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Author SHA1 Message Date
Andy Wingo
b8bc86bce1 instead of our custom .go format, use elf
* libguile/objcodes.c: Change to expect objcode on disk to be embedded
  in ELF instead of having the funky cookie.

  (to_native_order): Use already existing SCM_BYTE_ORDER style byte
  order instead of chars.
  (bytecode_to_objcode): No need for word_size arg.
  (scm_bytecode_to_objcode, scm_objcode_to_bytecode): Take optional
  endianness arg instead of sometimes using target-endianness.
  (scm_load_objcode, scm_write_objcode, scm_bytecode_to_native_objcode):
  Remove.

* libguile/objcodes.h: Adapt.

* libguile/vm.c (scm_load_compiled_with_vm): Use
  scm_load_thunk_from_file.
  (make_boot_program): Adapt to use scm_bytecode_to_objcode with
  endianness arg.

* module/Makefile.am (OBJCODE_LANG_SOURCES): Add (language objcode
  elf).
* module/language/objcode/elf.scm: New module, embeds objcode in ELF.

* module/language/bytecode/spec.scm (compile-objcode):
  (decompile-objcode): Use (target-endianness).

* module/language/objcode/spec.scm: use (language objcode elf) for
  write-objcode.

* module/scripts/disassemble.scm (disassemble):
* module/system/repl/command.scm (disassemble-file): Use
  load-thunk-from-file.

* module/system/vm/objcode.scm: Remove load-objcode and write-objcode.

* test-suite/tests/asm-to-bytecode.test (test-target): Adapt to the new
  ELF world.
2012-06-22 13:40:50 +02:00
Andy Wingo
afc74c2920 add ELF loader
* libguile/objcodes.h:
* libguile/objcodes.c (scm_load_thunk_from_file)
  (scm_load_thunk_from_memory): New procedures.

* libguile/elf.h: Import from glibc.  Not installed.

* libguile/Makefile.am: Adapt for elf.h.

* module/system/vm/objcode.scm: (load-thunk-from-file)
  (load-thunk-from-memory): New exports.
2012-06-22 13:40:50 +02:00
Andy Wingo
44602b0868 rename libguile to libguile-@EFFECTIVE_VERSION@, currently libguile-2.0
* libguile/Makefile.am (lib_LTLIBRARIES): Instead of just "libguile.la",
  make "libguile-@EFFECTIVE_VERSION@.la". This allows multiple versions
  of Guile to be installed at once. See
  http://www106.pair.com/rhp/parallel.html for a rationale.

  (libguile_@GUILE_EFFECTIVE_VERSION@_la_CFLAGS):
  (libguile_@GUILE_EFFECTIVE_VERSION@_la_SOURCES):
  (EXTRA_libguile_@GUILE_EFFECTIVE_VERSION@_la_SOURCES):
  (libguile_@GUILE_EFFECTIVE_VERSION@_la_DEPENDENCIES):
  (libguile_@GUILE_EFFECTIVE_VERSION@_la_LIBADD):
  (libguile_@GUILE_EFFECTIVE_VERSION@_la_LDFLAGS): Fixup automake vars
  to include the effective version.
  (guile_LDADD): Fix up the spelling of libguile.

* libguile/bytevectors.c (scm_bootstrap_bytevectors):
* libguile/foreign.c (scm_register_foreign):
* libguile/i18n.c (scm_bootstrap_i18n):
* libguile/instructions.c (scm_bootstrap_instructions):
* libguile/objcodes.c (scm_bootstrap_objcodes):
* libguile/programs.c (scm_bootstrap_programs):
* libguile/vm.c (scm_bootstrap_vm): Register extensions using e.g.
  "libguile-2.0" as the libname -- i.e., including the effective version
  in the libname.

* module/ice-9/i18n.scm:
* module/rnrs/bytevector.scm:
* module/rnrs/io/ports.scm:
* module/system/foreign.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm: When doing a load-extension for something in
  Guile, use the effective version also.

* meta/guile-2.0-uninstalled.pc.in (Libs):
* meta/guile-2.0.pc.in (Libs): Use -lguile-@EFFECTIVE_VERSION@. This
  change should mean that code built against Guile should not be
  affected by the libguile rename.

* guile-readline/Makefile.am (libguilereadline_v_@LIBGUILEREADLINE_MAJOR@_la_LIBADD):
* srfi/Makefile.am
  (libguile_srfi_srfi_1_v_@LIBGUILE_SRFI_SRFI_1_MAJOR@_la_LIBADD):
  (libguile_srfi_srfi_4_v_@LIBGUILE_SRFI_SRFI_4_MAJOR@_la_LIBADD):
  (libguile_srfi_srfi_13_14_v_@LIBGUILE_SRFI_SRFI_13_14_MAJOR@_la_LIBADD):
  (libguile_srfi_srfi_60_v_@LIBGUILE_SRFI_SRFI_60_MAJOR@_la_LIBADD):
* test-suite/standalone/Makefile.am (test_num2integral_LDADD):
  (test_round_LDADD):
  (libtest_asmobs_la_LIBADD):
  (libtest_ffi_la_LIBADD):
  (test_list_LDADD):
  (test_unwind_LDADD):
  (test_conversion_LDADD):
  (test_loose_ends_LDADD):
  (test_scm_c_read_LDADD):
  (test_scm_take_locale_symbol_LDADD):
  (test_scm_take_u8vector_LDADD):
  (libtest_extensions_la_LIBADD):
  (test_with_guile_module_LDADD):
  (test_scm_with_guile_LDADD): Fix up the spelling of libguile.la.
2010-03-16 21:20:34 +01:00
Ludovic Courtès
e1203ea00f Switch remaining GPLv2+ Guile-VM headers to LGPLv3+.
* module/system/base/compile.scm, module/system/base/syntax.scm,
  module/system/repl/common.scm, module/system/repl/describe.scm,
  module/system/vm/instruction.scm, module/system/vm/objcode.scm,
  module/system/vm/profile.scm, module/system/vm/program.scm,
  module/system/vm/trace.scm: Switch header from GPLv2+ to LGPLv3+.
2009-07-15 22:46:54 +02:00
Andy Wingo
60ae5ca2a3 frame, program, objcode, etc inits use load-extension
* libguile/extensions.h: Define a scm_t_extension_init_func.

* libguile/frames.c:
* libguile/instructions.c:
* libguile/objcodes.c:
* libguile/programs.c:
* libguile/vm.c: Register extension init funcs. Should play nicer with a
  static Guile, in addition to working on Darwin with non-default
  installation prefixes without munging DYLD_LIBRARY_PATH.

* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm: Use load-extension.
2009-03-27 18:40:15 -07:00
Andy Wingo
1f1ec13b5c add code for writing out metadata to the end of a program
* libguile/objcodes.c (make_objcode_by_mmap, scm_c_make_objcode_slice):
  Verify the lengths with the meta-length.
  (scm_objcode_meta): New procedure, for getting at the meta-info of an
  objcode.
  (scm_objcode_to_bytecode):
  (scm_write_objcode): Write bytecode with the metadata too.

* module/system/vm/objcode.scm: Export object-meta.

* module/language/assembly.scm (byte-length):
* module/language/assembly/compile-bytecode.scm (write-bytecode):
* module/language/assembly/decompile-bytecode.scm (decode-load-program):
* module/language/assembly/disassemble.scm (disassemble-load-program):
* module/language/glil/compile-assembly.scm (glil->assembly):
* test-suite/tests/asm-to-bytecode.test ("compiler"): Change to
  load-program format to have meta-or-#f instead of meta-length, so that
  we can serialize the meta as objcode without a load-program byte. Add a
  test for writing out the meta.
2009-02-01 10:15:00 +01:00
Andy Wingo
9bb8012dd6 remove conv.scm, disasm.scm; objcode->bytecode rename
* module/system/vm/Makefile.am:
* module/system/vm/conv.scm:
* module/system/vm/disasm.scm: Remove these modules, as their
  functionality is now in (language ...).

* libguile/objcodes.h:
* libguile/objcodes.c:
* module/system/vm/objcode.scm: Rename objcode->u8vector to
  objcode->bytecode.

* module/system/vm/frame.scm:
* module/language/bytecode/spec.scm: Fix for objcode->bytecode.

* scripts/disassemble:
* testsuite/run-vm-tests.scm: Fix for (system vm disasm) removal.

* module/system/repl/command.scm: Use the right disassembler.
2009-01-30 14:36:49 +01:00
Andy Wingo
53e28ed9b2 static opcodes; refactor program/objcode division; use new assembly pipeline
* gdbinit: Untested attempts to get the stack fondling macros to deal
  with the new program representation.

* libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source)
  (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is
  a struct scm_objcode*.

* libguile/instructions.h:
* libguile/instructions.c: Hide the instruction table and the struct
  scm_instruction structure; all access to instructions now goes through
  procedures. This is because instructions are no longer in a packed
  array indexed by opcode. Also, declare a mask that all instructions
  should fit in.

* libguile/objcodes.h:
* libguile/objcodes.c: Rewrite so that object code directly maps its
  arity and length from its bytecode. This makes it unnecessary to keep
  this information in programs, allowing programs to be simple conses
  between the code (objcodes) and data (the object table and the closure
  variables).

* libguile/programs.c (scm_make_program): Rework so that make-program
  takes objcode, an object table, and externals as arguments. It's much
  clearer this way, and we avoid malloc().

* libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode
  changes.

* libguile/vm-engine.c (vm_run): Initialize the jump table on the first
  run, with the opcodes declared in the instruction sources, and with bad
  instructions raising an error instead of wandering off into the
  Unknown.

* libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3
  bytes. The old code was too error-prone.
  (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK.
  (NEW_FRAME): Update for program/objcode changes.

* libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION)
  (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so
  that we have a stable bytecode API.

* libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare
  opcodes.
  (load-integer): Use an int instead of a long as the accumulator; still
  need to revisit this code at some point, I think.
  (load-program): Simplify, thankfully!! Just creates the objcode slice
  and rolls with it.

* libguile/vm-i-scheme.c: Number the opcodes explicitly.

* libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare
  opcodes.
  (make-closure): Update for new program API.

* libguile/vm.c (vm_make_boot_program): Update for new program/objcode
  API. Still a bit ugly.
  (scm_load_compiled_with_vm): Update for new program/objcode API.

* module/language/assembly.scm (byte-length): Fix byte-length calculation
  for loaders, and load-program.
  (code-pack, code-unpack): Start to move things from (system vm conv)
  here.
  (object->code, code->object): More things from conv.scm.

* module/language/glil.scm (<glil-program>): Add a new field,
  closure-level.
  (make-glil-program, compute-closure-level): Calculate the "closure
  level" when making a glil program. This is the maximum depth of
  external binding refs in this closure.
  (unparse-glil): Fix label serialization.

* module/language/glil/compile-assembly.scm (make-meta): Prepend #f for
  the meta's object table, though maybe in the future we can avoid
  creating assembly in the first place.
  (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the
  different sets of arguments to assoc and assoc-ref!
  (glil->assembly): Attempt to make the <glil-program> case more
  readable, and fix the bugs. Sorry I don't know how to comment this
  change any more than this.
  (glil->assembly): For <glil-module> serialize the whole key, not just
  the name.
  (dump-object): subprogram-code is already a list. Serialize integers as
  strings, not u8vectors. Fix the order of lists and vectors.

* module/language/glil/spec.scm (glil): Switch orders, so we prefer glil
  -> assembly -> objcode. Actually glil->objcode doesn't work any more,
  needs to be removed I think.

* module/language/objcode/spec.scm (objcode->value):
  s/objcode->program/make-program/.

* module/language/scheme/inline.scm: Add acons inline.

* module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes,
  they are header. Handle subprograms properly. Still needs help though.
  (decode-length): Lengths are always 3 bytes now.

* module/system/vm/disasm.scm: Superficial changes to keep things
  working. I'd like to fix this better in the future.

* module/system/vm/frame.scm (bootstrap-frame?): Fixes for
  program-bytecode.

* module/system/vm/program.scm: Export make-program. It's program-objcode
  now, no more program-bytecode.

* module/system/vm/vm.scm (vm-load): Use make-program.

* test-suite/tests/asm-to-bytecode.test: New test, very minimal.

* module/system/vm/objcode.scm: Export word-size, byte-order, and
  write-objcode.
2009-01-29 21:12:00 +01:00
Andy Wingo
1a1a10d3a5 use #:keywords in module/*.scm, not :keywords
* module/system/base/syntax.scm (keywords): Don't enable :keywords, it
  breaks code that may assume that ':foo is a symbol, like boot-9.

* module/*.scm: Don't use :keywords, use #:keywords. The user can decide
  if she wants #:keywords in their .guile, and :keywords might make us
  compile modules differently.
2008-09-09 06:58:25 +02:00
Andy Wingo
83495480e8 merge guile-vm into libguile itself
* ice-9/boot-9.scm: Only define load-compiled as #f if it's not already
  defined, which won't normally be the case.

* libguile/guile-vm.c: Removed, there's no more guile-vm binary.

* libguile/frames.c: (with change frame? -> heap-frame?)
* libguile/frames.h:
* libguile/instructions.c:
* libguile/instructions.h:
* libguile/objcodes.c:
* libguile/objcodes.h:
* libguile/programs.c:
* libguile/programs.h:
* libguile/vm-bootstrap.h: (was bootstrap.h)
* libguile/vm-engine.c: (was vm_engine.c)
* libguile/vm-engine.h: (was vm_engine.h)
* libguile/vm-expand.h: (was vm_expand.h)
* libguile/vm-i-loader.c: (was vm_loader.c)
* libguile/vm-i-scheme.c: (was vm_scheme.c)
* libguile/vm-i-system.c: (was vm_system.c)
* libguile/vm.c:
* libguile/vm.h: These files moved here from src/, as guile-vm is now a
  part of libguile.

* libguile/init.c: Bootstrap the VM. Yay!

* libguile/Makefile.am: The necessary chicanery here.

* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm:
* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm:

* pre-inst-guile-env.in: Add builddirs to the load path; add module/ to
  the path in the empty-$GUILE_LOAD_PATH case as well.

* src/Makefile.am: Moved out everything except guilec and guile-disasm,
  which probably should be moved to the scripts directory?

* testsuite/Makefile.am: Update to find guile-vm in the right place.

* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile
  handles the bootstrapping for us.

* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm: Call the init functions in libguile; should
  fix at some point to avoid the dlopen?
2008-08-21 18:39:30 -07:00
Andy Wingo
07e56b27a1 big reorg of scheme modules -- e.g. programs.c -> (system vm program)
This reorganization kills the ugly module-export-all hacks in
bootstrap.scm and core.scm. In fact, it gets rid of core.scm entirely,
breaking out its functionality into separate files.

* module/system/vm/trace.scm:
* module/system/vm/profile.scm:
* module/system/vm/disasm.scm:
* module/system/vm/debug.scm:
* module/system/vm/conv.scm:
* module/system/vm/assemble.scm:
* module/system/repl/repl.scm:
* module/system/repl/common.scm:
* module/system/base/compile.scm:
* module/system/repl/command.scm: Update for changes, and fix a bug in
  procedure-documentation.

* module/system/vm/bootstrap.scm: Just call scm_bootstrap_vm, which
  handles setting load-compiled for us.

* module/system/vm/core.scm: Removed, functionality folded into other
  modules.

* module/system/vm/frame.scm: Export the C frame procedures here; also
  move scheme functions from core.scm here.

* module/system/vm/instruction.scm: New file, exports procedures from
  instructions.c.

* module/system/vm/objcode.scm: New file, exports procedures from
  objcodes.c.

* module/system/vm/program.scm: New file, exports procedures from
  programs.c, and some scheme functions originally from core.scm.

* module/system/vm/vm.scm: New file, from vm.c and core.scm.

* src/Makefile.am (libguile_vm_la_SOURCES): Add bootstrap.h.

* src/bootstrap.h: New file, prototypes scm_bootstrap_vm (), which the
  scm_init_* functions call.

* src/frames.h:
* src/frames.c (scm_init_frames):
* src/frames.c (scm_bootstrap_frames):

* src/vm.h:
* src/instructions.h:
* src/instructions.c (scm_init_instructions):
* src/instructions.c (scm_bootstrap_instructions):
* src/objcodes.h:
* src/objcodes.c (scm_bootstrap_objcodes):
* src/objcodes.c (scm_init_objcodes):
* src/programs.h:
* src/programs.c (scm_bootstrap_programs):
* src/programs.c (scm_init_programs):
* src/vm.c (scm_bootstrap_vm):
* src/vm.c (scm_init_vm): Call scm_bootstrap_vm() before doing anything
  in an init function. Bootstrap_vm will call bootstrap_instructions(),
  etc to initialize types, then set load-compiled to point to
  load-compiled/vm.

* src/vm.c (scm_load_compiled_with_vm): Code to load .go files, if
  they're present.
2008-08-07 13:11:27 +02:00