// This is adapted from a benchmark written by John Ellis and Pete Kovac // of Post Communications. // It was modified by Hans Boehm of Silicon Graphics. // Translated to C++ 30 May 1997 by William D Clinger of Northeastern Univ. // Translated to C 15 March 2000 by Hans Boehm, now at HP Labs. // // This is no substitute for real applications. No actual application // is likely to behave in exactly this way. However, this benchmark was // designed to be more representative of real applications than other // Java GC benchmarks of which we are aware. // It attempts to model those properties of allocation requests that // are important to current GC techniques. // It is designed to be used either to obtain a single overall performance // number, or to give a more detailed estimate of how collector // performance varies with object lifetimes. It prints the time // required to allocate and collect balanced binary trees of various // sizes. Smaller trees result in shorter object lifetimes. Each cycle // allocates roughly the same amount of memory. // Two data structures are kept around during the entire process, so // that the measured performance is representative of applications // that maintain some live in-memory data. One of these is a tree // containing many pointers. The other is a large array containing // double precision floating point numbers. Both should be of comparable // size. // // The results are only really meaningful together with a specification // of how much memory was used. It is possible to trade memory for // better time performance. This benchmark should be run in a 32 MB // heap, though we don't currently know how to enforce that uniformly. // // Unlike the original Ellis and Kovac benchmark, we do not attempt // measure pause times. This facility should eventually be added back // in. There are several reasons for omitting it for now. The original // implementation depended on assumptions about the thread scheduler // that don't hold uniformly. The results really measure both the // scheduler and GC. Pause time measurements tend to not fit well with // current benchmark suites. As far as we know, none of the current // commercial Java implementations seriously attempt to minimize GC pause // times. #include #include #include #ifdef GC_BDW #include "bdw.h" #else #error unknown gc #endif /* Get the current time in milliseconds */ static unsigned currentTime(void) { struct timeval t; struct timezone tz; if (gettimeofday( &t, &tz ) == -1) return 0; return (t.tv_sec * 1000 + t.tv_usec / 1000); } static const int kStretchTreeDepth = 18; // about 16Mb static const int kLongLivedTreeDepth = 16; // about 4Mb static const int kArraySize = 500000; // about 4Mb static const int kMinTreeDepth = 4; static const int kMaxTreeDepth = 16; typedef struct Node0_struct { struct Node0_struct * left; struct Node0_struct * right; int i, j; } Node0; typedef Node0 *Node; void init_Node(Node me, Node l, Node r) { me -> left = l; me -> right = r; } // Nodes used by a tree of a given size static int TreeSize(int i) { return ((1 << (i + 1)) - 1); } // Number of iterations to use for a given tree depth static int NumIters(int i) { return 2 * TreeSize(kStretchTreeDepth) / TreeSize(i); } // Build tree top down, assigning to older objects. static void Populate(int iDepth, Node thisNode) { if (iDepth<=0) { return; } else { iDepth--; thisNode->left = GC_NEW(Node0); thisNode->right = GC_NEW(Node0); Populate (iDepth, thisNode->left); Populate (iDepth, thisNode->right); } } // Build tree bottom-up static Node MakeTree(int iDepth) { Node result; if (iDepth<=0) { result = GC_NEW(Node0); /* result is implicitly initialized in both cases. */ return result; } else { Node left = MakeTree(iDepth-1); Node right = MakeTree(iDepth-1); result = GC_NEW(Node0); init_Node(result, left, right); return result; } } static void PrintDiagnostics() { #if 0 long lFreeMemory = Runtime.getRuntime().freeMemory(); long lTotalMemory = Runtime.getRuntime().totalMemory(); System.out.print(" Total memory available=" + lTotalMemory + " bytes"); System.out.println(" Free memory=" + lFreeMemory + " bytes"); #endif } static void TimeConstruction(int depth) { long tStart, tFinish; int iNumIters = NumIters(depth); Node tempTree; int i; printf("Creating %d trees of depth %d\n", iNumIters, depth); tStart = currentTime(); for (i = 0; i < iNumIters; ++i) { tempTree = GC_NEW(Node0); Populate(depth, tempTree); tempTree = 0; } tFinish = currentTime(); printf("\tTop down construction took %d msec\n", tFinish - tStart); tStart = currentTime(); for (i = 0; i < iNumIters; ++i) { tempTree = MakeTree(depth); tempTree = 0; } tFinish = currentTime(); printf("\tBottom up construction took %d msec\n", tFinish - tStart); } int main() { Node root; Node longLivedTree; Node tempTree; long tStart, tFinish; long tElapsed; int i, d; double *array; // GC_full_freq = 30; // GC_free_space_divisor = 16; // GC_enable_incremental(); printf("Garbage Collector Test\n"); printf(" Live storage will peak at %d bytes.\n\n", 2 * sizeof(Node0) * TreeSize(kLongLivedTreeDepth) + sizeof(double) * kArraySize); printf(" Stretching memory with a binary tree of depth %d\n", kStretchTreeDepth); PrintDiagnostics(); # ifdef PROFIL init_profiling(); # endif tStart = currentTime(); // Stretch the memory space quickly tempTree = MakeTree(kStretchTreeDepth); tempTree = 0; // Create a long lived object printf(" Creating a long-lived binary tree of depth %d\n", kLongLivedTreeDepth); longLivedTree = GC_NEW(Node0); Populate(kLongLivedTreeDepth, longLivedTree); // Create long-lived array, filling half of it printf(" Creating a long-lived array of %d doubles\n", kArraySize); array = GC_MALLOC_ATOMIC(sizeof(double) * kArraySize); for (i = 0; i < kArraySize/2; ++i) { array[i] = 1.0/i; } PrintDiagnostics(); for (d = kMinTreeDepth; d <= kMaxTreeDepth; d += 2) { TimeConstruction(d); } if (longLivedTree == 0 || array[1000] != 1.0/1000) fprintf(stderr, "Failed\n"); // fake reference to LongLivedTree // and array // to keep them from being optimized away tFinish = currentTime(); tElapsed = tFinish - tStart; PrintDiagnostics(); printf("Completed in %d msec\n", tElapsed); printf("Completed %d collections\n", GC_gc_no); printf("Heap size is %d\n", GC_get_heap_size()); }