* benchmark/measure.scm (measure): Fix bitrot.
* libguile/vm.c (VM_ENABLE_STACK_NULLING): Undefine this, as it hasn't
caught any errors in quite a while.
* libguile/vm-engine.h (PUSH_LIST): Add a parameter to check that the
list was proper.
* libguile/vm-i-system.c: Adapt PUSH_LIST callsites to pass SCM_NULLP or
SCM_NULL_OR_NIL_P, as appropriate. Add a check to return/values*.
* libguile/vm.c: Add lang.h header for SCM_NULL_OR_NIL_P.
* test-suite/tests/elisp.test: Fix XFAIL for elisp + apply.
* doc/ref/vm.texi (Stack Layout): Update to remove references to the
"heap link".
* gdbinit: Update for "heap link" removal.
* libguile/frames.c:
* libguile/frames.h: Update macros and diagram for removal of "heap
link". As part of this, we also remove "heap frames", replacing them
with "vm frames", which are much like the interpreter's debug objects,
but for VM stacks. That is to say, they don't actually hold the stack
themselves, just the pointers into stack that's held by a continuation
(either captured or current).
* libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is
really a copy of information that comes from somewhere else, it makes
sense to copy over info from the VM, just as `make-stack' does from the
evaluator. The tricky bit is to figure out how to interleave VM and
interpreter frames. We do that by starting in the interpreter, and
whenever the current frame's procedure is actually a program, we switch
to the VM stack, switching back when we reach a "bootstrap frame". The
last bit is hacky, but it does work...
(is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a
bootstrap frame.
(scm_make_stack): Accept a VM frame in addition to debug frames.
Probably has some bugs in this case. But in the case that the arg is
#t (a common case), do the right thing, capturing the top VM frame as
well, and interleaving those frames appropriately on the stack.
As an accident, we lost the ability to limit the number of frames in
the backtrace. We could add that back, but personally I always want
*all* frames in the trace... Narrowing still works fine, though there
are some hiccups sometimes -- e.g. an outer cut to a procedure that
does a tail-call in VM code will never find the cut, as it no longer
exists in the continuation.
* libguile/vm.h (struct scm_vm): So! Now that we have switched to save
stacks in the normal make-stack, there's no more need for `this_frame'
or `last_frame'. On the other hand, we can take this opportunity to fix
tracing: when we're in a trace hook, we set `trace_frame' on the VM,
so we know not to fire hooks when we're already in a hook.
(struct scm_vm_cont): Expose this, as make-stack needs it to make VM
frames from VM continuations.
* libguile/vm.c (scm_vm_trace_frame): New function, gets the current
trace frame.
(vm_mark, make_vm): Hook up the trace frame.
(vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the
right thing if the hook exits nonlocally.
* libguile/vm-engine.c (vm_run): No more this_frame in the wind data.
* libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher.
(ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code.
(NEW_FRAME): Adapt for no HL in the frame.
* libguile/vm-i-system.c (goto/args, mv-call, return, return/values):
Adapt for no HL in the frame.
* module/system/vm/frame.scm:
* module/system/vm/vm.scm: Beginnings of some reworkings, needs more
thought.
* ice-9/boot-9.scm (compile-time-environment): Remove definition from
boot-9 -- instead, autoload it and `compile' from (system base
compile).
* libguile/objcodes.h:
* libguile/objcodes.c (scm_objcode_to_program): Add an optional argument,
`external', the external list to set on the returned program.
* libguile/vm-i-system.c (externals): New instruction, returns the
external list. Only used by (compile-time-environment).
* libguile/vm.c (scm_load_compiled_with_vm): Adapt to
scm_objcode_to_program change.
* module/language/scheme/translate.scm (translate): Actually pay
attention to the environment passed as an argument.
(custom-transformer-table): Expand out (compile-time-environment) to
something that can be passed to `compile'.
* module/system/base/compile.scm (*current-language*): Instead of
hard-coding `scheme' in various places, use a current language fluid,
initialized to `scheme'.
(compile-file, load-source-file): Adapt to *current-language*.
(load-source-file): Ada
(scheme-eval): Removed, no one used this.
(compiled-file-name): Don't hard-code "scm" and "go"; instead use the
%load-extensions and %load-compiled-extensions.
(cenv-module, cenv-ghil-env, cenv-externals): Some accessors for
compile-time environments.
(compile-time-environment): Here we define (compile-time-environment)
to something that will return #f; the compiler however produces
different code as noted above.
(compile): New function, compiles an expression into a thunk, then runs
the thunk to get the value. Useful for procedures. The optional second
argument can be either a module or a compile-time-environment; in the
latter case, we can recompile even with lexical bindings.
(compile-in): If the env specifies a module, set that module for the
duration of the compilation.
* module/system/base/syntax.scm (%compute-initargs): Fix a bug where the
default value for a field would always replace a user-supplied value.
Whoops.
* module/system/il/ghil.scm (ghil-env-dereify): New function, takes the
result of ghil-env-reify and turns it back into a GHIL environment.
* scripts/compile (compile): Remove some of the tricky error handling, as
the library procedures handle this for us.
* test-suite/tests/compiler.test: Add a test for the dynamic compilation
bits.
* ice-9/Makefile.am: Don't compile popen.scm, its behaviour at runtime
is not consistent -- seems to miss some GC references? I suspect a bug
in the compiler. In any case without popen.scm being compiled,
continuations.test, r4rs.tes, and r5rs_pitfall.test do pass.
* libguile/threads.h (scm_i_thread):
* libguile/threads.c (thread_mark, guilify_self_2): Add a field for the
thread's vm. Previously I had this as a fluid, but it seems that newly
created threads share their fluid values from the creator thread; as
expected, I guess. In any case one VM should not be active in two
threads.
* libguile/vm.c (scm_the_vm): Change to access the thread-local vm,
instead of accessing a fluid.
(scm_the_vm_fluid): Removed.
* module/system/vm/vm.scm: Removed *the-vm*.
* libguile/vm-i-system.c (goto/cc): Add some asserts here.
* libguile/vm.c (capture_vm_cont): Add some asserts here too.
(reinstate_vm_cont): Null the correct number of bytes. Add a FIXME.
(vm_reset_stack): Make the code a bit clearer. Null the correct number
of bytes.
* libguile/vm-engine.h (NULLSTACK_FOR_NONLOCAL_EXIT): New macro, handles
a very tricky case that took me days to find! Amply commented. Expands
to nothing in the normal case.
* libguile/vm-i-system.c (call, goto/args, mv-call): Call
NULLSTACK_FOR_NONLOCAL_EXIT in the right places. Fixes
continuations.test.
* libguile/vm-engine.c (vm_error_wrong_num_args): Sync the registers
before calling scm_wrong_num_args. (The other cases are handled more
uniformly.)
* libguile/vm.c (vm_heapify_frames_1): Add a FIXME: I don't think we
should be modifying the stack.
(scm_vm_save_stack): If stack nulling is enabled, verify the stack here
before reifying it.
* module/language/scheme/spec.scm (scheme): Use primitive-eval here
instead of eval, because at the repl we do want to allow evaluations to
have side effects like setting the current module.
* libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode,
VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past
the top of the stack is NULL. This helps to verify the VM's
consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no
overhead.
(DROP, DROPN): Hook into NULLSTACK.
(POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements
of the list that had not yet been consed would not be marked, because
the sp was already below them.
(NEXT): Hook into CHECK_STACK_LEAK.
(INIT_ARGS): Add a note that consing the rest arg can cause GC.
(NEW_FRAME): Cons up the external data after initializing the frame, so
that if GC is triggered, the precise marker sees a well-formed frame.
* libguile/vm-i-loader.c (load-program): In the four-integers case, use
the POP macro so that we can hook into NULLSTACK (if necessary).
* libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK.
* libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts
into using ASSERT, and null the stack when we free the frame.
(variable-set): Use DROPN instead of sp -= 2.
(BR): Hook into NULLSTACK.
(goto/args): Hook into NULLSTACK. In the non-self case, delay updating
the frame until after INIT_ARGS so that GC sees a well-formed frame.
Delay consing the externals until after the frame is set up, as in
NEW_FRAME.
(call/cc): Add some asserts.
(return): Rework some asserts into ASSERT, and hook into NULLSTACK.
(return/values): Hook into NULLSTACK, and use ASSERT.
(return/values*) Use ASSERT.
* libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These
are the variables that control assertions and nulling. Perhaps we can
do these per-engine when we start compiling the debug engine separate
from a speedy engine.
(vm_mark_stack): Add a precise stack marker. Yay!
(vm_cont_mark): Mark the continuation stack precisely.
(capture_vm_cont): Record the difference from the vp's stack_base too,
so that we can translate the dynamic links when marking the
continuation stack. Memset the stack to NULL if we are doing nulling.
(reinstate_vm_cont): If we are nulling, null out the relevant part
of the stack.
(vm_reset_stack): When resetting sp due to a nonlocal exit, null out
the stack too.
(vm_mark): If we are nulling, assert that there are no extra values on
the stack. Mark the stack precisely.
* libguile/programs.c (scm_c_make_closure): If the program is actually
not a program, abort. This can happen if GC misses a reference, as
currently seems to happen.
* libguile/vm.c (vm_mark): Revert part of
7ff017002d, which changed the call to
scm_mark_locations. I'm 99% *sure* this is wrong, but it seems to
prevent missed references when recompiling the .go files in guile
itself. Needs revisiting soon, but for the time being we can go back to
where we were a couple of days ago.
* libguile/vm-i-system.c (halt, vector, vector-mark): Sync the registers
before calling into C, as it may GC.
* libguile/continuations.c (continuation_mark): Mark the vm
continuations.
* libguile/vm.c (vm_cont_mark): Fix the marking function.
(vm_mark): Fix this one too -- the size is a number of STACKITEMS,
which we foolishly assume are the same size as SCM.
* test-suite/tests/ftw.test: Make our stat hacks verifyable without
assuming that they are interpreted.
* test-suite/tests/r5rs_pitfall.test: Re-indent.
* libguile/vm.c (the-vm): If the dynamic binding of *the-vm* is false,
make a new vm. Fixes multiple threads with the vm since the *the-vm*
fluid changes.
* libguile/continuations.c (scm_make_continuation): Capture VM
continuations as well, as their stack is outside the C stack.
(copy_stack): Reinstate VM stacks with the C stack.
* libguile/continuations.h (scm_t_contregs): Add a pointer for VM stacks.
A binary-incompatible change -- hopefully not too many people were
messing around with this struct, though.
* libguile/vm-engine.c (vm_run): Add a note about possibly maintaining a
stack of vms.
* libguile/vm.c (struct scm_vm_cont): New struct, distinct from scm_vm.
(vm_cont_mark, vm_cont_free, capture_vm_cont, reinstate_vm_cont):
Reorder some code, and fix some bad assumptions about what part of the
stack to copy; obviously this code was never used.
* libguile/vm.h:
* libguile/vm.c (scm_vm_capture_continuations)
(scm_vm_reinstate_continuations): New public functions, used by
continuations.c.
* module/system/vm/vm.scm:
* libguile/vm.h:
* libguile/vm.c: Make the `the-vm' procedure access a fluid, `*the-vm*'.
Export that fluid from vm.h and vm.scm.
* libguile/vm.c: Move 'vm-run, 'vm-error, 'debug sym initialization up to
the bootstrap phase, so they are ready if load-compiled/vm is called
before (system vm vm) is loaded.
* ice-9/boot-9.scm: Only define load-compiled as #f if it's not already
defined, which won't normally be the case.
* libguile/guile-vm.c: Removed, there's no more guile-vm binary.
* libguile/frames.c: (with change frame? -> heap-frame?)
* libguile/frames.h:
* libguile/instructions.c:
* libguile/instructions.h:
* libguile/objcodes.c:
* libguile/objcodes.h:
* libguile/programs.c:
* libguile/programs.h:
* libguile/vm-bootstrap.h: (was bootstrap.h)
* libguile/vm-engine.c: (was vm_engine.c)
* libguile/vm-engine.h: (was vm_engine.h)
* libguile/vm-expand.h: (was vm_expand.h)
* libguile/vm-i-loader.c: (was vm_loader.c)
* libguile/vm-i-scheme.c: (was vm_scheme.c)
* libguile/vm-i-system.c: (was vm_system.c)
* libguile/vm.c:
* libguile/vm.h: These files moved here from src/, as guile-vm is now a
part of libguile.
* libguile/init.c: Bootstrap the VM. Yay!
* libguile/Makefile.am: The necessary chicanery here.
* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm:
* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm:
* pre-inst-guile-env.in: Add builddirs to the load path; add module/ to
the path in the empty-$GUILE_LOAD_PATH case as well.
* src/Makefile.am: Moved out everything except guilec and guile-disasm,
which probably should be moved to the scripts directory?
* testsuite/Makefile.am: Update to find guile-vm in the right place.
* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile
handles the bootstrapping for us.
* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm: Call the init functions in libguile; should
fix at some point to avoid the dlopen?