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Author SHA1 Message Date
Andy Wingo
3de80ed52f recompiling with compile environments, fluid languages, cleanups
* ice-9/boot-9.scm (compile-time-environment): Remove definition from
  boot-9 -- instead, autoload it and `compile' from (system base
  compile).

* libguile/objcodes.h:
* libguile/objcodes.c (scm_objcode_to_program): Add an optional argument,
  `external', the external list to set on the returned program.

* libguile/vm-i-system.c (externals): New instruction, returns the
  external list. Only used by (compile-time-environment).

* libguile/vm.c (scm_load_compiled_with_vm): Adapt to
  scm_objcode_to_program change.

* module/language/scheme/translate.scm (translate): Actually pay
  attention to the environment passed as an argument.
  (custom-transformer-table): Expand out (compile-time-environment) to
  something that can be passed to `compile'.

* module/system/base/compile.scm (*current-language*): Instead of
  hard-coding `scheme' in various places, use a current language fluid,
  initialized to `scheme'.
  (compile-file, load-source-file): Adapt to *current-language*.
  (load-source-file): Ada
  (scheme-eval): Removed, no one used this.
  (compiled-file-name): Don't hard-code "scm" and "go"; instead use the
  %load-extensions and %load-compiled-extensions.
  (cenv-module, cenv-ghil-env, cenv-externals): Some accessors for
  compile-time environments.
  (compile-time-environment): Here we define (compile-time-environment)
  to something that will return #f; the compiler however produces
  different code as noted above.
  (compile): New function, compiles an expression into a thunk, then runs
  the thunk to get the value. Useful for procedures. The optional second
  argument can be either a module or a compile-time-environment; in the
  latter case, we can recompile even with lexical bindings.
  (compile-in): If the env specifies a module, set that module for the
  duration of the compilation.

* module/system/base/syntax.scm (%compute-initargs): Fix a bug where the
  default value for a field would always replace a user-supplied value.
  Whoops.

* module/system/il/ghil.scm (ghil-env-dereify): New function, takes the
  result of ghil-env-reify and turns it back into a GHIL environment.

* scripts/compile (compile): Remove some of the tricky error handling, as
  the library procedures handle this for us.

* test-suite/tests/compiler.test: Add a test for the dynamic compilation
  bits.
2008-10-30 10:57:36 +01:00
Andy Wingo
83495480e8 merge guile-vm into libguile itself
* ice-9/boot-9.scm: Only define load-compiled as #f if it's not already
  defined, which won't normally be the case.

* libguile/guile-vm.c: Removed, there's no more guile-vm binary.

* libguile/frames.c: (with change frame? -> heap-frame?)
* libguile/frames.h:
* libguile/instructions.c:
* libguile/instructions.h:
* libguile/objcodes.c:
* libguile/objcodes.h:
* libguile/programs.c:
* libguile/programs.h:
* libguile/vm-bootstrap.h: (was bootstrap.h)
* libguile/vm-engine.c: (was vm_engine.c)
* libguile/vm-engine.h: (was vm_engine.h)
* libguile/vm-expand.h: (was vm_expand.h)
* libguile/vm-i-loader.c: (was vm_loader.c)
* libguile/vm-i-scheme.c: (was vm_scheme.c)
* libguile/vm-i-system.c: (was vm_system.c)
* libguile/vm.c:
* libguile/vm.h: These files moved here from src/, as guile-vm is now a
  part of libguile.

* libguile/init.c: Bootstrap the VM. Yay!

* libguile/Makefile.am: The necessary chicanery here.

* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm:
* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm:

* pre-inst-guile-env.in: Add builddirs to the load path; add module/ to
  the path in the empty-$GUILE_LOAD_PATH case as well.

* src/Makefile.am: Moved out everything except guilec and guile-disasm,
  which probably should be moved to the scripts directory?

* testsuite/Makefile.am: Update to find guile-vm in the right place.

* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile
  handles the bootstrapping for us.

* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm: Call the init functions in libguile; should
  fix at some point to avoid the dlopen?
2008-08-21 18:39:30 -07:00
Renamed from src/objcodes.c (Browse further)