@page @node Miscellaneous Tools @chapter Miscellaneous Tools Programming is more fun with a good tools. This chapter describes snarfing tools, and the @code{guile-tools} program which can be used to invoke the rest of the tools (which are self-documenting). Some of these are used in Guile development, too. Imagine that! @menu * Snarfing:: Grepping the source in various ways. * Executable Modules:: Modules callable via guile-tools. @end menu @c --------------------------------------------------------------------------- @node Snarfing @section Snarfing @cindex snarfing Because it's easier to maintain documentation, code, and other metainfo in one source file than in many files, there have evolved many methods for grepping source to lift and separate these kinds of info, in the process generating docs or fragments of source or what have you. This is known generally as @dfn{snarfing}, which comes from the verb ``to snarf'', here meaning ``to unceremoniously extract information from a somewhat unwilling source.'' This section documents the installed program @code{guile-snarf} which does @dfn{init snarfing}, and also touches upon guile's doc snarfing process which is not yet finalized (i.e., doc snarfing programs are not installed at this time). @menu * Init Snarfing with guile-snarf:: Exposing C subrs and friends to Scheme. * Doc Snarfing:: Generating GDFv2 or texi from source. @end menu @c --------------------------------------------------------------------------- @node Init Snarfing with guile-snarf @subsection Init Snarfing with guile-snarf @c NOTE: This node and two subnodes are adapted from ../sources/snarf.texi. @cindex snarfing, init @cindex primitive functions @cindex subrs, defining When writing C code for use with Guile, you typically define a set of C functions, and then make some of them visible to the Scheme world by calling the @code{scm_c_define_gsubr} function; a C function published in this way is called a @dfn{subr}. If you have many subrs to publish, it can sometimes be annoying to keep the list of calls to @code{scm_c_define_gsubr} in sync with the list of function definitions. Frequently, a programmer will define a new subr in C, recompile the application, and then discover that the Scheme interpreter cannot see the subr, because of a missed call to @code{scm_c_define_gsubr}. Guile provides the @code{guile-snarf} command to manage this problem. Using this tool, you can keep all the information needed to define the subr alongside the function definition itself; @code{guile-snarf} will extract this information from your source code, and automatically generate a file of calls to @code{scm_c_define_gsubr} which you can @code{#include} into an initialization function. @menu * How guile-snarf works:: Using @code{guile-snarf}, with example. * Macros guile-snarf recognizes:: How to mark up code for @code{guile-snarf}. * guile-1.4 guile-snarf:: The old way, and how handle it. @end menu @c --------------------------------------------------------------------------- @node How guile-snarf works @subsubsection How guile-snarf works @cindex guile-snarf invocation @cindex guile-snarf example Usage: guile-snarf [--compat=1.4] [-o OUTFILE] INFILE [CPP-OPTIONS ...] What @code{guile-snarf} does: Process INFILE using the C pre-processor and some other programs. Write output to a file, named OUTFILE if specified, or STEM.x if INFILE looks like STEM.c and no OUTFILE is specified. Ignore lines from the input matching grep(1) regular expression: @example ^#include ".*OUTFILE" @end example If there are errors during processing, delete OUTFILE and exit with non-zero status. Optional arg "--compat=1.4" means emulate guile-1.4 guile-snarf. This option is not fully tested (@pxref{guile-1.4 guile-snarf}). If env var CPP is set, use its value instead of the C pre-processor determined at Guile configure-time. @xref{Macros guile-snarf recognizes}, for a list of the special (some would say magic) cpp macros you can use. For example, here is how you might define a new subr called @code{clear-image}, implemented by the C function @code{clear_image}: @example @group #include SCM_DEFINE (clear_image, "clear-image", 1, 0, 0, (SCM image_smob), "Clear the image.") #define FUNC_NAME s_clear_image @{ /* C code to clear the image... */ @} #undef FUNC_NAME void init_image_type () @{ #include "image-type.x" @} @end group @end example The @code{SCM_DEFINE} declaration says that the C function @code{clear_image} implements a Scheme subr called @code{clear-image}, which takes one required argument (type @code{SCM} named @code{image_smob}), no optional arguments, and no tail argument. @xref{Doc Snarfing}, for info on the docstring. This works in concert with @code{FUNC_NAME} to also define a static array of characters named @code{s_clear_image}, initialized to the string "clear-image". The body of @code{clear_image} may use the array in error messages, instead of writing out the literal string; this may save string space on some systems. Assuming the text above lives in a file named @file{image-type.c}, you will need to execute the following command to prepare this file for compilation: @example guile-snarf image-type.c @end example This scans @file{image-type.c} for @code{SCM_DEFINE} declarations, and writes to @file{image-type.x} the output: @example scm_c_define_gsubr (s_clear_image, 1, 0, 0, (SCM (*)() ) clear_image); @end example When compiled normally, @code{SCM_DEFINE} is a macro which expands to a declaration of the @code{s_clear_image} string. Note that the output file name matches the @code{#include} from the input file. Also, you still need to provide all the same information you would if you were using @code{scm_c_define_gsubr} yourself, but you can place the information near the function definition itself, so it is less likely to become incorrect or out-of-date. If you have many files that @code{guile-snarf} must process, you should consider using a fragment like the following in your Makefile: @example snarfcppopts = $(DEFS) $(INCLUDES) $(CPPFLAGS) $(CFLAGS) .SUFFIXES: .x .c.x: guile-snarf -o $@ $< $(snarfcppopts) @end example This tells make to run @code{guile-snarf} to produce each needed @file{.x} file from the corresponding @file{.c} file. Aside from the required argument INFILE, @code{guile-snarf} passes its command-line arguments directly to the C preprocessor, which it uses to extract the information it needs from the source code. this means you can pass normal compilation flags to @code{guile-snarf} to define preprocessor symbols, add header file directories, and so on. @c --------------------------------------------------------------------------- @node Macros guile-snarf recognizes @subsubsection Macros guile-snarf recognizes @cindex guile-snarf recognized macros Here are the macros you can use in your source code from which @code{guile-snarf} can construct initialization code: @example /* procedures */ SCM_DEFINE (FNAME, PRIMNAME, REQ, OPT, VAR, ARGLIST, DOCSTRING) SCM_PROC (RANAME, STR, REQ, OPT, VAR, CFN) SCM_REGISTER_PROC (RANAME, STR, REQ, OPT, VAR, CFN) SCM_GPROC (RANAME, STR, REQ, OPT, VAR, CFN, GF) /* everything else */ SCM_SYMBOL (c_name, scheme_name) SCM_GLOBAL_SYMBOL (c_name, scheme_name) SCM_KEYWORD (c_name, scheme_name) SCM_GLOBAL_KEYWORD (c_name, scheme_name) SCM_VARIABLE (c_name, scheme_name) SCM_GLOBAL_VARIABLE (c_name, scheme_name) SCM_VARIABLE_INIT (c_name, scheme_name, init_val) SCM_GLOBAL_VARIABLE_INIT (c_name, scheme_name, init_val) @end example @c i like things dense, but maybe someone else will reformat this @c into an easier-to-read list. also, all-upcase to me is a form @c of quoting, so @var{} is not necessary there. --ttn REQ and OPT are numbers indicating required and optional argument counts, respectively; VAR is a number that, if non-zero, means the function will accept any remaining arguments as a list; DOCSTRING is a string (use @code{\n\} at eol for multi-line); FNAME is a C-language identifier, CFN and GF and @var{c_name} likewise; PRIMNAME is a string denoting the name available to Scheme code, STR and @var{scheme_name} likewise; RANAME is the name of the static string (must match that declared by the associated definition of cpp macro @var{FUNC_NAME}); ARGLIST is an argument list (in parentheses); and lastly, @var{init_val} is a expression suitable for initializing a new variable. For procedures, you can use @code{SCM_DEFINE} for most purposes. Use @code{SCM_PROC} along with @code{SCM_REGISTER_PROC} when you don't want to be bothered with docstrings. Use @code{SCM_GPROC} for generic functions (@pxref{GOOPS,,,goops}). All procedures are declared @code{static} with return type @code{SCM}. For everything else, use the appropriate macro (@code{SCM_SYMBOL} for symbols, and so on). The "_GLOBAL_" variants omit @code{static} declaration. All these macros should be used at top-level, outside function bodies. Also, it's a good idea to define @var{FUNC_NAME} immediately after using @code{SCM_DEFINE} (and similar), and then the function body, and then @code{#undef FUNC_NAME}. @xref{How guile-snarf works}, and also libguile source, for examples. @xref{Subrs}, for details on argument passing and how to write C functions. @xref{guile-1.4 guile-snarf}, if you have code that relies on the guile-snarf shipped with guile-1.4 (guile-snarf shipped with guile-1.6 is different). @c --------------------------------------------------------------------------- @node guile-1.4 guile-snarf @subsubsection guile-1.4 guile-snarf @cindex guile-1.4 guile-snarf @cindex guile-snarf, guile-1.4 The @code{guile-snarf} included with guile-1.4 differs in behavior and usage from that included with guile-1.6 and later. This page explains the four kinds of modifications code written with guile-1.4 guile-snarf in mind need to undergo, in order to be completely compatible with guile-1.6 init snarfing practice; and explains how to use @code{guile-snarf --compat=1.4}. @itemize @item Some of the recognized macro names have changed. Specifically, you need to rename: @itemize @item SCM_VCELL to SCM_VARIABLE @item SCM_GLOBAL_VCELL to SCM_GLOBAL_VARIABLE @item SCM_VCELL_INIT to SCM_VARIABLE_INIT @item SCM_GLOBAL_VCELL_INIT to SCM_GLOBAL_VARIABLE_INIT @end itemize @item The macro SCM_CONST_LONG is no longer recognized. Proabably you can use SCM_GLOBAL_VARIABLE_INIT where you would have formerly used SCM_CONST_LONG. [fixme: needs verification] @item guile-snarf is no longer usable in a pipe. With guile-1.4 guile-snarf you had capture its output to a file, check the exit value of the guile-snarf process, and delete the file if that value was false. These operations are now handled internally to guile-snarf, providing you either specify the output file explicitly, or use an input file name that ends in @code{.c} (in which case the output filename is computed from the input filename by replacing @code{.c} with @code{.x}). @end itemize If you have code that uses the old snarf macros (for example, SCM_VCELL), but have installed the new guile-snarf, you can arrange for the old macros to be still recognized by using the @code{--compat=1.4} option. With this option, old macros are translated to their new variants on input to the modern snarfing process. This means the .x files produced will make use of @code{scm_c_define_gsubr} and friends, which are ready to be compiled against the new libguile. Thus, @code{--compat=1.4} does not provide @emph{full} emulation, only input emulation. (The thinking is: If you have a new guile-snarf installed, probably you have a new libguile installed, too, and would prefer to get your old code to work with the new libguile.) The makefile fragment to use would look something like: @example .c.x: guile-snarf --compat=1.4 -o $@ $< @end example After you've done a global search and replace on SCM_VCELL and friends, you can remove @code{--compat=1.4} altogether (@pxref{How guile-snarf works}). @c --------------------------------------------------------------------------- @node Doc Snarfing @subsection Doc Snarfing In addition to init snarfing (@pxref{Init Snarfing with guile-snarf}), the libguile sources are also subject to doc snarfing, by programs that are included in the distribution (but not installed at this time). The output is the file @file{guile-procedures.txt} which is installed, and subsequently used by module @code{(ice-9 documentation)}. Here is a list of what does what according to @file{libguile/Makefile.am}: @itemize @item guile-snarf-docs runs cpp defining SCM_MAGIC_SNARF_DOCS @item guile_filter_doc_snarfage parses guile-snarf-docs output to produce .doc @item ../scripts/snarf-check-and-output-texi makes guile.texi @item ../scripts/snarf-check-and-output-texi makes guile-procedures.txt @item guile-func-name-check checks source snarf-syntax integrity (optional?) @item guile-doc-snarf calls guile-snarf-docs (to make .doc) and guile-snarf @end itemize Note that for guile-1.4, a completely different approach was used! All this is rather byzantine, so for now @emph{NO} doc snarfing programs are installed. [fixme: Document further once doc snarfing is tamed somewhat. --ttn] @c --------------------------------------------------------------------------- @node Executable Modules @section Executable Modules @cindex guile-tools @cindex modules, executable @cindex executable modules @cindex scripts When Guile is installed, in addition to the @code{(ice-9 FOO)} modules, a set of @dfn{executable modules} @code{(scripts BAR)} is also installed. Each is a regular Scheme module that has some additional packaging so that it can be called as a program in its own right, from the shell. For this reason, we sometimes use the term @dfn{script} in this context to mean the same thing. @c wow look at this hole^! variable-width font users eat your heart out. As a convenience, the @code{guile-tools} wrapper program is installed along w/ @code{guile}; it knows where a particular module is installed and calls it passing its args to the program. The result is that you need not augment your PATH. Usage is straightforward: @example guile-tools --help guile-tools --version guile-tools [OPTION] PROGRAM [ARGS ...] If PROGRAM is "list" or omitted, display contents of scripts dir, otherwise PROGRAM is run w/ ARGS. Options (only one of which may be used at a time): --scriptsdir DIR -- Look in DIR for scripts --guileversion VERS -- Look in $pkgdatadir/VERS/scripts for scripts --source -- Display PROGRAM source (ignore ARGS) to stdout @end example The modules are self-documenting. For example, to see the documentation for @code{lint}, use one (or both) of the shell commands: @example guile-tools display-commentary '(scripts lint)' guile-tools --source lint @end example The rest of this section describes the packaging that goes into creating an executable module. Feel free to skip to the next chapter. @subsection Writing Executable Modules @c adapted from scripts/README See template file @code{PROGRAM} for a quick start. Programs must follow the @dfn{executable module} convention, documented here: @itemize @item The file name must not end in ".scm". @item The file must be executable (chmod +x). @item The module name must be "(scripts PROGRAM)". A procedure named PROGRAM w/ signature "(PROGRAM . args)" must be exported. Basically, use some variant of the form: @example (define-module (scripts PROGRAM) :export (PROGRAM)) @end example Feel free to export other definitions useful in the module context. @item There must be the alias: @example (define main PROGRAM) @end example However, `main' must NOT be exported. @item The beginning of the file must use the following invocation sequence: @example #!/bin/sh main='(module-ref (resolve-module '\''(scripts PROGRAM)) '\'main')' exec $@{GUILE-guile@} -l $0 -c "(apply $main (cdr (command-line)))" "$@@" !# @end example @end itemize Following these conventions allows the program file to be used as module @code{(scripts PROGRAM)} in addition to as a standalone executable. Please also include a helpful Commentary section w/ some usage info. @c tools.texi ends here