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Author SHA1 Message Date
Andy Wingo
9b29d60791 loop detection in the house
* libguile/vm-i-scheme.c (vector-ref, vector-set): Sync registers if we
  call out to C.

* module/language/tree-il/compile-glil.scm (flatten-lambda): Add an
  extra argument, the self-label, which should be the gensym under which
  the procedure is bound in a <fix> expression.
  (flatten): If we see a call to a lexical ref to the self-label in a
  tail position, rename and goto instead of goto/args, which will tear
  down the frame -- or will, in the future. It's a primitive form of
  loop detection.

* module/language/tree-il/primitives.scm (zero?): Expand to (= x 0).
2009-08-06 17:46:38 +02:00
Andy Wingo
7382f23e58 add1 and sub1 instructions
* libguile/vm-i-scheme.c: Add add1 and sub1 instructions.
* module/language/tree-il/compile-glil.scm: Compile 1+ and 1- to add1
  and sub1.

* module/language/tree-il/primitives.scm (define-primitive-expander):
  Add support for `if' statements in the consequent.
  (+, -): Compile (- x 1), (+ x 1), and (+ 1 x) to 1- or 1+ as
  appropriate.
  (1-): Remove this one. Seems we forgot 1+ before, but we weren't
  compiling it nicely anyway.

* test-suite/tests/tree-il.test ("void"): Fix expected compilation of (+
  (void) 1) to allow for add1.
2009-08-05 11:55:42 +02:00
Andy Wingo
a5cfddd560 renumber vm ops (objcode cookie bumped)
* libguile/objcodes.c (OBJCODE_COOKIE): Bump.

* libguile/vm-i-loader.c:
* libguile/vm-i-scheme.c:
* libguile/vm-i-system.c: Renumber instructions, so I can have a bit
  more space to work.
2009-07-21 22:22:38 +02:00
Andy Wingo
cec1d4e33f fix bounds checks for the last element of bv-*-{ref,set}
* libguile/vm-i-scheme.c (BV_FIXABLE_INT_REF, BV_INT_REF):
  (BV_FLOAT_REF, BV_FIXABLE_INT_SET, BV_INT_SET, BV_FLOAT_SET): Fix the
  bounds check for the last element.
2009-07-14 21:29:29 +02:00
Ludovic Courtès
d10c572e38 Remove potential "uninitialized variable" GCC warnings.
* libguile/vm-i-scheme.c (vector_ref, vector_set, BV_FIXABLE_INT_REF,
  BV_INT_REF, BV_FLOAT_REF, BV_FIXABLE_INT_SET, BV_INT_SET,
  BV_FLOAT_SET): Explicitly initialize all locals, to make some versions
  of GCC happier.  Patch by Dale P. Smith <dsmich@roadrunner.com>.
2009-07-14 17:12:04 +02:00
Andy Wingo
39141c876b bytevector ops now compile down to low-level VM ops
* libguile/instructions.c (scm_instruction_list): Fix a longstanding bug
  in this humble function.

* libguile/vm-i-scheme.c (BV_FIXABLE_INT_SET, BV_INT_SET, BV_FLOAT_SET):
  Fix some bugs in these macros -- now the bytevector ops work.

* module/language/tree-il/compile-glil.scm (*primcall-ops*): Compile
  bytevector calls to VM ops.

* module/language/tree-il/primitives.scm
  (*interesting-primitive-names*): Resolve bytevector calls to primitive
  calls.
2009-06-26 12:42:10 +02:00
Andy Wingo
d6f1ce3d16 vector-ref and vector-set! now have opcodes
* module/language/tree-il/primitives.scm
  (*interesting-primitive-names*): Resolve vector-ref and vector-set!.

* module/language/tree-il/compile-glil.scm (*primcall-ops*): And compile
  vector-ref and vector-set! to their opcodes.

* libguile/vm-i-scheme.c (vector-ref, vector-set): New opcodes, placed
  before the bytevector ops. The renumbering shouldn't affect anyone,
  given that the bytevector ops were not yet used. Fix a few bugs in the
  bytevector ops.
2009-06-26 12:42:10 +02:00
Andy Wingo
e6eb246716 add bytevector ops to the vm
* libguile/instructions.h (SCM_VM_NUM_INSTRUCTIONS): Enlarge to 255. Not
  sure what performance effects this will have.

* libguile/vm-engine.c: Add new error case, vm_error_not_a_bytevector.

* libguile/vm-engine.h: Don't assign specific registers for i386. Having
  added the new VM vector ops, GCC 4.4 is erroring for me now.

* libguile/vm-i-scheme.c: Add bytevector-specific ops to the VM.
  We don't actually use them yet, though.
2009-06-26 12:42:10 +02:00
Andy Wingo
60ed31d28b allow primcall ops to push 0 values
* libguile/objcodes.c (OBJCODE_COOKIE): Bump the objcode cookie. We'll
  be doing this on incompatible changes until 2.0.

* libguile/vm-i-scheme.c (set_car, set_cdr, slot_set): These
  instructions don't have natural return values -- so declare them that
  way, that they push 0 values.

* module/language/tree-il/compile-glil.scm (flatten): When compiling
  primitive calls, check `(instruction-pushes op)' to see how many
  values that instruction will push, and do something appropriate,
  instead of just assuming that all primcall ops push 1 value.
2009-06-24 15:14:00 +02:00
Neil Jerram
53befeb700 Change Guile license to LGPLv3+
(Not quite finished, the following will be done tomorrow.
   module/srfi/*.scm
   module/rnrs/*.scm
   module/scripts/*.scm
   testsuite/*.scm
   guile-readline/*
)
2009-06-17 00:22:09 +01:00
Andy Wingo
c0ee32452f fix incorrect inlining of + when + is locally redefined
* libguile/vm-i-scheme.c (FUNC2): Use a signed value for the intermediate
  result here. Not sure what the effect is, though.

* module/ice-9/psyntax.scm (chi-top): Toplevel definitions ensure that
  variables are defined in the current module. Fixes the specific case of
  guile-lib's md5.scm, which redefines + -- this code is needed so that
  we don't incorrectly open-code +.

* module/language/tree-il/primitives.scm (resolve-primitives!): I think
  there were some cases in which vars and names would not resolve
  properly here. Fix those.
2009-06-07 00:53:48 +02:00
Andy Wingo
560b9c256d adjust VM copyright notices to LGPL, use SCM_INTERNAL/API properly
* libguile/frames.c:
* libguile/frames.h:
* libguile/instructions.c:
* libguile/instructions.h:
* libguile/objcodes.c:
* libguile/objcodes.h:
* libguile/programs.c:
* libguile/programs.h:
* libguile/vm-bootstrap.h:
* libguile/vm-engine.c:
* libguile/vm-engine.h:
* libguile/vm-expand.h:
* libguile/vm-i-scheme.c:
* libguile/vm.c:
* libguile/vm.h: Update to use SCM_API and SCM_INTERNAL correctly. Adjust
  copyright to be the same as the copyright of Guile itself, which should
  be fine given that the FSF holds the whole thing.
2009-05-26 22:23:44 +02:00
Andy Wingo
e06e857c8d in debug mode, make sure that calls to the vm can be captured via make-stack
* libguile/vm-engine.c (VM_PUSH_DEBUG_FRAMES): New knob, if true we much
  with the scm_i_last_debug_frame when entering the VM, because sometimes
  the evaluator doesn't do it for us.
  (VM_ENGINE): Plug through debug frame fondling. Now, program exit comes
  back to the main text. Rename err_args to finish_args, and reuse for
  the return value.

* libguile/vm-engine.h (PUSH_LIST):
* libguile/vm-i-loader.c:
* libguile/vm-i-scheme.c:
* libguile/vm-i-system.c: Update for finish_args.
  (halt): goto vm_done, now, instead of returning directly.
2009-02-05 12:28:19 +01:00
Andy Wingo
53e28ed9b2 static opcodes; refactor program/objcode division; use new assembly pipeline
* gdbinit: Untested attempts to get the stack fondling macros to deal
  with the new program representation.

* libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source)
  (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is
  a struct scm_objcode*.

* libguile/instructions.h:
* libguile/instructions.c: Hide the instruction table and the struct
  scm_instruction structure; all access to instructions now goes through
  procedures. This is because instructions are no longer in a packed
  array indexed by opcode. Also, declare a mask that all instructions
  should fit in.

* libguile/objcodes.h:
* libguile/objcodes.c: Rewrite so that object code directly maps its
  arity and length from its bytecode. This makes it unnecessary to keep
  this information in programs, allowing programs to be simple conses
  between the code (objcodes) and data (the object table and the closure
  variables).

* libguile/programs.c (scm_make_program): Rework so that make-program
  takes objcode, an object table, and externals as arguments. It's much
  clearer this way, and we avoid malloc().

* libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode
  changes.

* libguile/vm-engine.c (vm_run): Initialize the jump table on the first
  run, with the opcodes declared in the instruction sources, and with bad
  instructions raising an error instead of wandering off into the
  Unknown.

* libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3
  bytes. The old code was too error-prone.
  (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK.
  (NEW_FRAME): Update for program/objcode changes.

* libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION)
  (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so
  that we have a stable bytecode API.

* libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare
  opcodes.
  (load-integer): Use an int instead of a long as the accumulator; still
  need to revisit this code at some point, I think.
  (load-program): Simplify, thankfully!! Just creates the objcode slice
  and rolls with it.

* libguile/vm-i-scheme.c: Number the opcodes explicitly.

* libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare
  opcodes.
  (make-closure): Update for new program API.

* libguile/vm.c (vm_make_boot_program): Update for new program/objcode
  API. Still a bit ugly.
  (scm_load_compiled_with_vm): Update for new program/objcode API.

* module/language/assembly.scm (byte-length): Fix byte-length calculation
  for loaders, and load-program.
  (code-pack, code-unpack): Start to move things from (system vm conv)
  here.
  (object->code, code->object): More things from conv.scm.

* module/language/glil.scm (<glil-program>): Add a new field,
  closure-level.
  (make-glil-program, compute-closure-level): Calculate the "closure
  level" when making a glil program. This is the maximum depth of
  external binding refs in this closure.
  (unparse-glil): Fix label serialization.

* module/language/glil/compile-assembly.scm (make-meta): Prepend #f for
  the meta's object table, though maybe in the future we can avoid
  creating assembly in the first place.
  (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the
  different sets of arguments to assoc and assoc-ref!
  (glil->assembly): Attempt to make the <glil-program> case more
  readable, and fix the bugs. Sorry I don't know how to comment this
  change any more than this.
  (glil->assembly): For <glil-module> serialize the whole key, not just
  the name.
  (dump-object): subprogram-code is already a list. Serialize integers as
  strings, not u8vectors. Fix the order of lists and vectors.

* module/language/glil/spec.scm (glil): Switch orders, so we prefer glil
  -> assembly -> objcode. Actually glil->objcode doesn't work any more,
  needs to be removed I think.

* module/language/objcode/spec.scm (objcode->value):
  s/objcode->program/make-program/.

* module/language/scheme/inline.scm: Add acons inline.

* module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes,
  they are header. Handle subprograms properly. Still needs help though.
  (decode-length): Lengths are always 3 bytes now.

* module/system/vm/disasm.scm: Superficial changes to keep things
  working. I'd like to fix this better in the future.

* module/system/vm/frame.scm (bootstrap-frame?): Fixes for
  program-bytecode.

* module/system/vm/program.scm: Export make-program. It's program-objcode
  now, no more program-bytecode.

* module/system/vm/vm.scm (vm-load): Use make-program.

* test-suite/tests/asm-to-bytecode.test: New test, very minimal.

* module/system/vm/objcode.scm: Export word-size, byte-order, and
  write-objcode.
2009-01-29 21:12:00 +01:00
Andy Wingo
1e4b834ab1 new ops: slot-ref, slot-set. remove and recompile your .go files
* libguile/vm-i-scheme.c (slot-ref, slot-set): New ops.
2008-10-31 14:09:01 +01:00
Andy Wingo
5e390de62f fix bug in self-tail-recursion with "external" variables; other sundries
* gdbinit (pp, inst): New commands.

* libguile/vm-engine.c (vm_error_not_a_pair): New error case.

* libguile/vm-i-scheme.c (VM_VALIDATE_CONS): New macro -- use this
  instead of SCM_VALIDATE_* because SCM_VALIDATE will exit nonlocally
  before we have a chance to sync the regs.
  (car, cdr, set-car, set-cdr): Use VM_VALIDATE_CONS.

* libguile/vm-i-system.c (goto/args): Bugfix: when doing a
  self-tail-recursion, allocate fresh externals. Fixes use of match.go.

* module/system/vm/assemble.scm (dump-object!): Add some checks that we
  aren't dumping out values that the VM can't handle.

* module/system/vm/disasm.scm (disassemble-externals): Fix rotten call to
  `print-info'.

* oop/goops/dispatch.scm: Add a FIXME.

* testsuite/Makefile.am (vm_test_files):
* testsuite/t-closure4.scm (extract-symbols): New test, distilled with
  much effort out of match.scm.

* ice-9/Makefile.am (NOCOMP_SOURCES): Re-enable compilation of match.scm.
  Yay!
2008-10-18 19:21:44 +02:00
Andy Wingo
11ea1aba9e precise stack marking, fix some missed references, still imperfect
* libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode,
  VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past
  the top of the stack is NULL. This helps to verify the VM's
  consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no
  overhead.
  (DROP, DROPN): Hook into NULLSTACK.
  (POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements
  of the list that had not yet been consed would not be marked, because
  the sp was already below them.
  (NEXT): Hook into CHECK_STACK_LEAK.
  (INIT_ARGS): Add a note that consing the rest arg can cause GC.
  (NEW_FRAME): Cons up the external data after initializing the frame, so
  that if GC is triggered, the precise marker sees a well-formed frame.

* libguile/vm-i-loader.c (load-program): In the four-integers case, use
  the POP macro so that we can hook into NULLSTACK (if necessary).

* libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK.

* libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts
  into using ASSERT, and null the stack when we free the frame.
  (variable-set): Use DROPN instead of sp -= 2.
  (BR): Hook into NULLSTACK.
  (goto/args): Hook into NULLSTACK. In the non-self case, delay updating
  the frame until after INIT_ARGS so that GC sees a well-formed frame.
  Delay consing the externals until after the frame is set up, as in
  NEW_FRAME.
  (call/cc): Add some asserts.
  (return): Rework some asserts into ASSERT, and hook into NULLSTACK.
  (return/values): Hook into NULLSTACK, and use ASSERT.
  (return/values*) Use ASSERT.

* libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These
  are the variables that control assertions and nulling. Perhaps we can
  do these per-engine when we start compiling the debug engine separate
  from a speedy engine.
  (vm_mark_stack): Add a precise stack marker. Yay!
  (vm_cont_mark): Mark the continuation stack precisely.
  (capture_vm_cont): Record the difference from the vp's stack_base too,
  so that we can translate the dynamic links when marking the
  continuation stack. Memset the stack to NULL if we are doing nulling.
  (reinstate_vm_cont): If we are nulling, null out the relevant part
  of the stack.
  (vm_reset_stack): When resetting sp due to a nonlocal exit, null out
  the stack too.
  (vm_mark): If we are nulling, assert that there are no extra values on
  the stack. Mark the stack precisely.
2008-10-03 16:00:30 +02:00
Andy Wingo
93d197be98 readability improvement in vm-i-scheme
* libguile/vm-engine.h:
* libguile/vm-i-scheme.c: Move some helper macros closer to their use
  sites.
2008-09-13 14:19:30 +02:00
Andy Wingo
b264227691 fetch an inum's bits into a scm_bits_t, not an int
* libguile/vm-i-scheme.c (FUNC1): Remove, cause it's not used.
  (FUNC2): Don't assume an inum can fit into an int, use scm_bits_t
  instead. In reality though we should probably do use different checks,
  i.e. for multiplication probably we overflow. (That would be a bug.)

Based on a patch by C. K. Jester-Young <cky944 <at> gmail.com>.
2008-08-26 13:48:12 -07:00
Andy Wingo
83495480e8 merge guile-vm into libguile itself
* ice-9/boot-9.scm: Only define load-compiled as #f if it's not already
  defined, which won't normally be the case.

* libguile/guile-vm.c: Removed, there's no more guile-vm binary.

* libguile/frames.c: (with change frame? -> heap-frame?)
* libguile/frames.h:
* libguile/instructions.c:
* libguile/instructions.h:
* libguile/objcodes.c:
* libguile/objcodes.h:
* libguile/programs.c:
* libguile/programs.h:
* libguile/vm-bootstrap.h: (was bootstrap.h)
* libguile/vm-engine.c: (was vm_engine.c)
* libguile/vm-engine.h: (was vm_engine.h)
* libguile/vm-expand.h: (was vm_expand.h)
* libguile/vm-i-loader.c: (was vm_loader.c)
* libguile/vm-i-scheme.c: (was vm_scheme.c)
* libguile/vm-i-system.c: (was vm_system.c)
* libguile/vm.c:
* libguile/vm.h: These files moved here from src/, as guile-vm is now a
  part of libguile.

* libguile/init.c: Bootstrap the VM. Yay!

* libguile/Makefile.am: The necessary chicanery here.

* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm:
* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm:

* pre-inst-guile-env.in: Add builddirs to the load path; add module/ to
  the path in the empty-$GUILE_LOAD_PATH case as well.

* src/Makefile.am: Moved out everything except guilec and guile-disasm,
  which probably should be moved to the scripts directory?

* testsuite/Makefile.am: Update to find guile-vm in the right place.

* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile
  handles the bootstrapping for us.

* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm: Call the init functions in libguile; should
  fix at some point to avoid the dlopen?
2008-08-21 18:39:30 -07:00
Renamed from src/vm_scheme.c (Browse further)