* libguile/vm.h (struct scm_vm_cont):
* libguile/vm.c (capture_vm_cont, reinstate_vm_cont): Change so we just
store the registers as they are, with the reloc.
(vm_cont_mark): Only mark the stack if it has elements on it, otherwise
we get a bogus fp.
* libguile/stacks.c (scm_make_stack): Update for change to vm
continuations.
* doc/ref/vm.texi (Stack Layout): Update to remove references to the
"heap link".
* gdbinit: Update for "heap link" removal.
* libguile/frames.c:
* libguile/frames.h: Update macros and diagram for removal of "heap
link". As part of this, we also remove "heap frames", replacing them
with "vm frames", which are much like the interpreter's debug objects,
but for VM stacks. That is to say, they don't actually hold the stack
themselves, just the pointers into stack that's held by a continuation
(either captured or current).
* libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is
really a copy of information that comes from somewhere else, it makes
sense to copy over info from the VM, just as `make-stack' does from the
evaluator. The tricky bit is to figure out how to interleave VM and
interpreter frames. We do that by starting in the interpreter, and
whenever the current frame's procedure is actually a program, we switch
to the VM stack, switching back when we reach a "bootstrap frame". The
last bit is hacky, but it does work...
(is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a
bootstrap frame.
(scm_make_stack): Accept a VM frame in addition to debug frames.
Probably has some bugs in this case. But in the case that the arg is
#t (a common case), do the right thing, capturing the top VM frame as
well, and interleaving those frames appropriately on the stack.
As an accident, we lost the ability to limit the number of frames in
the backtrace. We could add that back, but personally I always want
*all* frames in the trace... Narrowing still works fine, though there
are some hiccups sometimes -- e.g. an outer cut to a procedure that
does a tail-call in VM code will never find the cut, as it no longer
exists in the continuation.
* libguile/vm.h (struct scm_vm): So! Now that we have switched to save
stacks in the normal make-stack, there's no more need for `this_frame'
or `last_frame'. On the other hand, we can take this opportunity to fix
tracing: when we're in a trace hook, we set `trace_frame' on the VM,
so we know not to fire hooks when we're already in a hook.
(struct scm_vm_cont): Expose this, as make-stack needs it to make VM
frames from VM continuations.
* libguile/vm.c (scm_vm_trace_frame): New function, gets the current
trace frame.
(vm_mark, make_vm): Hook up the trace frame.
(vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the
right thing if the hook exits nonlocally.
* libguile/vm-engine.c (vm_run): No more this_frame in the wind data.
* libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher.
(ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code.
(NEW_FRAME): Adapt for no HL in the frame.
* libguile/vm-i-system.c (goto/args, mv-call, return, return/values):
Adapt for no HL in the frame.
* module/system/vm/frame.scm:
* module/system/vm/vm.scm: Beginnings of some reworkings, needs more
thought.
* libguile/continuations.c (scm_make_continuation): Capture VM
continuations as well, as their stack is outside the C stack.
(copy_stack): Reinstate VM stacks with the C stack.
* libguile/continuations.h (scm_t_contregs): Add a pointer for VM stacks.
A binary-incompatible change -- hopefully not too many people were
messing around with this struct, though.
* libguile/vm-engine.c (vm_run): Add a note about possibly maintaining a
stack of vms.
* libguile/vm.c (struct scm_vm_cont): New struct, distinct from scm_vm.
(vm_cont_mark, vm_cont_free, capture_vm_cont, reinstate_vm_cont):
Reorder some code, and fix some bad assumptions about what part of the
stack to copy; obviously this code was never used.
* libguile/vm.h:
* libguile/vm.c (scm_vm_capture_continuations)
(scm_vm_reinstate_continuations): New public functions, used by
continuations.c.
* module/system/vm/vm.scm:
* libguile/vm.h:
* libguile/vm.c: Make the `the-vm' procedure access a fluid, `*the-vm*'.
Export that fluid from vm.h and vm.scm.
* libguile/load.h: Update scm_search_path prototype.
* libguile/load.c: Include vm.h for load-compiled/vm. Not sure if this is
bad wrt modularity.
(scm_c_string_has_an_ext): New private helper.
(scm_search_path): Add an extra optional arg, `require_exts'; if true,
require that the returned file name have one of the given extensions.
Changes the C API, but not the scheme API.
(scm_sys_search_load_path): Adapt to scm_search_path API change.
(primitive-load-path): Here is the craziness: load a compiled file if
found and newer than the corresponding (or not) source file.
(scm_init_load): Define %load-compiled-extensions as the list of
extensions denoting compiled files; defaults to '(".go").
* ice-9/boot-9.scm: Only define load-compiled as #f if it's not already
defined, which won't normally be the case.
* libguile/guile-vm.c: Removed, there's no more guile-vm binary.
* libguile/frames.c: (with change frame? -> heap-frame?)
* libguile/frames.h:
* libguile/instructions.c:
* libguile/instructions.h:
* libguile/objcodes.c:
* libguile/objcodes.h:
* libguile/programs.c:
* libguile/programs.h:
* libguile/vm-bootstrap.h: (was bootstrap.h)
* libguile/vm-engine.c: (was vm_engine.c)
* libguile/vm-engine.h: (was vm_engine.h)
* libguile/vm-expand.h: (was vm_expand.h)
* libguile/vm-i-loader.c: (was vm_loader.c)
* libguile/vm-i-scheme.c: (was vm_scheme.c)
* libguile/vm-i-system.c: (was vm_system.c)
* libguile/vm.c:
* libguile/vm.h: These files moved here from src/, as guile-vm is now a
part of libguile.
* libguile/init.c: Bootstrap the VM. Yay!
* libguile/Makefile.am: The necessary chicanery here.
* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm:
* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm:
* pre-inst-guile-env.in: Add builddirs to the load path; add module/ to
the path in the empty-$GUILE_LOAD_PATH case as well.
* src/Makefile.am: Moved out everything except guilec and guile-disasm,
which probably should be moved to the scripts directory?
* testsuite/Makefile.am: Update to find guile-vm in the right place.
* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile
handles the bootstrapping for us.
* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm: Call the init functions in libguile; should
fix at some point to avoid the dlopen?