* libguile/objcodes.c (OBJCODE_COOKIE): Bump objcode cookie, as we added
to struct scm_objcode.
* libguile/objcodes.h (struct scm_objcode): Add a uint32 after metalen
and before base, so that if the structure has 8-byte alignment, base
will have 8-byte alignment too. (Before, base was 12 bytes from the
start of the structure, now it's 16 bytes.)
* libguile/vm-engine.h (ASSERT_ALIGNED_PROCEDURE): Add a check that can
be turned on with VM_ENABLE_PARANOID_ASSERTIONS.
(CACHE_PROGRAM): Call ASSERT_ALIGNED_PROCEDURE.
* libguile/vm-i-system.c (long-local-ref): Add a missing semicolon.
* libguile/vm.c (really_make_boot_program): Rework to operate directly
on a malloc'd buffer, so that the program will be 8-byte aligned.
* module/language/assembly.scm (*program-header-len*): Add another 4 for
the padding.
(object->assembly): Fix case in which we would return (make-int8 0)
instead of (make-int8:0). This would throw off compile-assembly.scm's
use of addr+.
* module/language/assembly/compile-bytecode.scm (write-bytecode): Write
out the padding int.
* module/language/assembly/decompile-bytecode.scm (decode-load-program):
And pop off the padding int too.
* module/language/glil/compile-assembly.scm (glil->assembly): Don't pack
the assembly, assume that assembly.scm has done it for us. If a
program has a meta, pad out the program so that meta will be aligned.
* test-suite/tests/asm-to-bytecode.test: Adapt to expect programs to
have the extra 4-byte padding int.
* libguile/objcodes.h (struct scm_objcode): Remove the "unused" field --
the old "nexts" -- and expand nlocs to 16 bits.
* module/language/assembly/compile-bytecode.scm (write-bytecode): Write
the nlocs as a uint16.
* module/language/assembly/decompile-bytecode.scm (decode-load-program):
Decompile 16-bit nlocs. It seems this decompilation is little-endian
:-/
* test-suite/tests/asm-to-bytecode.test: Fix up to understand nlocs as a
little-endian value. The test does the right thing regarding
endianness.
* libguile/frames.c (scm_frame_external_link): Removed.
* libguile/frames.h: No need to have the "external link" in the stack
frame -- update macros to take the new situation into account.
* libguile/objcodes.h (struct scm_objcode): Rename the nexts field to
"unused". In the future we can use it for nlocs, I think.
(SCM_OBJCODE_NEXTS): removed.
* libguile/programs.h:
* libguile/programs.c (scm_make_program): Expect the third argument to
be a vector of free variables, not a list of free variables.
SCM_BOOL_F indicates no free variables, not SCM_EOL.
(program_mark): Adapt.
(scm_program_arity): No more nexts.
(scm_program_free_vars): Replaces scm_program_externals.
* libguile/vm-engine.c (VM_CHECK_EXTERNAL)
(vm_engine): No need for the "external" var.
* libguile/vm-engine.h (CACHE_PROGRAM): Update for SCM_PROGRAM_FREE_VARS
instead of SCM_PROGRAM_EXTERNALS.
(NEW_FRAME): Update for new frame size, and no need to cons up
externals. Yay :)
* libguile/vm-i-loader.c (load-program): Update for scm_make_program.
* libguile/vm-i-system.c (external-ref, external-set): No more.
(make-closure): No more.
(goto/args): No need to re-cons externals here. Update for new stack
frame size.
(mv-call, return, return/values): Update for new frame size. No need
to reinstate externals on return.
* libguile/vm.c (really_make_boot_program, scm_load_compiled_with_vm):
Update for scm_make_program.
* module/language/objcode/spec.scm (objcode-env-externals): Treat '() as
#f, for the externals. Need to clean this up later...
* module/system/vm/program.scm (arity:nexts): Remove. Rename
program-external to program-free-vars.
* libguile/frames.c:
* libguile/frames.h:
* libguile/instructions.c:
* libguile/instructions.h:
* libguile/objcodes.c:
* libguile/objcodes.h:
* libguile/programs.c:
* libguile/programs.h:
* libguile/vm-bootstrap.h:
* libguile/vm-engine.c:
* libguile/vm-engine.h:
* libguile/vm-expand.h:
* libguile/vm-i-scheme.c:
* libguile/vm.c:
* libguile/vm.h: Update to use SCM_API and SCM_INTERNAL correctly. Adjust
copyright to be the same as the copyright of Guile itself, which should
be fine given that the FSF holds the whole thing.
* libguile/objcodes.c (make_objcode_by_mmap, scm_c_make_objcode_slice):
Verify the lengths with the meta-length.
(scm_objcode_meta): New procedure, for getting at the meta-info of an
objcode.
(scm_objcode_to_bytecode):
(scm_write_objcode): Write bytecode with the metadata too.
* module/system/vm/objcode.scm: Export object-meta.
* module/language/assembly.scm (byte-length):
* module/language/assembly/compile-bytecode.scm (write-bytecode):
* module/language/assembly/decompile-bytecode.scm (decode-load-program):
* module/language/assembly/disassemble.scm (disassemble-load-program):
* module/language/glil/compile-assembly.scm (glil->assembly):
* test-suite/tests/asm-to-bytecode.test ("compiler"): Change to
load-program format to have meta-or-#f instead of meta-length, so that
we can serialize the meta as objcode without a load-program byte. Add a
test for writing out the meta.
* module/system/vm/Makefile.am:
* module/system/vm/conv.scm:
* module/system/vm/disasm.scm: Remove these modules, as their
functionality is now in (language ...).
* libguile/objcodes.h:
* libguile/objcodes.c:
* module/system/vm/objcode.scm: Rename objcode->u8vector to
objcode->bytecode.
* module/system/vm/frame.scm:
* module/language/bytecode/spec.scm: Fix for objcode->bytecode.
* scripts/disassemble:
* testsuite/run-vm-tests.scm: Fix for (system vm disasm) removal.
* module/system/repl/command.scm: Use the right disassembler.
* gdbinit: Untested attempts to get the stack fondling macros to deal
with the new program representation.
* libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source)
(scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is
a struct scm_objcode*.
* libguile/instructions.h:
* libguile/instructions.c: Hide the instruction table and the struct
scm_instruction structure; all access to instructions now goes through
procedures. This is because instructions are no longer in a packed
array indexed by opcode. Also, declare a mask that all instructions
should fit in.
* libguile/objcodes.h:
* libguile/objcodes.c: Rewrite so that object code directly maps its
arity and length from its bytecode. This makes it unnecessary to keep
this information in programs, allowing programs to be simple conses
between the code (objcodes) and data (the object table and the closure
variables).
* libguile/programs.c (scm_make_program): Rework so that make-program
takes objcode, an object table, and externals as arguments. It's much
clearer this way, and we avoid malloc().
* libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode
changes.
* libguile/vm-engine.c (vm_run): Initialize the jump table on the first
run, with the opcodes declared in the instruction sources, and with bad
instructions raising an error instead of wandering off into the
Unknown.
* libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3
bytes. The old code was too error-prone.
(NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK.
(NEW_FRAME): Update for program/objcode changes.
* libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION)
(VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so
that we have a stable bytecode API.
* libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare
opcodes.
(load-integer): Use an int instead of a long as the accumulator; still
need to revisit this code at some point, I think.
(load-program): Simplify, thankfully!! Just creates the objcode slice
and rolls with it.
* libguile/vm-i-scheme.c: Number the opcodes explicitly.
* libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare
opcodes.
(make-closure): Update for new program API.
* libguile/vm.c (vm_make_boot_program): Update for new program/objcode
API. Still a bit ugly.
(scm_load_compiled_with_vm): Update for new program/objcode API.
* module/language/assembly.scm (byte-length): Fix byte-length calculation
for loaders, and load-program.
(code-pack, code-unpack): Start to move things from (system vm conv)
here.
(object->code, code->object): More things from conv.scm.
* module/language/glil.scm (<glil-program>): Add a new field,
closure-level.
(make-glil-program, compute-closure-level): Calculate the "closure
level" when making a glil program. This is the maximum depth of
external binding refs in this closure.
(unparse-glil): Fix label serialization.
* module/language/glil/compile-assembly.scm (make-meta): Prepend #f for
the meta's object table, though maybe in the future we can avoid
creating assembly in the first place.
(assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the
different sets of arguments to assoc and assoc-ref!
(glil->assembly): Attempt to make the <glil-program> case more
readable, and fix the bugs. Sorry I don't know how to comment this
change any more than this.
(glil->assembly): For <glil-module> serialize the whole key, not just
the name.
(dump-object): subprogram-code is already a list. Serialize integers as
strings, not u8vectors. Fix the order of lists and vectors.
* module/language/glil/spec.scm (glil): Switch orders, so we prefer glil
-> assembly -> objcode. Actually glil->objcode doesn't work any more,
needs to be removed I think.
* module/language/objcode/spec.scm (objcode->value):
s/objcode->program/make-program/.
* module/language/scheme/inline.scm: Add acons inline.
* module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes,
they are header. Handle subprograms properly. Still needs help though.
(decode-length): Lengths are always 3 bytes now.
* module/system/vm/disasm.scm: Superficial changes to keep things
working. I'd like to fix this better in the future.
* module/system/vm/frame.scm (bootstrap-frame?): Fixes for
program-bytecode.
* module/system/vm/program.scm: Export make-program. It's program-objcode
now, no more program-bytecode.
* module/system/vm/vm.scm (vm-load): Use make-program.
* test-suite/tests/asm-to-bytecode.test: New test, very minimal.
* module/system/vm/objcode.scm: Export word-size, byte-order, and
write-objcode.
* ice-9/boot-9.scm (compile-time-environment): Remove definition from
boot-9 -- instead, autoload it and `compile' from (system base
compile).
* libguile/objcodes.h:
* libguile/objcodes.c (scm_objcode_to_program): Add an optional argument,
`external', the external list to set on the returned program.
* libguile/vm-i-system.c (externals): New instruction, returns the
external list. Only used by (compile-time-environment).
* libguile/vm.c (scm_load_compiled_with_vm): Adapt to
scm_objcode_to_program change.
* module/language/scheme/translate.scm (translate): Actually pay
attention to the environment passed as an argument.
(custom-transformer-table): Expand out (compile-time-environment) to
something that can be passed to `compile'.
* module/system/base/compile.scm (*current-language*): Instead of
hard-coding `scheme' in various places, use a current language fluid,
initialized to `scheme'.
(compile-file, load-source-file): Adapt to *current-language*.
(load-source-file): Ada
(scheme-eval): Removed, no one used this.
(compiled-file-name): Don't hard-code "scm" and "go"; instead use the
%load-extensions and %load-compiled-extensions.
(cenv-module, cenv-ghil-env, cenv-externals): Some accessors for
compile-time environments.
(compile-time-environment): Here we define (compile-time-environment)
to something that will return #f; the compiler however produces
different code as noted above.
(compile): New function, compiles an expression into a thunk, then runs
the thunk to get the value. Useful for procedures. The optional second
argument can be either a module or a compile-time-environment; in the
latter case, we can recompile even with lexical bindings.
(compile-in): If the env specifies a module, set that module for the
duration of the compilation.
* module/system/base/syntax.scm (%compute-initargs): Fix a bug where the
default value for a field would always replace a user-supplied value.
Whoops.
* module/system/il/ghil.scm (ghil-env-dereify): New function, takes the
result of ghil-env-reify and turns it back into a GHIL environment.
* scripts/compile (compile): Remove some of the tricky error handling, as
the library procedures handle this for us.
* test-suite/tests/compiler.test: Add a test for the dynamic compilation
bits.
* ice-9/boot-9.scm: Only define load-compiled as #f if it's not already
defined, which won't normally be the case.
* libguile/guile-vm.c: Removed, there's no more guile-vm binary.
* libguile/frames.c: (with change frame? -> heap-frame?)
* libguile/frames.h:
* libguile/instructions.c:
* libguile/instructions.h:
* libguile/objcodes.c:
* libguile/objcodes.h:
* libguile/programs.c:
* libguile/programs.h:
* libguile/vm-bootstrap.h: (was bootstrap.h)
* libguile/vm-engine.c: (was vm_engine.c)
* libguile/vm-engine.h: (was vm_engine.h)
* libguile/vm-expand.h: (was vm_expand.h)
* libguile/vm-i-loader.c: (was vm_loader.c)
* libguile/vm-i-scheme.c: (was vm_scheme.c)
* libguile/vm-i-system.c: (was vm_system.c)
* libguile/vm.c:
* libguile/vm.h: These files moved here from src/, as guile-vm is now a
part of libguile.
* libguile/init.c: Bootstrap the VM. Yay!
* libguile/Makefile.am: The necessary chicanery here.
* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm:
* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm:
* pre-inst-guile-env.in: Add builddirs to the load path; add module/ to
the path in the empty-$GUILE_LOAD_PATH case as well.
* src/Makefile.am: Moved out everything except guilec and guile-disasm,
which probably should be moved to the scripts directory?
* testsuite/Makefile.am: Update to find guile-vm in the right place.
* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile
handles the bootstrapping for us.
* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm: Call the init functions in libguile; should
fix at some point to avoid the dlopen?