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61 commits

Author SHA1 Message Date
Andy Wingo
17dd267a35 fix casts to unsigned long in objcodes.c
* libguile/objcodes.c (scm_c_make_objcode_slice): Fix casts to unsigned
  long.
2009-03-20 16:20:00 +01:00
Andy Wingo
aeeff258c6 non-srcdir build fixes
* guile-tools.in: Fix the checks to account for non-srcdir builds.

* libguile/frames.c:
* libguile/objcodes.c:
* libguile/programs.c:
* libguile/instructions.c:
* libguile/vm.c: Fix snarf-includes to cope with non-srcdir builds.

* libguile/instructions.h:
* libguile/instructions.c: Fix the stubs inclusion to be non-srcdir
  compatible.

* libguile/vm-expand.h (VM_DEFINE_INSTRUCTION): Fix some things so as not
  to require the instructions.h defintitions, since we have the codes
  already. Not important tho :)

* pre-inst-guile-env.in: Minor tweak that should have no effect.

* test-suite/standalone/Makefile.am (all-local): Remove a chmod +x step,
  the configure.ac rule should do that if necessary.
2009-03-17 16:47:55 +01:00
Andy Wingo
8992a9e318 try a new way of checking byte order 2009-03-17 16:47:50 +01:00
Andy Wingo
ac47d5f639 avoid 8 words of allocation per lambda, whoooo
* libguile/objcodes.c (scm_bytecode_to_objcode): Check that the length of
  the vector matches the length embedded in the bytecode.

* libguile/programs.c (scm_program_meta): Call through to
  scm_objcode_meta, instead of looking in the object table. Avoids
  consing up a program+objcode slice for the meta until the meta is
  actually called.

* libguile/vm-i-loader.c (load-program): Step past the metadata too.

* module/language/glil/compile-assembly.scm (make-meta): Just return the
  load-program form, or #f.
  (assoc-ref-or-acons, object-index-and-alist, make-object-table): Don't
  write the meta into the object table.
  (glil->assembly): Instead write the meta into the load-program form.
2009-02-01 10:50:45 +01:00
Andy Wingo
1f1ec13b5c add code for writing out metadata to the end of a program
* libguile/objcodes.c (make_objcode_by_mmap, scm_c_make_objcode_slice):
  Verify the lengths with the meta-length.
  (scm_objcode_meta): New procedure, for getting at the meta-info of an
  objcode.
  (scm_objcode_to_bytecode):
  (scm_write_objcode): Write bytecode with the metadata too.

* module/system/vm/objcode.scm: Export object-meta.

* module/language/assembly.scm (byte-length):
* module/language/assembly/compile-bytecode.scm (write-bytecode):
* module/language/assembly/decompile-bytecode.scm (decode-load-program):
* module/language/assembly/disassemble.scm (disassemble-load-program):
* module/language/glil/compile-assembly.scm (glil->assembly):
* test-suite/tests/asm-to-bytecode.test ("compiler"): Change to
  load-program format to have meta-or-#f instead of meta-length, so that
  we can serialize the meta as objcode without a load-program byte. Add a
  test for writing out the meta.
2009-02-01 10:15:00 +01:00
Andy Wingo
9bb8012dd6 remove conv.scm, disasm.scm; objcode->bytecode rename
* module/system/vm/Makefile.am:
* module/system/vm/conv.scm:
* module/system/vm/disasm.scm: Remove these modules, as their
  functionality is now in (language ...).

* libguile/objcodes.h:
* libguile/objcodes.c:
* module/system/vm/objcode.scm: Rename objcode->u8vector to
  objcode->bytecode.

* module/system/vm/frame.scm:
* module/language/bytecode/spec.scm: Fix for objcode->bytecode.

* scripts/disassemble:
* testsuite/run-vm-tests.scm: Fix for (system vm disasm) removal.

* module/system/repl/command.scm: Use the right disassembler.
2009-01-30 14:36:49 +01:00
Andy Wingo
53e28ed9b2 static opcodes; refactor program/objcode division; use new assembly pipeline
* gdbinit: Untested attempts to get the stack fondling macros to deal
  with the new program representation.

* libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source)
  (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is
  a struct scm_objcode*.

* libguile/instructions.h:
* libguile/instructions.c: Hide the instruction table and the struct
  scm_instruction structure; all access to instructions now goes through
  procedures. This is because instructions are no longer in a packed
  array indexed by opcode. Also, declare a mask that all instructions
  should fit in.

* libguile/objcodes.h:
* libguile/objcodes.c: Rewrite so that object code directly maps its
  arity and length from its bytecode. This makes it unnecessary to keep
  this information in programs, allowing programs to be simple conses
  between the code (objcodes) and data (the object table and the closure
  variables).

* libguile/programs.c (scm_make_program): Rework so that make-program
  takes objcode, an object table, and externals as arguments. It's much
  clearer this way, and we avoid malloc().

* libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode
  changes.

* libguile/vm-engine.c (vm_run): Initialize the jump table on the first
  run, with the opcodes declared in the instruction sources, and with bad
  instructions raising an error instead of wandering off into the
  Unknown.

* libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3
  bytes. The old code was too error-prone.
  (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK.
  (NEW_FRAME): Update for program/objcode changes.

* libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION)
  (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so
  that we have a stable bytecode API.

* libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare
  opcodes.
  (load-integer): Use an int instead of a long as the accumulator; still
  need to revisit this code at some point, I think.
  (load-program): Simplify, thankfully!! Just creates the objcode slice
  and rolls with it.

* libguile/vm-i-scheme.c: Number the opcodes explicitly.

* libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare
  opcodes.
  (make-closure): Update for new program API.

* libguile/vm.c (vm_make_boot_program): Update for new program/objcode
  API. Still a bit ugly.
  (scm_load_compiled_with_vm): Update for new program/objcode API.

* module/language/assembly.scm (byte-length): Fix byte-length calculation
  for loaders, and load-program.
  (code-pack, code-unpack): Start to move things from (system vm conv)
  here.
  (object->code, code->object): More things from conv.scm.

* module/language/glil.scm (<glil-program>): Add a new field,
  closure-level.
  (make-glil-program, compute-closure-level): Calculate the "closure
  level" when making a glil program. This is the maximum depth of
  external binding refs in this closure.
  (unparse-glil): Fix label serialization.

* module/language/glil/compile-assembly.scm (make-meta): Prepend #f for
  the meta's object table, though maybe in the future we can avoid
  creating assembly in the first place.
  (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the
  different sets of arguments to assoc and assoc-ref!
  (glil->assembly): Attempt to make the <glil-program> case more
  readable, and fix the bugs. Sorry I don't know how to comment this
  change any more than this.
  (glil->assembly): For <glil-module> serialize the whole key, not just
  the name.
  (dump-object): subprogram-code is already a list. Serialize integers as
  strings, not u8vectors. Fix the order of lists and vectors.

* module/language/glil/spec.scm (glil): Switch orders, so we prefer glil
  -> assembly -> objcode. Actually glil->objcode doesn't work any more,
  needs to be removed I think.

* module/language/objcode/spec.scm (objcode->value):
  s/objcode->program/make-program/.

* module/language/scheme/inline.scm: Add acons inline.

* module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes,
  they are header. Handle subprograms properly. Still needs help though.
  (decode-length): Lengths are always 3 bytes now.

* module/system/vm/disasm.scm: Superficial changes to keep things
  working. I'd like to fix this better in the future.

* module/system/vm/frame.scm (bootstrap-frame?): Fixes for
  program-bytecode.

* module/system/vm/program.scm: Export make-program. It's program-objcode
  now, no more program-bytecode.

* module/system/vm/vm.scm (vm-load): Use make-program.

* test-suite/tests/asm-to-bytecode.test: New test, very minimal.

* module/system/vm/objcode.scm: Export word-size, byte-order, and
  write-objcode.
2009-01-29 21:12:00 +01:00
Andy Wingo
2fda024221 move module and meta inside programs' object tables
* libguile/programs.h (struct scm_program): Remove the module and meta
  fields.

* libguile/programs.c (scm_c_make_program): Add a new argument, `objs'.
  If it's a vector, we'll look for the module and the metadata in there,
  instead of having them in the scm_program structure.
  (scm_c_make_closure, program_mark, scm_program_meta)
  (scm_c_program_source, scm_program_module): Adapt to the new program
  representation.

* libguile/objcodes.c (scm_objcode_to_program): Pass #f as the object
  table when making the program.

* libguile/vm-engine.h (CACHE_PROGRAM):
* libguile/vm-engine.c (vm_run): Rework to use the simple vector API for
  getting the current object table. Call the helper,
  vm_make_boot_program, to make the boot program.

* libguile/vm-i-loader.c (load-program): Set the current module and the
  meta in the object vector, which we pass to scm_c_make_program.

* libguile/vm-i-system.c (toplevel-ref, toplevel-set): Adapt to the new
  program representation.

* module/language/glil/compile-objcode.scm (codegen): Clarify.
2009-01-17 16:42:53 +01:00
Andy Wingo
ff73ae34c3 finish compiler.texi, woo
* libguile/objcodes.c (do-pair): Removed unused debuging hack.

* module/language/glil/spec.scm (glil): Simplify a bit.

* module/system/repl/repl.scm (default-catch-handler): Don't catch
  vm-error, as vm-backtrace doesn't exist any more.

* doc/ref/compiler.texi: Finish documenting GLIL and object code.
2009-01-11 14:23:48 +01:00
Andy Wingo
3de80ed52f recompiling with compile environments, fluid languages, cleanups
* ice-9/boot-9.scm (compile-time-environment): Remove definition from
  boot-9 -- instead, autoload it and `compile' from (system base
  compile).

* libguile/objcodes.h:
* libguile/objcodes.c (scm_objcode_to_program): Add an optional argument,
  `external', the external list to set on the returned program.

* libguile/vm-i-system.c (externals): New instruction, returns the
  external list. Only used by (compile-time-environment).

* libguile/vm.c (scm_load_compiled_with_vm): Adapt to
  scm_objcode_to_program change.

* module/language/scheme/translate.scm (translate): Actually pay
  attention to the environment passed as an argument.
  (custom-transformer-table): Expand out (compile-time-environment) to
  something that can be passed to `compile'.

* module/system/base/compile.scm (*current-language*): Instead of
  hard-coding `scheme' in various places, use a current language fluid,
  initialized to `scheme'.
  (compile-file, load-source-file): Adapt to *current-language*.
  (load-source-file): Ada
  (scheme-eval): Removed, no one used this.
  (compiled-file-name): Don't hard-code "scm" and "go"; instead use the
  %load-extensions and %load-compiled-extensions.
  (cenv-module, cenv-ghil-env, cenv-externals): Some accessors for
  compile-time environments.
  (compile-time-environment): Here we define (compile-time-environment)
  to something that will return #f; the compiler however produces
  different code as noted above.
  (compile): New function, compiles an expression into a thunk, then runs
  the thunk to get the value. Useful for procedures. The optional second
  argument can be either a module or a compile-time-environment; in the
  latter case, we can recompile even with lexical bindings.
  (compile-in): If the env specifies a module, set that module for the
  duration of the compilation.

* module/system/base/syntax.scm (%compute-initargs): Fix a bug where the
  default value for a field would always replace a user-supplied value.
  Whoops.

* module/system/il/ghil.scm (ghil-env-dereify): New function, takes the
  result of ghil-env-reify and turns it back into a GHIL environment.

* scripts/compile (compile): Remove some of the tricky error handling, as
  the library procedures handle this for us.

* test-suite/tests/compiler.test: Add a test for the dynamic compilation
  bits.
2008-10-30 10:57:36 +01:00
Andy Wingo
83495480e8 merge guile-vm into libguile itself
* ice-9/boot-9.scm: Only define load-compiled as #f if it's not already
  defined, which won't normally be the case.

* libguile/guile-vm.c: Removed, there's no more guile-vm binary.

* libguile/frames.c: (with change frame? -> heap-frame?)
* libguile/frames.h:
* libguile/instructions.c:
* libguile/instructions.h:
* libguile/objcodes.c:
* libguile/objcodes.h:
* libguile/programs.c:
* libguile/programs.h:
* libguile/vm-bootstrap.h: (was bootstrap.h)
* libguile/vm-engine.c: (was vm_engine.c)
* libguile/vm-engine.h: (was vm_engine.h)
* libguile/vm-expand.h: (was vm_expand.h)
* libguile/vm-i-loader.c: (was vm_loader.c)
* libguile/vm-i-scheme.c: (was vm_scheme.c)
* libguile/vm-i-system.c: (was vm_system.c)
* libguile/vm.c:
* libguile/vm.h: These files moved here from src/, as guile-vm is now a
  part of libguile.

* libguile/init.c: Bootstrap the VM. Yay!

* libguile/Makefile.am: The necessary chicanery here.

* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm:
* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm:

* pre-inst-guile-env.in: Add builddirs to the load path; add module/ to
  the path in the empty-$GUILE_LOAD_PATH case as well.

* src/Makefile.am: Moved out everything except guilec and guile-disasm,
  which probably should be moved to the scripts directory?

* testsuite/Makefile.am: Update to find guile-vm in the right place.

* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile
  handles the bootstrapping for us.

* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm: Call the init functions in libguile; should
  fix at some point to avoid the dlopen?
2008-08-21 18:39:30 -07:00
Renamed from src/objcodes.c (Browse further)