile/load.c (scm_try_autocompile): Punt if compiled-file-name does
not resolve, which would indicate that the file in question is part of
the compiler itself.
* test-suite/tests/elisp.test: Today I was an evil one -- disable
autocompilation for the elisp tests, as they are meant only for the
memoizer's eyes. Hopefully Daniel will fix this :-)
* libguile/load.c (compiled_is_newer): Tweak diagnostic output.
(do_try_autocompile, autocompile_catch_handler, scm_try_autocompile):
Rework to compute the name of the compiled file in advance. If the
computed name is different from the found .go file and is fresh, use it
directly.
Fixes the case where /usr/lib/.../foo.go is out of date but the user
doesn't have permissions to recompile, so we use the user's local
compile cache instead if it's fresh.
(scm_primitive_load): Pass the found .go file as well to
scm_try_autocompile.
* am/guilec (.scm.go): Set GUILE_AUTO_COMPILE=0 when compiling individual
files, and remove the mkdir -p as compile-file takes care of that now.
* libguile/load.c (do_try_autocompile, autocompile_catch_handler)
(scm_try_autocompile, scm_init_load): Implement autocompilation.
* libguile/script.c (scm_shell_usage, scm_compile_shell_switches): Add
--autocompile / --no-autocompile command-line options, and support for
the GUILE_AUTO_COMPILE environment variable, defaulting to
autocompilation enabled.
* libguile/init.c (scm_load_startup_files): Use
scm_c_primitive_load_path.
* libguile/load.c (scm_primitive_load_path): Add an optional arg,
exception_on_error, which if #f will cause primitive-load-path to just
return #f if no file is found. This is to help out the semantics of
try-module-autoload. We can't just catch misc-error, because loading
the file could raise any exception.
(scm_c_primitive_load_path): Add the extra arg to
scm_primitive_load_path.
* libguile/load.h: Adapt scm_primitive_load_path prototype.
* module/ice-9/boot-9.scm (try-module-autoload): Refactor slightly to be
clearer.
* libguile/load.c (compiled_is_newer): Factored out of
scm_primitive_load_path.
(scm_try_autocompile): New stub, for autocompiling. Currently just
returns false.
(scm_primitive_load_path): Refactor, and call out to
scm_try_autocompile if the .go is missing or not fresh.
* libguile/Makefile.am (libpath.h): Add definitions for SCM_CCACHE_DIR
and SCM_EFFECTIVE_VERSION. These are private, the header is not
installed. Add ccachedir to build-info. Rework some other build-info
definitions.
* libguile/load.c (scm_loc_load_compiled_path): New global, corresponding
to the new environment variable, GUILE_LOAD_COMPILED_PATH. Compiled
files will now be searched for in this path, and only in this path.
(scm_init_load_path): Init the load-compiled path too. We initialize it
with $pkglibdir/guile/$effective_version/ccache, and also with
$HOME/.guile-ccache/$effective_version/. This will respect the
libdir/datadir difference, and it is a preparation for automatic
compilation support.
(scm_primitive_load_path): Search only the GUILE_LOAD_COMPILED_PATH for
compiled files.
(scm_init_load): Cache scm_loc_load_compiled_path.
* libguile/load.c (scm_init_load_path): If GUILE_SYSTEM_PATH is set, use
that instead of the compiled-in suffix to the load path. And, as a
special case, GUILE_SYSTEM_PATH= is interpreted as '(). A bit nasty.
* pre-inst-guile-env.in (top_builddir): Set GUILE_SYSTEM_PATH to the
empty string, if it is not set.
* libguile/fluids.c (all_dynamic_states, all_fluids): Remove. Together,
they prevented dynamic states and fluids to be collected. Callers no
longer use them.
(resize_all_states): Remove.
(grow_dynamic_state): New function.
(next_fluid_num): Don't call `resize_all_states ()'.
(scm_i_fluid_num, scm_i_fast_fluid_ref, scm_i_fast_fluid_set_x): Remove,
as they broke encapsulation and would have needed duplication of the lazy
dynamic state growing code.
(scm_fluid_ref, scm_fluid_set_x): Lazily grow the dynamic state's fluid
vector.
(scm_fluids_prehistory): Don't set an `scm_after_sweep_c_hook'.
* libguile/fluids.h (SCM_FLUID_NUM, SCM_FAST_FLUID_REF, SCM_FAST_FLUID_SET_X,
scm_i_fluid_num, scm_i_fast_fluid_set_x, scm_i_fast_fluid_ref): Remove.
* libguile/load.c (the_reader_fluid_num): Remove.
(scm_primitive_load): Use `scm_fluid_ref ()' instead of
`SCM_FAST_FLUID_REF ()'.
(scm_init_load): Likewise.
* libguile/load.h: Update scm_search_path prototype.
* libguile/load.c: Include vm.h for load-compiled/vm. Not sure if this is
bad wrt modularity.
(scm_c_string_has_an_ext): New private helper.
(scm_search_path): Add an extra optional arg, `require_exts'; if true,
require that the returned file name have one of the given extensions.
Changes the C API, but not the scheme API.
(scm_sys_search_load_path): Adapt to scm_search_path API change.
(primitive-load-path): Here is the craziness: load a compiled file if
found and newer than the corresponding (or not) source file.
(scm_init_load): Define %load-compiled-extensions as the list of
extensions denoting compiled files; defaults to '(".go").
* boot-9.scm (load-module): Support an optional custom reader arg,
implemented by passing on to r4rs's load.
* r4rs.scm (load): Support an optional custom reader arg,
implemented by passing on to primitive-load.
* load.c (the_reader, the_reader_fluid_num): New.
(scm_primitive_load): Support custom reader.
(scm_init_load): Init the_reader and the_reader_fluid_num; export
the_reader as `current-reader'.
(scm_parse_path): Use scm_string_split to do the work.
(scm_init_load_path): Use scm_parse_path instead of
scm_internal_parse_path.
(scm_search_path): Rewritten string handling part of the code in
terms of scm_to_locale_stringbuf and so that it is thread safe.
SCM_NEGATE_BOOL, SCM_BOOLP): Deprecated by moving into "deprecated.h".
Replaced all uses with scm_is_false, scm_is_true, scm_from_bool, and
scm_is_bool, respectively.
* configure.in: Removed -lm check and added a cached check for
__libc_stack_end to get it building for mingw32 hosts.
2003-05-29 Stefan Jahn <stefan@lkcc.org>
* win32-dirent.c: Use malloc() instead of scm_malloc().
* stime.c (s_scm_strftime): Add a type cast to avoid compiler
warning.
* posix.c (s_scm_putenv): Disable use of unsetenv() for the
mingw32 build.
* modules.c (s_scm_module_import_interface): Renamed local
variable interface to _interface. Seems like 'interface'
is a special compiler directive for the mingw32 compiler.
* mkstemp.c: Provide prototype to avoid compiler warning.
* load.c (s_scm_search_path): Fixed absolute and relative
path detections for native Windows platforms.
* gc.h, threads.h: Export some more symbols using SCM_API
(necessary to build on mingw32).
* gc-freelist.c ("s_scm_map_free_list",
"s_scm_gc_set_debug_check_freelist_x"): Fixed use of FUNC_NAME.
* fports.c (fport_fill_input): Disable use of
fport_wait_for_input() on Win32 platforms.
* filesys.c (s_scm_basename): Fixed __MINGW32__ code.
* Makefile.am: Modified some rules for cross compiling.
2003-05-29 Stefan Jahn <stefan@lkcc.org>
* raw-ltdl.c: Some more modifications for mingw32 platforms.
2003-05-29 Stefan Jahn <stefan@lkcc.org>
* Makefile.am (libguile_srfi_srfi_1_la_LDFLAGS,
libguile_srfi_srfi_4_la_LDFLAGS,
libguile_srfi_srfi_13_14__la_LDFLAGS): Added the -no-undefined
option for the mingw32 build.
2003-05-29 Stefan Jahn <stefan@lkcc.org>
* standalone/Makefile.am: Setup to build on mingw32.
* *.c: add space after commas everywhere.
* *.c: use SCM_VECTOR_SET everywhere, where a vector is written.
Document cases where SCM_WRITABLE_VELTS() is used.
* vectors.h (SCM_VELTS): prepare for write barrier, and let
SCM_VELTS() return a const pointer
(SCM_VECTOR_SET): add macro.
* autogen.sh (mscripts): find and check version number of
autoconf. Complain if 2.53 is not found.
non-zero is returned from a port or smob free function.
(scm_malloc, scm_realloc, scm_strndup, scm_strdup,
scm_gc_register_collectable_memory,
scm_gc_unregister_collectable_memory, scm_gc_malloc,
scm_gc_realloc, scm_gc_free, scm_gc_strndup, scm_gc_strdup): New.
* backtrace.c, continuations.c, convert.i.c, coop-threads.c,
debug-malloc.c, dynl.c, environments.c, environments.h,
extensions.c, filesys.c, fports.c, gc.c, gc.h, gh_data.c, goops.c,
guardians.c, hooks.c, init.c, keywords.c, load.c, numbers.c,
ports.c, posix.c, procs.c, rdelim.c, regex-posix.c, root.c,
smob.c, stime.c, strings.c, struct.c, struct.h, symbols.c, unif.c,
vectors.c, weaks.c: Use scm_gc_malloc/scm_malloc and
scm_gc_free/free instead of scm_must_malloc and scm_must_free, as
appropriate. Return zero from smob and port free functions.
* debug-malloc.c (scm_malloc_reregister): Handle "old == NULL".
* fports.c (scm_setvbuf): Reset read buffer to saved values when
it is pointing to the putback buffer.