so guile.c can be very small (and eventuallly auto-generated. (I
mean, generated mechanically, not self-generated. Hmm.))
* guile.c, script.c, script.h: New source files.
* init.c (scm_boot_guile_1): Call scm_init_script.
* libguile.h: #include "script.h".
* Makefile.am (bin_PROGRAMS, guile_SOURCES, guile_LDADD): New
targets, for new executable.
(libguile_la_SOURCES): Mention script.c.
(modinclude_HEADERS): Add script.h.
* configure.in: Always check for -lm, -lsocket, -lnsl, whether or
not dynamic linking is enabled. This is because we're generating
executables now. Move CY_AC_WITH_THREADS call after those, so the
values of cy_cv_threads_libs captures the libs chosen above.
* Makefile.in, configure, aclocal.m4: Regenerated.
30 change. That file is only meant for communication between the
configuration process and load.c. If code linked against libguile
wants to get at the paths mentioned in libpath.h, it can call
functions declared in load.h.
* guile-snarf.sh: New file.
* Makefile.in (inner_h_files): Added snarf.h
(ancillary, install, uninstall, distclean): Added actions for
guile-snarf.
(.c.x): Use guile-snarf.
(guile-snarf): New rule, to produce guile-snarf from guile-snarf.sh.
(gen_c_files): Note that these depend on guile-snarf.
* _scm.h: Removed the snarfing macros (SCM_PROC, etc). They are
now in "snarf.h". Added #include "snarf.h" to get them.
* configure.in: Added guile-snarf to AC_OUTPUT
* libguile.h: Added #include "snarf.h".
(Patches applied and tweaked by Jim Blandy.)
main #include path; put most of them in a subdirectory called
'libguile'. This avoids naming conflicts between Guile header
files and system header files (of which there were a few).
* Makefile.in (pkgincludedir): Deleted.
(innerincludedir): New variable; this and $(includedir) are enough.
(INCLUDE_CFLAGS): Search for headers in "-I$(srcdir)/..".
(installed_h_files): Divide this up. Now this variable lists
those header files which should go into $(includedir) (i.e. appear
directly in the #include path), and ...
(inner_h_files): ... this new variable says which files appear in
a subdirectory, and are referred to as <libguile/mumble.h>.
(h_files): List them both.
(install): Create innerincludedir, not pkgincludedir. Put
the installed_h_files and inner_h_files in their proper places.
(uninstall): Corresponding changes.
* alist.h, append.h, arbiters.h, async.h, boolean.h, chars.h,
continuations.h, debug.h, dynwind.h, error.h, eval.h, fdsocket.h,
feature.h, fports.h, gc.h, genio.h, gsubr.h, hash.h, init.h,
ioext.h, kw.h, libguile.h, list.h, markers.h, marksweep.h,
mbstrings.h, numbers.h, options.h, pairs.h, ports.h, posix.h,
print.h, procprop.h, procs.h, ramap.h, read.h, root.h,
sequences.h, smob.h, socket.h, srcprop.h, stackchk.h, stime.h,
strings.h, strop.h, strorder.h, strports.h, struct.h, symbols.h,
tag.h, throw.h, unif.h, variable.h, vectors.h, version.h,
vports.h, weaks.h: Find __scm.h in its new location.
* __scm.h: Find scmconfig.h and tags.h in their new locations
(they're both "inner" files).
* libguile.h: #include "__scm.h" before testing the STDC_HEADERS
preprocessor symbol; "__scm.h" is where it might get #defined.
* __scm.h: Similar: #include <scmconfig.h> before testing
HAVE_LIMITS_H.