/* classes: h_files */ #ifndef OBJECTSH #define OBJECTSH /* Copyright (C) 1996 Free Software Foundation, Inc. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA * * As a special exception, the Free Software Foundation gives permission * for additional uses of the text contained in its release of GUILE. * * The exception is that, if you link the GUILE library with other files * to produce an executable, this does not by itself cause the * resulting executable to be covered by the GNU General Public License. * Your use of that executable is in no way restricted on account of * linking the GUILE library code into it. * * This exception does not however invalidate any other reasons why * the executable file might be covered by the GNU General Public License. * * This exception applies only to the code released by the * Free Software Foundation under the name GUILE. If you copy * code from other Free Software Foundation releases into a copy of * GUILE, as the General Public License permits, the exception does * not apply to the code that you add in this way. To avoid misleading * anyone as to the status of such modified files, you must delete * this exception notice from them. * * If you write modifications of your own for GUILE, it is your choice * whether to permit this exception to apply to your modifications. * If you do not wish that, delete this exception notice. */ /* This file and objects.c contains those minimal pieces of the Guile * Object Oriented Programming System which need to be included in * libguile. * * {Objects and structs} * * Objects are currently based upon structs. Although the struct * implementation will change thoroughly in the future, objects will * still be based upon structs. */ #include "libguile/__scm.h" #include "libguile/struct.h" /* {Class flags} * * These are used for efficient identification of instances of a * certain class or its subclasses when traversal of the inheritance * graph would be too costly. */ #define SCM_CLASS_FLAGS(class) (SCM_STRUCT_DATA (class)[scm_struct_i_flags]) #define SCM_OBJ_CLASS_FLAGS(obj)\ (SCM_STRUCT_VTABLE_DATA (obj)[scm_struct_i_flags]) #define SCM_SET_CLASS_FLAGS(c, f) (SCM_CLASS_FLAGS (c) |= (f)) #define SCM_CLEAR_CLASS_FLAGS(c, f) (SCM_CLASS_FLAGS (c) &= ~(f)) #define SCM_CLASSF_MASK (0xFF << 24) #define SCM_CLASSF_ENTITY SCM_STRUCTF_ENTITY /* Operator classes need to be identified in the evaluator. (Entities also have SCM_CLASSF_OPERATOR set in their vtable.) */ #define SCM_CLASSF_OPERATOR (1L << 29) #define SCM_I_OPERATORP(obj)\ ((SCM_OBJ_CLASS_FLAGS (obj) & SCM_CLASSF_OPERATOR) != 0) #define SCM_OPERATOR_CLASS(obj)\ ((struct scm_metaclass_operator *) SCM_STRUCT_DATA (obj)) #define SCM_OBJ_OPERATOR_CLASS(obj)\ ((struct scm_metaclass_operator *) SCM_STRUCT_VTABLE_DATA (obj)) #define SCM_OPERATOR_PROC_0(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc0) #define SCM_OPERATOR_PROC_1(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc1) #define SCM_OPERATOR_PROC_2(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc2) #define SCM_OPERATOR_PROC_3(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc3) #define SCM_OPERATOR_SETTER(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->setter) #define SCM_I_ENTITYP(obj)\ ((SCM_OBJ_CLASS_FLAGS (obj) & SCM_CLASSF_ENTITY) != 0) #define SCM_ENTITY_PROC_0(obj) (SCM_STRUCT_DATA (obj)[scm_struct_i_proc + 0]) #define SCM_ENTITY_PROC_1(obj) (SCM_STRUCT_DATA (obj)[scm_struct_i_proc + 1]) #define SCM_ENTITY_PROC_2(obj) (SCM_STRUCT_DATA (obj)[scm_struct_i_proc + 2]) #define SCM_ENTITY_PROC_3(obj) (SCM_STRUCT_DATA (obj)[scm_struct_i_proc + 3]) #define SCM_ENTITY_SETTER(obj) (SCM_STRUCT_DATA (obj)[scm_struct_i_setter]) /* {Operator classes} * * Instances of operator classes can work as operators, i. e., they * can be applied to arguments just as if they were ordinary * procedures. * * For instances of operator classes, the procedures to be applied are * stored in four dedicated slots in the associated class object. * Which one is selected depends on the number of arguments in the * application. * * If zero arguments are passed, the first will be selected. * If one argument is passed, the second will be selected. * If two arguments are passed, the third will be selected. * If three or more arguments are passed, the fourth will be selected. * * This is complicated and may seem gratuitous but has to do with the * architecture of the evaluator. Using only one procedure would * result in a great deal less efficient application, loss of * tail-recursion and would be difficult to reconcile with the * debugging evaluator. * * Also, using this "forked" application in low-level code has the * advantage of speeding up some code. An example is method dispatch * for generic operators applied to few arguments. On the user level, * the "forked" application will be hidden by mechanisms in the GOOPS * package. * * Operator classes have the metaclass . * * An example of an operator class is the class . */ #define SCM_METACLASS_STANDARD_LAYOUT "" struct scm_metaclass_standard { SCM layout; SCM vcell; SCM vtable; SCM print; }; #define SCM_METACLASS_OPERATOR_LAYOUT "popopopopo" struct scm_metaclass_operator { SCM layout; SCM vcell; SCM vtable; SCM print; SCM proc0; SCM proc1; SCM proc2; SCM proc3; SCM setter; }; /* {Entity classes} * * For instances of entity classes (entities), the procedures to be * applied are stored in the instance itself rather than in the class * object as is the case for instances of operator classes (see above). * * An example of an entity class is the class of generic methods. */ #define SCM_ENTITY_LAYOUT "" /* The following three definitions are Goops dependencies needed by scm_class_of. */ #define SCM_CLASSF_GOOPS (0x10 << 24) #define scm_si_redefined 18 #define scm_si_hashsets 20 #define SCM_CLASS_OF(x) SCM_STRUCT_VTABLE (x) #define SCM_OBJ_CLASS_REDEF(x) (SCM_STRUCT_VTABLE_DATA(x)[scm_si_redefined]) extern SCM scm_metaclass_standard; extern SCM scm_metaclass_operator; extern SCM scm_class_boolean, scm_class_char, scm_class_pair; extern SCM scm_class_procedure, scm_class_string, scm_class_symbol; extern SCM scm_class_procedure_with_setter; extern SCM scm_class_vector, scm_class_null; extern SCM scm_class_real, scm_class_complex, scm_class_integer; extern SCM scm_class_keyword, scm_class_unknown; extern void (*scm_change_object_class) (SCM, SCM, SCM); extern void (*scm_memoize_method) (SCM x, SCM args); extern SCM scm_class_of (SCM obj); extern SCM scm_entity_p (SCM obj); extern SCM scm_set_object_procedure_x (SCM obj, SCM procs); extern SCM scm_make_class_object (SCM metaclass, SCM layout); extern SCM scm_make_subclass_object (SCM class, SCM layout); extern SCM scm_i_make_class_object (SCM metaclass, SCM layout_string, unsigned long flags); extern void scm_init_objects SCM_P ((void)); #endif /* OBJECTSH */