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6 commits

Author SHA1 Message Date
Andy Wingo
da320011a3 add a multiple values return address to stack frames
* libguile/frames.c (frame-mv-return-address): New accessor.

* libguile/frames.h: Update frame diagram.
  (SCM_FRAME_UPPER_ADDRESS): Update for data area
  growing by one pointer.
  (SCM_FRAME_MV_RETURN_ADDRESS): New macro.

* libguile/vm-engine.h (NEW_FRAME): Update for frame getting bigger by a
  pointer. In a normal NEW_FRAME, set the MV return address to NULL, to
  indicate that this continuation does not accept multiple values.

* libguile/vm-i-system.c (tail-call): Update frame replacement code to
  understand the MV return address.
  (return): Make room for the MVRA.
2008-09-13 19:22:28 +02:00
Andy Wingo
28106f547d inline frame replacement in tail-call
* libguile/programs.c (program_print): Only try to lookup write-program
  if the module system is booted.

* libguile/vm-engine.h (FREE_FRAME): Remove, it's now inlined everywhere.

* libguile/vm-i-system.c (tail-call): Inline FREE_FRAME, and implement
  the calling bits here. Will make things more hackable.
2008-09-13 15:41:43 +02:00
Andy Wingo
f13c269b7f inline FREE_FRAME in return, sync stack_base in CACHE_REGISTER
* libguile/vm-engine.h (CACHE_REGISTER): Sync stack_base too.

* libguile/vm-i-system.c (return): Inline FREE_FRAME here,
  micro-optimizing a wee bit. Sounds silly, but it's to enable some
  refactoring.
2008-09-13 14:30:57 +02:00
Andy Wingo
2cdb8cdc0d clean up NEW_FRAME macro
* libguile/vm-engine.h (NEW_FRAME): Clean up this macro.
2008-09-13 14:19:30 +02:00
Andy Wingo
93d197be98 readability improvement in vm-i-scheme
* libguile/vm-engine.h:
* libguile/vm-i-scheme.c: Move some helper macros closer to their use
  sites.
2008-09-13 14:19:30 +02:00
Andy Wingo
83495480e8 merge guile-vm into libguile itself
* ice-9/boot-9.scm: Only define load-compiled as #f if it's not already
  defined, which won't normally be the case.

* libguile/guile-vm.c: Removed, there's no more guile-vm binary.

* libguile/frames.c: (with change frame? -> heap-frame?)
* libguile/frames.h:
* libguile/instructions.c:
* libguile/instructions.h:
* libguile/objcodes.c:
* libguile/objcodes.h:
* libguile/programs.c:
* libguile/programs.h:
* libguile/vm-bootstrap.h: (was bootstrap.h)
* libguile/vm-engine.c: (was vm_engine.c)
* libguile/vm-engine.h: (was vm_engine.h)
* libguile/vm-expand.h: (was vm_expand.h)
* libguile/vm-i-loader.c: (was vm_loader.c)
* libguile/vm-i-scheme.c: (was vm_scheme.c)
* libguile/vm-i-system.c: (was vm_system.c)
* libguile/vm.c:
* libguile/vm.h: These files moved here from src/, as guile-vm is now a
  part of libguile.

* libguile/init.c: Bootstrap the VM. Yay!

* libguile/Makefile.am: The necessary chicanery here.

* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm:
* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm:

* pre-inst-guile-env.in: Add builddirs to the load path; add module/ to
  the path in the empty-$GUILE_LOAD_PATH case as well.

* src/Makefile.am: Moved out everything except guilec and guile-disasm,
  which probably should be moved to the scripts directory?

* testsuite/Makefile.am: Update to find guile-vm in the right place.

* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile
  handles the bootstrapping for us.

* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm: Call the init functions in libguile; should
  fix at some point to avoid the dlopen?
2008-08-21 18:39:30 -07:00
Renamed from src/vm_engine.h (Browse further)