@page @node Scheduling @chapter Threads, Mutexes, Asyncs and Dynamic Roots [FIXME: This is pasted in from Tom Lord's original guile.texi chapter plus the Cygnus programmer's manual; it should be *very* carefully reviewed and largely reorganized.] @menu * Arbiters:: Synchronization primitives. * Asyncs:: Asynchronous procedure invocation. * Dynamic Roots:: Root frames of execution. * Threads:: Multiple threads of execution. * Fluids:: Dynamically scoped variables. @end menu @node Arbiters @section Arbiters @cindex arbiters @c FIXME::martin: Review me! Arbiters are synchronization objects. They are created with @code{make-arbiter}. Two or more threads can synchronize on an arbiter by trying to lock it using @code{try-arbiter}. This call will succeed if no other thread has called @code{try-arbiter} on the arbiter yet, otherwise it will fail and return @code{#f}. Once an arbiter is successfully locked, it cannot be locked by another thread until the thread holding the arbiter calls @code{release-arbiter} to unlock it. @deffn primitive make-arbiter name Return an object of type arbiter and name @var{name}. Its state is initially unlocked. Arbiters are a way to achieve process synchronization. @end deffn @deffn primitive try-arbiter arb Return @code{#t} and lock the arbiter @var{arb} if the arbiter was unlocked. Otherwise, return @code{#f}. @end deffn @deffn primitive release-arbiter arb Return @code{#t} and unlock the arbiter @var{arb} if the arbiter was locked. Otherwise, return @code{#f}. @end deffn @node Asyncs @section Asyncs @cindex asyncs @cindex system asyncs @c FIXME::martin: Review me! An async is a pair of one thunk (a parameterless procedure) and a mark. Setting the mark on an async guarantees that the thunk will be executed somewhen in the future (@dfn{asynchronously}). Setting the mark more than once is satisfied by one execution of the thunk. Guile supports two types of asyncs: Normal asyncs and system asyncs. They differ in that marked system asyncs are executed implicitly as soon as possible, whereas normal asyncs have to be invoked explicitly. System asyncs are held in an internal data structure and are maintained by Guile. Normal asyncs are created with @code{async}, system asyncs with @code{system-async}. They are marked with @code{async-mark} or @code{system-async-mark}, respectively. @deffn primitive async thunk Create a new async for the procedure @var{thunk}. @end deffn @deffn primitive system-async thunk Create a new async for the procedure @var{thunk}. Also add it to the system's list of active async objects. @end deffn @deffn primitive async-mark a Mark the async @var{a} for future execution. @end deffn @deffn primitive system-async-mark a Mark the async @var{a} for future execution. @end deffn As already mentioned above, system asyncs are executed automatically. Normal asyncs have to be explicitly invoked by storing one or more of them into a list and passing them to @code{run-asyncs}. @deffn primitive run-asyncs list_of_a Execute all thunks from the asyncs of the list @var{list_of_a}. @end deffn Automatic invocation of system asyncs can be temporarily disabled by calling @code{mask-signals} and @code{unmask-signals}. Setting the mark while async execution is disabled will nevertheless cause the async to run once execution is enabled again. Please note that calls to these procedures should always be paired, and they must not be nested, e.g. no @code{mask-signals} is allowed if another one is still active. @deffn primitive mask-signals Mask signals. The returned value is not specified. @end deffn @deffn primitive unmask-signals Unmask signals. The returned value is not specified. @end deffn @c FIXME::martin: Find an example for usage of `noop'. What is that @c procedure for anyway? @deffn primitive noop . args Do nothing. When called without arguments, return @code{#f}, otherwise return the first argument. @end deffn @node Dynamic Roots @section Dynamic Roots @cindex dynamic roots A @dfn{dynamic root} is a root frame of Scheme evaluation. The top-level repl, for example, is an instance of a dynamic root. Each dynamic root has its own chain of dynamic-wind information. Each has its own set of continuations, jump-buffers, and pending CATCH statements which are inaccessible from the dynamic scope of any other dynamic root. In a thread-based system, each thread has its own dynamic root. Therefore, continuations created by one thread may not be invoked by another. Even in a single-threaded system, it is sometimes useful to create a new dynamic root. For example, if you want to apply a procedure, but to not allow that procedure to capture the current continuation, calling the procedure under a new dynamic root will do the job. @deffn primitive call-with-dynamic-root thunk handler Evaluate @code{(thunk)} in a new dynamic context, returning its value. If an error occurs during evaluation, apply @var{handler} to the arguments to the throw, just as @code{throw} would. If this happens, @var{handler} is called outside the scope of the new root -- it is called in the same dynamic context in which @code{call-with-dynamic-root} was evaluated. If @var{thunk} captures a continuation, the continuation is rooted at the call to @var{thunk}. In particular, the call to @code{call-with-dynamic-root} is not captured. Therefore, @code{call-with-dynamic-root} always returns at most one time. Before calling @var{thunk}, the dynamic-wind chain is un-wound back to the root and a new chain started for @var{thunk}. Therefore, this call may not do what you expect: @lisp ;; Almost certainly a bug: (with-output-to-port some-port (lambda () (call-with-dynamic-root (lambda () (display 'fnord) (newline)) (lambda (errcode) errcode)))) @end lisp The problem is, on what port will @samp{fnord} be displayed? You might expect that because of the @code{with-output-to-port} that it will be displayed on the port bound to @code{some-port}. But it probably won't -- before evaluating the thunk, dynamic winds are unwound, including those created by @code{with-output-to-port}. So, the standard output port will have been re-set to its default value before @code{display} is evaluated. (This function was added to Guile mostly to help calls to functions in C libraries that can not tolerate non-local exits or calls that return multiple times. If such functions call back to the interpreter, it should be under a new dynamic root.) @end deffn @deffn primitive dynamic-root Return an object representing the current dynamic root. These objects are only useful for comparison using @code{eq?}. They are currently represented as numbers, but your code should in no way depend on this. @end deffn @c begin (scm-doc-string "boot-9.scm" "quit") @deffn procedure quit [exit_val] Throw back to the error handler of the current dynamic root. If integer @var{exit_val} is specified and if Guile is being used stand-alone and if quit is called from the initial dynamic-root, @var{exit_val} becomes the exit status of the Guile process and the process exits. @end deffn When Guile is run interactively, errors are caught from within the read-eval-print loop. An error message will be printed and @code{abort} called. A default set of signal handlers is installed, e.g., to allow user interrupt of the interpreter. It is possible to switch to a "batch mode", in which the interpreter will terminate after an error and in which all signals cause their default actions. Switching to batch mode causes any handlers installed from Scheme code to be removed. An example of where this is useful is after forking a new process intended to run non-interactively. @c begin (scm-doc-string "boot-9.scm" "batch-mode?") @deffn procedure batch-mode? Returns a boolean indicating whether the interpreter is in batch mode. @end deffn @c begin (scm-doc-string "boot-9.scm" "set-batch-mode?!") @deffn procedure set-batch-mode?! arg If @var{arg} is true, switches the interpreter to batch mode. The @code{#f} case has not been implemented. @end deffn @node Threads @section Threads @cindex threads @cindex Guile threads @strong{[NOTE: this chapter was written for Cygnus Guile and has not yet been updated for the Guile 1.x release.]} Here is a the reference for Guile's threads. In this chapter I simply quote verbatim Tom Lord's description of the low-level primitives written in C (basically an interface to the POSIX threads library) and Anthony Green's description of the higher-level thread procedures written in scheme. @cindex posix threads @cindex Lord, Tom @cindex Green, Anthony When using Guile threads, keep in mind that each guile thread is executed in a new dynamic root. @menu * Low level thread primitives:: * Higher level thread procedures:: @end menu @node Low level thread primitives @subsection Low level thread primitives @c NJFIXME no current mechanism for making sure that these docstrings @c are in sync. @c begin (texi-doc-string "guile" "call-with-new-thread") @deffn primitive call-with-new-thread thunk error-handler Evaluate @code{(thunk)} in a new thread, and new dynamic context, returning a new thread object representing the thread. If an error occurs during evaluation, call error-handler, passing it an error code describing the condition. [Error codes are currently meaningless integers. In the future, real values will be specified.] If this happens, the error-handler is called outside the scope of the new root -- it is called in the same dynamic context in which with-new-thread was evaluated, but not in the caller's thread. All the evaluation rules for dynamic roots apply to threads. @end deffn @c begin (texi-doc-string "guile" "join-thread") @deffn primitive join-thread thread Suspend execution of the calling thread until the target @var{thread} terminates, unless the target @var{thread} has already terminated. @end deffn @c begin (texi-doc-string "guile" "yield") @deffn primitive yield If one or more threads are waiting to execute, calling yield forces an immediate context switch to one of them. Otherwise, yield has no effect. @end deffn @c begin (texi-doc-string "guile" "make-mutex") @deffn primitive make-mutex Create a new mutex object. @end deffn @c begin (texi-doc-string "guile" "lock-mutex") @deffn primitive lock-mutex mutex Lock @var{mutex}. If the mutex is already locked, the calling thread blocks until the mutex becomes available. The function returns when the calling thread owns the lock on @var{mutex}. @end deffn @c begin (texi-doc-string "guile" "unlock-mutex") @deffn primitive unlock-mutex mutex Unlocks @var{mutex} if the calling thread owns the lock on @var{mutex}. Calling unlock-mutex on a mutex not owned by the current thread results in undefined behaviour. Once a mutex has been unlocked, one thread blocked on @var{mutex} is awakened and grabs the mutex lock. @end deffn @c begin (texi-doc-string "guile" "make-condition-variable") @deffn primitive make-condition-variable @end deffn @c begin (texi-doc-string "guile" "wait-condition-variable") @deffn primitive wait-condition-variable cond-var mutex @end deffn @c begin (texi-doc-string "guile" "signal-condition-variable") @deffn primitive signal-condition-variable cond-var @end deffn @node Higher level thread procedures @subsection Higher level thread procedures @c new by ttn, needs review Higher level thread procedures are available by loading the @code{(ice-9 threads)} module. These provide standardized thread creation and mutex interaction. @deffn primitive %thread-handler tag args@dots{} This procedure is specified as the standard error-handler for @code{make-thread} and @code{begin-thread}. If the number of @var{args} is three or more, use @code{display-error}, otherwise display a message "uncaught throw to @var{tag}". All output is sent to the port specified by @code{current-error-port}. Before display, global var @code{the-last-stack} is set to @code{#f} and signals are unmasked with @code{unmask-signals}. [FIXME: Why distinguish based on number of args?! Cue voodoo music here.] @end deffn @deffn macro make-thread proc [args@dots{}] Apply @var{proc} to @var{args} in a new thread formed by @code{call-with-new-thread} using @code{%thread-handler} as the error handler. @end deffn @deffn macro begin-thread first [rest@dots{}] Evaluate forms @var{first} and @var{rest} in a new thread formed by @code{call-with-new-thread} using @code{%thread-handler} as the error handler. @end deffn @deffn macro with-mutex m [body@dots{}] Lock mutex @var{m}, evaluate @var{body}, and then unlock @var{m}. These sub-operations form the branches of a @code{dynamic-wind}. @end deffn @deffn macro monitor first [rest@dots{}] Evaluate forms @var{first} and @var{rest} under a newly created anonymous mutex, using @code{with-mutex}. [FIXME: Is there any way to access the mutex?] @end deffn @node Fluids @section Fluids @cindex fluids @c FIXME::martin: Review me! Fluids are objects to store values in. They have a few properties which make them useful in certain situations: Fluids can have one value per dynamic root (@pxref{Dynamic Roots}), so that changes to the value in a fluid are only visible in the same dynamic root. Since threads are executed in separate dynamic roots, fluids can be used for thread local storage (@pxref{Threads}). Fluids can be used to simulate dynamically scoped variables. These are used in several (especially in older) dialects of lisp, such as in Emacs Lisp, and they work a bit like global variables in that they can be modified by the caller of a procedure, and the called procedure will see the changes. With lexically scoped variables---which are normally used in Scheme---this cannot happen. See the description of @code{with-fluids*} below for details. New fluids are created with @code{make-fluid} and @code{fluid?} is used for testing whether an object is actually a fluid. @deffn primitive make-fluid Return a newly created fluid. Fluids are objects of a certain type (a smob) that can hold one SCM value per dynamic root. That is, modifications to this value are only visible to code that executes within the same dynamic root as the modifying code. When a new dynamic root is constructed, it inherits the values from its parent. Because each thread executes in its own dynamic root, you can use fluids for thread local storage. @end deffn @deffn primitive fluid? obj Return @code{#t} iff @var{obj} is a fluid; otherwise, return @code{#f}. @end deffn The values stored in a fluid can be accessed with @code{fluid-ref} and @code{fluid-set!}. @deffn primitive fluid-ref fluid Return the value associated with @var{fluid} in the current dynamic root. If @var{fluid} has not been set, then return @code{#f}. @end deffn @deffn primitive fluid-set! fluid value Set the value associated with @var{fluid} in the current dynamic root. @end deffn @code{with-fluids*} temporarily changes the values of one or more fluids, so that the given procedure and each procedure called by it access the given values. After the procedure returns, the old values are restored. @deffn primitive with-fluids* fluids values thunk Set @var{fluids} to @var{values} temporary, and call @var{thunk}. @var{fluids} must be a list of fluids and @var{values} must be the same number of their values to be applied. Each substitution is done one after another. @var{thunk} must be a procedure with no argument. @end deffn @c Local Variables: @c TeX-master: "guile.texi" @c End: