* gdbinit: Untested attempts to get the stack fondling macros to deal
with the new program representation.
* libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source)
(scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is
a struct scm_objcode*.
* libguile/instructions.h:
* libguile/instructions.c: Hide the instruction table and the struct
scm_instruction structure; all access to instructions now goes through
procedures. This is because instructions are no longer in a packed
array indexed by opcode. Also, declare a mask that all instructions
should fit in.
* libguile/objcodes.h:
* libguile/objcodes.c: Rewrite so that object code directly maps its
arity and length from its bytecode. This makes it unnecessary to keep
this information in programs, allowing programs to be simple conses
between the code (objcodes) and data (the object table and the closure
variables).
* libguile/programs.c (scm_make_program): Rework so that make-program
takes objcode, an object table, and externals as arguments. It's much
clearer this way, and we avoid malloc().
* libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode
changes.
* libguile/vm-engine.c (vm_run): Initialize the jump table on the first
run, with the opcodes declared in the instruction sources, and with bad
instructions raising an error instead of wandering off into the
Unknown.
* libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3
bytes. The old code was too error-prone.
(NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK.
(NEW_FRAME): Update for program/objcode changes.
* libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION)
(VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so
that we have a stable bytecode API.
* libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare
opcodes.
(load-integer): Use an int instead of a long as the accumulator; still
need to revisit this code at some point, I think.
(load-program): Simplify, thankfully!! Just creates the objcode slice
and rolls with it.
* libguile/vm-i-scheme.c: Number the opcodes explicitly.
* libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare
opcodes.
(make-closure): Update for new program API.
* libguile/vm.c (vm_make_boot_program): Update for new program/objcode
API. Still a bit ugly.
(scm_load_compiled_with_vm): Update for new program/objcode API.
* module/language/assembly.scm (byte-length): Fix byte-length calculation
for loaders, and load-program.
(code-pack, code-unpack): Start to move things from (system vm conv)
here.
(object->code, code->object): More things from conv.scm.
* module/language/glil.scm (<glil-program>): Add a new field,
closure-level.
(make-glil-program, compute-closure-level): Calculate the "closure
level" when making a glil program. This is the maximum depth of
external binding refs in this closure.
(unparse-glil): Fix label serialization.
* module/language/glil/compile-assembly.scm (make-meta): Prepend #f for
the meta's object table, though maybe in the future we can avoid
creating assembly in the first place.
(assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the
different sets of arguments to assoc and assoc-ref!
(glil->assembly): Attempt to make the <glil-program> case more
readable, and fix the bugs. Sorry I don't know how to comment this
change any more than this.
(glil->assembly): For <glil-module> serialize the whole key, not just
the name.
(dump-object): subprogram-code is already a list. Serialize integers as
strings, not u8vectors. Fix the order of lists and vectors.
* module/language/glil/spec.scm (glil): Switch orders, so we prefer glil
-> assembly -> objcode. Actually glil->objcode doesn't work any more,
needs to be removed I think.
* module/language/objcode/spec.scm (objcode->value):
s/objcode->program/make-program/.
* module/language/scheme/inline.scm: Add acons inline.
* module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes,
they are header. Handle subprograms properly. Still needs help though.
(decode-length): Lengths are always 3 bytes now.
* module/system/vm/disasm.scm: Superficial changes to keep things
working. I'd like to fix this better in the future.
* module/system/vm/frame.scm (bootstrap-frame?): Fixes for
program-bytecode.
* module/system/vm/program.scm: Export make-program. It's program-objcode
now, no more program-bytecode.
* module/system/vm/vm.scm (vm-load): Use make-program.
* test-suite/tests/asm-to-bytecode.test: New test, very minimal.
* module/system/vm/objcode.scm: Export word-size, byte-order, and
write-objcode.
* libguile/programs.h (struct scm_program): Remove the module and meta
fields.
* libguile/programs.c (scm_c_make_program): Add a new argument, `objs'.
If it's a vector, we'll look for the module and the metadata in there,
instead of having them in the scm_program structure.
(scm_c_make_closure, program_mark, scm_program_meta)
(scm_c_program_source, scm_program_module): Adapt to the new program
representation.
* libguile/objcodes.c (scm_objcode_to_program): Pass #f as the object
table when making the program.
* libguile/vm-engine.h (CACHE_PROGRAM):
* libguile/vm-engine.c (vm_run): Rework to use the simple vector API for
getting the current object table. Call the helper,
vm_make_boot_program, to make the boot program.
* libguile/vm-i-loader.c (load-program): Set the current module and the
meta in the object vector, which we pass to scm_c_make_program.
* libguile/vm-i-system.c (toplevel-ref, toplevel-set): Adapt to the new
program representation.
* module/language/glil/compile-objcode.scm (codegen): Clarify.
* libguile/programs.c (scm_c_make_closure): If the program is actually
not a program, abort. This can happen if GC misses a reference, as
currently seems to happen.
* libguile/vm.c (vm_mark): Revert part of
7ff017002d, which changed the call to
scm_mark_locations. I'm 99% *sure* this is wrong, but it seems to
prevent missed references when recompiling the .go files in guile
itself. Needs revisiting soon, but for the time being we can go back to
where we were a couple of days ago.
* libguile/vm-i-system.c (halt, vector, vector-mark): Sync the registers
before calling into C, as it may GC.
* libguile/programs.c (program_print): Only try to lookup write-program
if the module system is booted.
* libguile/vm-engine.h (FREE_FRAME): Remove, it's now inlined everywhere.
* libguile/vm-i-system.c (tail-call): Inline FREE_FRAME, and implement
the calling bits here. Will make things more hackable.
* module/system/vm/program.scm (program-bindings-as-lambda-list): Handle
the bindings-is-null case too -- not sure how it comes about, though. A
thunk with no let, perhaps.
(write-program): Another default for the name: the source location at
which it was defined.
* libguile/programs.c (program_print): Add some "logic" to stop doing
detailed prints if one print had a nonlocal exit -- preventing
exceptions in backtraces.
* module/system/vm/frame.scm (frame-call-representation)
(frame-program-name): Rename program-name to frame-program-name, and
use the program-name if it is available.
* module/system/vm/program.scm (program-bindings): Return #f if there are
no bindings.
(program-name): New public procedure.
(program-bindings-as-lambda-list, write-program): A more useful writer
for programs.
* libguile/programs.c (scm_bootstrap_programs, program_print): Add a smob
printer for programs, which dispatches to `write-program'.
* libguile/programs.h (struct scm_program):
* libguile/programs.c (scm_c_make_program): Record the current module
when making a program. This replaces the per-late binding recorded
module in the generated code, which should be more efficient, both in
terms of garbage, and in not calling resolve-module.
(program-module): New accessor.
* module/system/vm/program.scm: Add program-module to exports.
* libguile/vm-i-loader.c (link-later): Remove this instruction, since now
the entry in the object table is just a symbol, and can be loaded with
load-symbol.
* libguile/vm-i-system.c (late-variable-ref, late-variable-set): Rework
so as to look up in the module of the current program. The logic could
be condensed quite a bit if scm_module_lookup () knew what to do with
mod==#f.
* module/system/vm/assemble.scm (dump-object!): Dump <vlink-later> just
as load-symbol, as mentioned in the note on link-later.
* module/system/il/ghil.scm: Update comment to reflect the new reality.
* ice-9/boot-9.scm: Only define load-compiled as #f if it's not already
defined, which won't normally be the case.
* libguile/guile-vm.c: Removed, there's no more guile-vm binary.
* libguile/frames.c: (with change frame? -> heap-frame?)
* libguile/frames.h:
* libguile/instructions.c:
* libguile/instructions.h:
* libguile/objcodes.c:
* libguile/objcodes.h:
* libguile/programs.c:
* libguile/programs.h:
* libguile/vm-bootstrap.h: (was bootstrap.h)
* libguile/vm-engine.c: (was vm_engine.c)
* libguile/vm-engine.h: (was vm_engine.h)
* libguile/vm-expand.h: (was vm_expand.h)
* libguile/vm-i-loader.c: (was vm_loader.c)
* libguile/vm-i-scheme.c: (was vm_scheme.c)
* libguile/vm-i-system.c: (was vm_system.c)
* libguile/vm.c:
* libguile/vm.h: These files moved here from src/, as guile-vm is now a
part of libguile.
* libguile/init.c: Bootstrap the VM. Yay!
* libguile/Makefile.am: The necessary chicanery here.
* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm:
* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm:
* pre-inst-guile-env.in: Add builddirs to the load path; add module/ to
the path in the empty-$GUILE_LOAD_PATH case as well.
* src/Makefile.am: Moved out everything except guilec and guile-disasm,
which probably should be moved to the scripts directory?
* testsuite/Makefile.am: Update to find guile-vm in the right place.
* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile
handles the bootstrapping for us.
* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm: Call the init functions in libguile; should
fix at some point to avoid the dlopen?