If you're wondering what I'm doing, I'm trying to eventually reimplement
smobs in terms of structs, so that applicable smobs can just follow the
applicable struct dispatch path. But to do that I have to get structs
initialized before things that use smobs, which means transforming a
bunch of smobby things to tc7 things. But this transformation is good
for performance anyway, and we currently have a glut of unused tc7s,
so here we go...
* libguile/tags.h (scm_tc7_fluid, scm_tc7_dynamic_state): Fluids (and
dynamic states) now have tc7s.
* libguile/fluids.h: Remove scm_fluids_prehistory, and add internal
scm_i_fluid_print. Update a comment.
* libguile/fluids.c: Update for tc7 representation. Also remove the next
pointers while we're at it, as they aren't used in the new BDW GC.
* libguile/eq.c (scm_equal_p): Remove the hashtable case. Hashtables
could never be equal? before, I don't see why to add stubs doing the
same thing now.
* libguile/print.c (iprin1):
* libguile/gc.c (scm_i_tag_name):
* libguile/evalext.c (scm_self_evaluating_p): Add fluid and
dynamic_state cases.
* libguile/goops.h: Remove scm_class_hashtable; it will be static.
* libguile/goops.c: Make <hashtable> static, and add <fluid> and
<dynamic-state> classes.
* libguile/hashtab.h:
* libguile/hashtab.c: Remove scm_i_hashtable_equal_p.
* libguile/init.c (scm_i_init_guile): Remove call to fluids_prehistory.
* libguile/fluids.c (all_dynamic_states, all_fluids): Remove. Together,
they prevented dynamic states and fluids to be collected. Callers no
longer use them.
(resize_all_states): Remove.
(grow_dynamic_state): New function.
(next_fluid_num): Don't call `resize_all_states ()'.
(scm_i_fluid_num, scm_i_fast_fluid_ref, scm_i_fast_fluid_set_x): Remove,
as they broke encapsulation and would have needed duplication of the lazy
dynamic state growing code.
(scm_fluid_ref, scm_fluid_set_x): Lazily grow the dynamic state's fluid
vector.
(scm_fluids_prehistory): Don't set an `scm_after_sweep_c_hook'.
* libguile/fluids.h (SCM_FLUID_NUM, SCM_FAST_FLUID_REF, SCM_FAST_FLUID_SET_X,
scm_i_fluid_num, scm_i_fast_fluid_set_x, scm_i_fast_fluid_ref): Remove.
* libguile/load.c (the_reader_fluid_num): Remove.
(scm_primitive_load): Use `scm_fluid_ref ()' instead of
`SCM_FAST_FLUID_REF ()'.
(scm_init_load): Likewise.
the wind chain explicitely. Use scm_c_with_fluid for the common
case of only one fluid.
(scm_with_fluid): New.
(scm_c_with_fluid): Use frames instead of scm_c_with_fluids.
* fluids.h, fluids.c (scm_frame_fluid): New.
(scm_with_fluid): New.
(scm_i_swap_fluids, scm_i_swap_fluids_reverse): Removed.
(scm_c_with_fluids): Renamed from scm_internal_with_fluids.
(scm_c_with_fluid): New.
(scm_with_fluids): Use scm_c_with_fluids instead of
scm_internal_with_fluids.
name for a Scheme object (now a void*), and SCM as 32 bit word for
storing tags and immediates (now a long int). Introduced
SCM_ASWORD and SCM_ASSCM for conversion. Fixed various dubious
code in the process: arbiter.c (use macros), unif.c (scm_array_p),
added append docs from R4RS.
* strings.c: Docstring typo fix, + eliminate unneeded IMP tests.
Thanks Dirk Hermann!
* chars.h: Provide SCM_CHARP, SCM_CHAR, SCM_MAKE_CHAR and
deprecate SCM_ICHRP, SCM_ICHR, SCM_MAKICHR. Thanks Dirk Hermann!
* *.h, *.c: Use SCM_CHARP, SCM_CHAR, SCM_MAKE_CHAR throughout.
Drop use of SCM_P for function prototypes... assume an ANSI C
compiler. Thanks Dirk Hermann!