* libguile/threads.h (scm_i_thread): Add bool tracking whether the
thread needs to be unregistered from libgc.
* libguile/threads.c (guilify_self_1): Add needs_unregister arg.
(on_thread_exit): Only unregister thread if the thread needs it.
(scm_i_init_thread_for_guile): A thread needs unregistering if
GC_register_my_thread succeeded.
(scm_threads_prehistory): Don't unregister initial thread.
Fixes#19523. Thanks to Anthonin Bonnefoy for the report.
There are two goals: one, to use less memory per dynamic state in order
to allow millions of dynamic states to be allocated in light-weight
threading scenarios. The second goal is to prevent dynamic states from
being actively mutated in two threads at once. This second goal does
mean that dynamic states object that escape into scheme are now copies
that won't receive further updates; an incompatible change, but one
which we hope doesn't affect anyone.
* libguile/cache-internal.h: New file.
* libguile/fluids.c (is_dynamic_state, get_dynamic_state)
(save_dynamic_state, restore_dynamic_state, add_entry)
(copy_value_table): New functions.
(scm_i_fluid_print, scm_i_dynamic_state_print): Move up.
(new_fluid): No need for a number.
(scm_fluid_p: scm_is_fluid): Inline IS_FLUID uses.
(fluid_set_x, fluid_ref): Adapt to dynamic state changes.
(scm_fluid_set_x, scm_fluid_unset_x): Call fluid_set_x.
(scm_swap_fluid): Rewrite in terms of fluid_ref and fluid_set.
(swap_fluid): Use internal fluid_set_x.
(scm_i_make_initial_dynamic_state): Adapt to dynamic state
representation change.
(scm_dynamic_state_p, scm_is_dynamic_state): Use new accessors.
(scm_current_dynamic_state): Use make_dynamic_state.
(scm_dynwind_current_dynamic_state): Use new accessor.
* libguile/fluids.h: Remove internal definitions. Add new struct
definition.
* libguile/threads.h (scm_i_thread): Use scm_t_dynamic_state for dynamic
state.
* libguile/threads.c (guilify_self_1, guilify_self_2):
(scm_i_init_thread_for_guile, scm_init_guile):
(scm_call_with_new_thread):
(scm_init_threads, scm_init_threads_default_dynamic_state): Adapt to
scm_i_thread change.
(scm_i_with_guile, with_guile): Remove "and parent" suffix.
(scm_i_reset_fluid): Remove unneeded function.
* doc/ref/api-scheduling.texi (Fluids and Dynamic States): Remove
scm_make_dynamic_state docs. Update current-dynamic-state docs.
* libguile/vm-engine.c (vm_engine): Update fluid-ref and fluid-set!
inlined fast paths for dynamic state changes.
* libguile/vm.c (vm_error_unbound_fluid): Remove now-unused function.
* NEWS: Update.
* module/ice-9/deprecated.scm (make-dynamic-state): New definition.
* libguile/deprecated.h:
* libguile/deprecated.c (scm_make_dynamic_state): Move here.
* libguile/__scm.h (scm_t_dynamic_state): New typedef.
* libguile/dynstack.h:
* libguile/dynstack.c (scm_dynstack_push_fluid):
(scm_dynstack_unwind_fluid): Take raw dynstate in these internal
functions.
* libguile/throw.c (catch): Adapt to dynstack changes.
* libguile/root.h:
* libguile/root.c: Remove these files.
* libguile/deprecated.h:
* libguile/deprecated.c (scm_internal_cwdr, scm_call_with_dynamic_root)
(scm_dynamic_root, scm_apply_with_dynamic_root): Deprecate.
Remove all root.h usage, which was vestigial.
* module/ice-9/serialize.scm: Use (current-thread) instead
of (dynamic-root).
* module/ice-9/threads.scm (join-thread): Implement in Scheme.
(call-with-new-thread): Arrange to record values in a weak table and
signal the join cond.
(with-mutex): Move up definition; call-with-new-thread needs it. (How
was this working before?)
* libguile/threads.c (guilify_self_1, guilify_self_2, do_thread_exit):
Remove join queue management.
* libguile/threads.c (scm_join_thread, scm_join_thread_timed): Call out
to Scheme.
(scm_init_ice_9_threads): Capture join-thread var.
* libguile/threads.c (scm_unlock_mutex): Bind to unlock-mutex.
* libguile/threads.h: Remove scm_unlock_mutex_timed.
* libguile/deprecated.h: Add scm_unlock_mutex_timed.
* libguile/deprecated.c (scm_unlock_mutex_timed): Deprecate.
* test-suite/tests/threads.test: Update unlock-mutex tests to use
wait-condition-variable if they would wait on a cond.
* libguile/threads.c (enum fat_mutex_kind): New data type, replacing
separate flags.
(struct fat_mutex): Adapt.
(make_fat_mutex): Fat mutexes can only be one of three kinds, not one
of 4 kinds. (Recursive unowned mutexes are not a thing.)
(scm_make_mutex): Adapt.
(scm_make_mutex_with_kind): New function, replacing
scm_make_mutex_with_flags. Still bound to make-mutex.
(scm_make_recursive_mutex): Adapt.
(fat_mutex_lock, fat_mutex_unlock): Adapt.
* libguile/threads.h (scm_make_mutex_with_kind): New decl.
* libguile/deprecated.h:
* libguile/deprecated.c (scm_make_mutex_with_flags): Deprecate.
* libguile/threads.h (scm_i_thread):
* libguile/threads.c (guilify_self_1, on_thread_exit)
(scm_pthread_cond_wait, scm_pthread_cond_timedwait): The thread-local
held_mutex field is no longer needed, now that we cancel threads via
interrupts instead of pthread_cancel.
* module/ice-9/threads.scm (cancel-tag): New variable.
(cancel-thread): New Scheme function.
(call-with-new-thread): Install a prompt around the thread.
* libguile/threads.h (scm_i_thread): Remove cancelled member.
* libguile/threads.c (scm_cancel_thread): Call out to Scheme. Always
available, and works on the current thread too.
(scm_set_thread_cleanup_x, scm_thread_cleanup): Adapt.
(scm_init_ice_9_threads): Capture cancel-thread var.
* doc/ref/api-scheduling.texi (Threads): Update.
* NEWS: Update.
* libguile/__scm.h (SCM_TICK): Always define as scm_async_tick().
* libguile/error.c (scm_syserror, scm_syserror_msg):
* libguile/fports.c (fport_read, fport_write):
* libguile/_scm.h (SCM_SYSCALL): Replace SCM_ASYNC_TICK with
scm_async_tick ().
(SCM_ASYNC_TICK, SCM_ASYNC_TICK_WITH_CODE)
(SCM_ASYNC_TICK_WITH_GUARD_CODE): Remove internal definitions. We
inline into vm-engine.c, the only place where it matters.
* libguile/async.h:
* libguile/async.c (scm_async_tick, scm_i_setup_sleep):
(scm_i_reset_sleep, scm_system_async_mark_for_thread):
* libguile/threads.h (struct scm_thread_wake_data):
* libguile/threads.h (scm_i_thread):
* libguile/threads.c (block_self, guilify_self_1, scm_std_select):
Rewrite to use sequentially-consistent atomic references.
* libguile/atomics-internal.h (scm_atomic_set_pointer):
(scm_atomic_ref_pointer): New definitions.
* libguile/finalizers.c (queue_finalizer_async): We can allocate, so
just use scm_system_async_mark_for_thread instead of the set-cdr!
shenanigans.
* libguile/scmsigs.c (take_signal):
* libguile/gc.c (queue_after_gc_hook): Adapt to new asyncs mechanism.
Can't allocate but we're just manipulating the current thread when no
other threads are running so we should be good.
* libguile/vm-engine.c (VM_HANDLE_INTERRUPTS): Inline the async_tick
business.
* libguile/bdw-gc.h: Remove a needless compatibility hack.
* libguile/gc-inline.h: New file, implementing thread-local freelists
providing faster allocation if we already have a scm_i_thread*
pointer. Based on gc_inline.h from libgc.
* libguile/threads.h (scm_i_thread): Add freelists here.
* libguile/threads.c (guilify_self_1, guilify_self_2): Initialize
freelists.
* libguile/vm.c: Include gc-inline.h.
* libguile/vm-engine.c: Rename current_thread to thread. Use
scm_inline_cons instead of scm_cons, scm_inline_cell instead of
scm_cell, and scm_inline_words instead of words.
Fixes <http://bugs.gnu.org/13611>.
Reported by Mike Gran <spk121@yahoo.com>.
* libguile/smob.c (current_mark_stack_pointer,
current_mark_stack_limit): New variables.
(smob_mark): Use CURRENT_MARK_STACK_POINTER and
CURRENT_MARK_STACK_LIMIT instead of the same-named fields of
`SCM_I_CURRENT_THREAD'.
(scm_gc_mark): Likewise.
(scm_smob_prehistory): Initialize CURRENT_MARK_STACK_LIMIT and
CURRENT_MARK_STACK_POINTER.
* libguile/threads.h (scm_i_thread): Add comment that
`current_mark_stack_ptr' and `current_mark_stack_limit' are no longer
used.
* libguile/dynstack.h:
* libguile/dynstack.c: New files, implementing the dynamic stack as a
true stack instead of a linked list. This lowers the cost of
dynwinds: frames, winders, prompts, with-fluids, and dynamic-wind.
For the most part, we allocate these items directly on the stack.
* libguile/dynwinds.h:
* libguile/dynwinds.c: Adapt all manipulators of the wind stack to use
interfaces from dynstack.c. Remove heap-allocated winder and frame
object types.
(scm_dowinds, scm_i_dowinds): Remove these. The first was exported,
but it was not a public interface.
* libguile/continuations.c:
* libguile/continuations.h (scm_t_contregs): Continuation objects
reference scm_t_dynstack* values now. Adapt to the new interfaces.
* libguile/control.c:
* libguile/control.h: There is no longer a scm_tc7_prompt kind of object
that can be allocated on the heap. Instead, the prompt flags, key,
and registers are pushed on the dynwind stack. (The registers are
still on the heap.) Also, since the vm_cont will reference the
dynwinds, make the partial continuation stub take just one extra arg,
instead of storing the intwinds separately in the object table.
* libguile/fluids.c:
* libguile/fluids.h: No more with-fluids objects; instead, the fluids go
on the dynstack. The values still have to be on the heap, though.
(scm_prepare_fluids, scm_swap_fluids): New internal functions,
replacing scm_i_make_with_fluids and scm_i_swap_with_fluids.
* libguile/print.c: Remove prompt and with-fluids printers.
* libguile/tags.h: Revert prompt and with-fluids tc7 values to what they
were before they were allocated.
* libguile/vm-i-system.c (partial_cont_call): Just pop the vmcont, the
intwinds will not be passed as a second arg. Rewind the dynamic stack
from within the VM, so that any rewinder sees valid prompt entries.
(call_cc, tail_call_cc): Adapt to pass the dynstack to
scm_i_vm_capture_stack.
(prompt, wind, unwind, wind_fluids, unwind_fluids): Adapt to the new
interfaces.
* libguile/vm.h (scm_i_capture_current_stack): Rename from
scm_i_vm_capture_continuation.
(scm_i_vm_capture_stack): Take a dynstack as an argument.
* libguile/vm.c (vm_reinstate_partial_continuation): Don't wind here, as
that could result in winders seeing invalid prompts.
* libguile/eval.c:
* libguile/root.c:
* libguile/stacks.c:
* libguile/threads.c:
* libguile/threads.h:
* libguile/throw.c: Adapt other users of dynwinds to use the dynstack.
* libguile/null-threads.h:
* libguile/pthread-threads.h (SCM_DEFINE_ATFORK_HANDLERS_FOR_MUTEX)
(scm_i_pthread_atfork): Define a pthread_atfork shim, and a helper to
declare procedures to lock and unlock a mutex.
* libguile/threads.h (SCM_PTHREAD_ATFORK_LOCK_STATIC_MUTEX): New macro,
causes the snarfer to emit a pthread_atfork call to lock a mutex, if
threads are enabled.
This reverts commit ad432bc831.
Not all gensyms need to be universally-unique: most of them just need to
be unique within some portion of a Guile session. We'll take a
different tack on this problem in the next commit.
* libguile/symbols.c (scm_gensym): Make the gensym counter a 128-bit
thread-local, initialized to a random number upon the first call to
`gensym' within a given thread. This counter is rendered as a 22 byte
suffix of mostly base64 digits.
* libguile/threads.h (scm_i_thread): Add a thread-local gensym_counter.
* libguile/threads.c (guilify_self_1): Initialize gensym_counter to NULL.
* libguile/fluids.c (grow_dynamic_state, new_fluid): Arrange for the
default value in the dynamic-state vector to be SCM_UNDEFINED instead
of SCM_BOOL_F. If the value in the dynamic-state is #f, default to a
value attached to the fluid instead. This allows useful default
values.
(scm_make_fluid_with_default): New function, allows the user to
specify a default value for the fluid. Defaults to #f. Bound to
`make-fluid' on the Scheme side.
(scm_make_unbound_fluid): Use SCM_UNDEFINED as the default in all
threads.
(scm_fluid_unset_x): Also unset the default value. Not sure if this
is the right thing.
(fluid_ref): Update to the new default-value strategy.
* libguile/threads.c (scm_i_reset_fluid): Reset to SCM_UNDEFINED.
* libguile/threads.h: Remove extra arg to scm_i_reset_fluid.
* libguile/vm-i-system.c (fluid-ref): Update to new default-value
strategy.
* module/ice-9/vlist.scm (block-growth-factor): Default to 2 in all
threads. Fixes http://debbugs.gnu.org/10093.
* libguile/threads.h:
* libguile/threads.c (scm_i_reset_fluid): New internal function, resets
the binding of a fluid for all threads. Needed for fluid GC.
* libguile/fluids.c (new_fluid): Call scm_i_reset_fluid here.
* libguile/init.h:
* libguile/init.c (scm_i_init_guile): Change arg to this internal
function from SCM_STACKITEM* to void*. Actually it's a
struct GC_stack_base*.
* libguile/bdw-gc.h: Don't do pthread redirects, because we don't want
to affect applications' pthread_* bindings.
* libguile/pthread-threads.h (scm_i_pthread_create)
(scm_i_pthread_detach, scm_i_pthread_exit, scm_i_pthread_cancel)
(scm_i_pthread_sigmask): Do pthread redirects here, in this internal
header.
* libguile/threads.h: Remove declaration of internal
scm_i_with_guile_and_parent. Remove declaration of undefined
scm_threads_init_first_thread. Make declaration of internal
scm_threads_prehistory actually internal, and take a void* (actually a
struct GC_stack_base*).
* libguile/threads.c (GC_get_stack_base): Implement a shim if this
function is unavailable, and fold in the implementations of
get_thread_stack_base.
(GC_call_with_stack_base): Actually implement.
(guilify_self_1): Take a GC_stack_base* as an arg.
(scm_i_init_thread_for_guile): Likewise, and set up libgc for
registration of other threads.
(scm_init_guile): Use GC_get_stack_base instead of our own guesswork.
(with_guile_and_parent, scm_i_with_guile_and_parent): Rework to
trampoline through a GC_call_with_stack_base.
(scm_threads_prehistory): Pass the "base" arg on to guilify_self_1.
* libguile/threads.h: Always declare a scm_i_thread_key, for cleanup
purposes, in the BUILDING_LIBGUILE case.
* libguile/threads.c (scm_i_thread_key): Init with a cleanup handler, so
any guile-specific info for a thread can be cleaned up reliably.
(guilify_self_1): Always set the thread key.
(do_thread_exit_trampoline, on_thread_exit): Enter guile-mode for the
guile-mode cleanup handler, and trampoline through a
gc_call_with_stack_base for reasons explained in the code.
(init_thread_key, scm_i_init_thread_for_guile): Always init the key.
(scm_i_with_guile_and_parent): No need for pthread_cancel cleanup
handlers, as the pthread key destructor will take care of that for
us.
(really_launch): Remove needless pthread_exit call with incorrect
comment.
* configure.ac: Check for GC_call_with_gc_active.
* libguile/threads.h (scm_i_thread): Remove "top", as it's not used.
* libguile/threads.c (with_gc_inactive, with_gc_active): Define shims to
GC_do_blocking and GC_call_with_gc_active.
(scm_i_init_thread_for_guile): Don't do thread base adjustment here,
do it in scm_i_with_guile_and_parent. The previous logic would never
be run.
(scm_i_with_guile_and_parent): If we enter Guile mode, leave it too.
Take care of adjusting the thread stack base here too. Also, call
with_gc_active.
(scm_without_guile): Refactor.
* libguile/debug.h (scm_t_debug_frame): Remove this type, as it was
internal to the old evaluator.
(SCM_EVALFRAME, SCM_APPLYFRAME, SCM_VOIDFRAME, SCM_MACROEXPF)
(SCM_TAILREC, SCM_TRACED_FRAME, SCM_ARGS_READY, SCM_DOVERFLOW)
(SCM_MAX_FRAME_SIZE, SCM_FRAMETYPE)
(SCM_EVALFRAMEP, SCM_APPLYFRAMEP, SCM_VOIDFRAMEP, SCM_MACROEXPFP)
(SCM_TAILRECP, SCM_TRACED_FRAME_P, SCM_ARGS_READY_P, SCM_OVERFLOWP)
(SCM_SET_MACROEXP, SCM_SET_TAILREC, SCM_SET_TRACED_FRAME)
(SCM_SET_ARGSREADY, SCM_SET_OVERFLOW)
(SCM_CLEAR_MACROEXP, SCM_CLEAR_TRACED_FRAME, SCM_CLEAR_ARGSREADY):
Remove macro accessors to scm_t_debug_frame.
(SCM_DEBUGOBJP, SCM_DEBUGOBJ_FRAME, SCM_SET_DEBUGOBJ_FRAME):
(scm_debug_object_p, scm_make_debugobj): Remove debugobj accessors.
(scm_i_unmemoize_expr): Remove unused declaration.
* libguile/debug.c (scm_debug_options): No more max limit on frame
sizes.
(scm_start_stack): Just call out to scm_vm_call_with_new_stack.
(scm_debug_object_p, scm_make_debugobj, scm_init_debug): No more
debugobj smob type.
* libguile/deprecated.h:
* libguile/deprecated.c (scm_i_deprecated_last_debug_frame)
(scm_last_debug_frame): Remove deprecated debug-frame bits.
* libguile/stacks.c (scm_make_stack): Rework this function and its
dependents to only walk VM frames.
(scm_stack_id): Call out to the holder of the VM frame in question,
which should be a VM or a VM continuation, for the stack ID. Currently
this bit is stubbed out.
(scm_last_stack_frame): Removed. It seems this is mainly useful for a
debugger, and we need to rewrite the debugger to work on the Scheme
level.
* test-suite/tests/continuations.test ("continuations"): Remove test for
last-stack-frame.
* libguile/continuations.h (struct scm_t_contregs):
* libguile/continuations.c (scm_make_continuation):
(copy_stack_and_call, scm_i_with_continuation_barrier): No need to
save and restore debug frames.
* libguile/threads.h (scm_i_thread): Don't track debug frames.
(scm_i_last_debug_frame, scm_i_set_last_debug_frame): Remove macro
accessors.
* libguile/threads.c (guilify_self_1): Don't track debug frames.
* libguile/throw.c: No need to track debug frames in a jmpbuf.
* libguile/vm-engine.c (vm_engine, VM_PUSH_DEBUG_FRAMES): Don't push
debug frames.
* libguile/vm.h:
* libguile/vm.c (scm_vm_call_with_new_stack): New function. Currently
stubbed out though.
* libguile/__scm.h (scm_async_tick): New declaration.
(SCM_ASYNC_TICK)[!BUILDING_LIBGUILE]: Use `scm_async_tick ()'.
* libguile/async.c (scm_critical_section_start,
scm_critical_section_end, scm_async_tick): New functions.
* libguile/async.h (scm_i_critical_section_mutex): Made internal.
(scm_critical_section_start, scm_critical_section_end): New
declarations.
(SCM_CRITICAL_SECTION_START,
SCM_CRITICAL_SECTION_END)[!BUILDING_LIBGUILE]: Use the same-named
function (lower-case).
* libguile/stackchk.h (SCM_STACK_OVERFLOW_P): Conditionalize on
`BUILDING_LIBGUILE'.
* libguile/threads.h (SCM_I_CURRENT_THREAD, scm_i_dynwinds,
scm_i_set_dynwinds, scm_i_last_debug_frame,
scm_i_set_last_debug_frame): Conditionalize on `BUILDING_LIBGUILE'.
The crux of this problem was that the thread doing a throw, and so
checking scm_i_critical_section_level, was different from the thread
that was in a critical section.
* libguile/async.h (scm_i_critical_section_level): Removed, replaced
by per-thread critical_section_level.
(SCM_CRITICAL_SECTION_START, SCM_CRITICAL_SECTION_END): Use
per-thread critical_section_level.
* libguile/continuations.c (scm_dynthrow): Check per-thread
critical_section_level.
* libguile/threads.c (guilify_self_1): Init per-thread
critical_section_level.
(scm_i_critical_section_level): Removed.
* libguile/threads.h (scm_i_thread): New critical_section_level field.
* libguile/throw.c (scm_ithrow): Check per-thread critical_section_level.
Problem was that if an application includes both libguile.h and the
system's setjmp.h, and is compiled on IA64, it gets compile errors
because of jmp_buf, setjmp and longjmp being multiply defined.
* libguile/__scm.h (__ia64__): Define scm_i_jmp_buf, SCM_I_SETJMP and
SCM_I_LONGJMP instead of jmp_buf, setjmp and longjmp.
(all other platforms): Map scm_i_jmp_buf, SCM_I_SETJMP and
SCM_I_LONGJMP to jmp_buf, setjmp and longjmp.
* libguile/continuations.c (scm_make_continuation): Use `SCM_I_SETJMP'
instead of `setjmp'.
(copy_stack_and_call): Use `SCM_I_LONJMP' instead of `longjmp'.
(scm_ia64_longjmp): Use type `scm_i_jmp_buf' instead of `jmp_buf'.
* libguile/continuations.h (scm_t_contregs): Use type `scm_i_jmp_buf'
instead of `jmp_buf'.
* libguile/threads.c (suspend): Use `SCM_I_SETJMP' instead of
`setjmp'.
* libguile/threads.h (scm_i_thread): Use type `scm_i_jmp_buf' instead
of `jmp_buf'.
* libguile/throw.c (JBJMPBUF, make_jmpbuf, jmp_buf_and_retval): Use
type `scm_i_jmp_buf' instead of `jmp_buf'.
(scm_c_catch): Use `SCM_I_SETJMP' instead of `setjmp'.
(scm_ithrow): Use `SCM_I_LONGJMP' instead of `longjmp'.