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182 lines
6.5 KiB
C
182 lines
6.5 KiB
C
/* classes: h_files */
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#ifndef OBJECTSH
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#define OBJECTSH
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/* Copyright (C) 1996 Free Software Foundation, Inc.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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* Boston, MA 02111-1307 USA
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*
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* As a special exception, the Free Software Foundation gives permission
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* for additional uses of the text contained in its release of GUILE.
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*
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* The exception is that, if you link the GUILE library with other files
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* to produce an executable, this does not by itself cause the
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* resulting executable to be covered by the GNU General Public License.
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* Your use of that executable is in no way restricted on account of
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* linking the GUILE library code into it.
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*
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* This exception does not however invalidate any other reasons why
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* the executable file might be covered by the GNU General Public License.
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*
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* This exception applies only to the code released by the
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* Free Software Foundation under the name GUILE. If you copy
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* code from other Free Software Foundation releases into a copy of
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* GUILE, as the General Public License permits, the exception does
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* not apply to the code that you add in this way. To avoid misleading
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* anyone as to the status of such modified files, you must delete
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* this exception notice from them.
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*
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* If you write modifications of your own for GUILE, it is your choice
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* whether to permit this exception to apply to your modifications.
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* If you do not wish that, delete this exception notice. */
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/* This file and objects.c contains those minimal pieces of the Guile
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* Object Oriented Programming System which need to be included in
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* libguile.
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*
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* {Objects and structs}
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*
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* Objects are currently based upon structs. Although the struct
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* implementation will change thoroughly in the future, objects will
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* still be based upon structs.
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*/
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#include "libguile/__scm.h"
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#include "libguile/struct.h"
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/* {Class flags}
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*
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* These are used for efficient identification of instances of a
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* certain class or its subclasses when traversal of the inheritance
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* graph would be too costly.
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*/
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#define SCM_CLASS_FLAGS(class) (SCM_STRUCT_DATA (class)[scm_struct_i_tag])
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#define SCM_OBJ_CLASS_FLAGS(obj)\
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(SCM_STRUCT_VTABLE_DATA (obj)[scm_struct_i_tag])
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#define SCM_SET_CLASS_FLAGS(c, f) (SCM_CLASS_FLAGS (c) |= (f))
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#define SCM_CLEAR_CLASS_FLAGS(c, f) (SCM_CLASS_FLAGS (c) &= ~(f))
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#define SCM_CLASSF_MASK (0xFF << 24)
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/* Operator classes need to be identified in the evaluator. */
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#define SCM_CLASSF_OPERATOR (1L << 30)
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/* Entities also have SCM_CLASSF_OPERATOR set in their vtable. */
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#define SCM_CLASSF_ENTITY (1L << 29)
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#define SCM_I_OPERATORP(obj)\
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((SCM_OBJ_CLASS_FLAGS (obj) & SCM_CLASSF_OPERATOR) != 0)
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#define SCM_OPERATOR_CLASS(obj)\
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((struct scm_metaclass_operator *) SCM_STRUCT_DATA (obj))
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#define SCM_OBJ_OPERATOR_CLASS(obj)\
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((struct scm_metaclass_operator *) SCM_STRUCT_VTABLE_DATA (obj))
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#define SCM_OPERATOR_PROC_0(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc0)
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#define SCM_OPERATOR_PROC_1(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc1)
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#define SCM_OPERATOR_PROC_2(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc2)
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#define SCM_OPERATOR_PROC_3(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc3)
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#define SCM_I_ENTITYP(obj)\
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((SCM_OBJ_CLASS_FLAGS (obj) & SCM_CLASSF_ENTITY) != 0)
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#define SCM_ENTITY(obj) ((scm_entity*) SCM_STRUCT_DATA (obj))
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#define SCM_ENTITY_PROC_0(obj) (SCM_ENTITY (obj)->proc0)
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#define SCM_ENTITY_PROC_1(obj) (SCM_ENTITY (obj)->proc1)
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#define SCM_ENTITY_PROC_2(obj) (SCM_ENTITY (obj)->proc2)
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#define SCM_ENTITY_PROC_3(obj) (SCM_ENTITY (obj)->proc3)
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/* {Operator classes}
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*
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* Instances of operator classes can work as operators, i. e., they
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* can be applied to arguments just as if they were ordinary
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* procedures.
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*
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* For instances of operator classes, the procedures to be applied are
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* stored in four dedicated slots in the associated class object.
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* Which one is selected depends on the number of arguments in the
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* application.
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*
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* If zero arguments are passed, the first will be selected.
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* If one argument is passed, the second will be selected.
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* If two arguments are passed, the third will be selected.
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* If three or more arguments are passed, the fourth will be selected.
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*
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* This is complicated and may seem gratuitous but has to do with the
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* architecture of the evaluator. Using only one procedure would
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* result in a great deal less efficient application, loss of
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* tail-recursion and would be difficult to reconcile with the
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* debugging evaluator.
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*
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* Also, using this "forked" application in low-level code has the
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* advantage of speeding up some code. An example is method dispatch
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* for generic operators applied to few arguments. On the user level,
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* the "forked" application will be hidden by mechanisms in the GOOPS
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* package.
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*
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* Operator classes have the metaclass <operator-metaclass>.
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*
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* An example of an operator class is the class <tk-command>.
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*/
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#define SCM_METACLASS_STANDARD_LAYOUT "pwpw"
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struct scm_metaclass_standard {
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SCM layout;
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SCM vcell;
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SCM vtable;
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SCM print;
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SCM direct_supers;
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SCM direct_slots;
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};
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#define SCM_METACLASS_OPERATOR_LAYOUT "pwpwpopopopo"
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struct scm_metaclass_operator {
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SCM layout;
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SCM vcell;
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SCM vtable;
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SCM print;
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SCM direct_supers;
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SCM direct_slots;
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SCM proc0;
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SCM proc1;
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SCM proc2;
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SCM proc3;
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};
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/* {Entity classes}
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*
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* For instances of entity classes (entities), the procedures to be
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* applied are stored in the instance itself rather than in the class
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* object as is the case for instances of operator classes (see above).
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*
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* An example of an entity class is the class of generic methods.
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*/
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#define SCM_ENTITY_LAYOUT "popopopo"
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typedef struct scm_entity {
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SCM proc0;
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SCM proc1;
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SCM proc2;
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SCM proc3;
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} scm_entity;
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extern SCM scm_metaclass_standard;
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extern SCM scm_metaclass_operator;
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extern SCM scm_set_object_procedure_x (SCM obj, SCM procs);
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extern SCM scm_make_class_object (SCM metaclass, SCM layout);
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extern SCM scm_make_subclass_object (SCM class, SCM layout);
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extern void scm_init_objects SCM_P ((void));
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#endif /* OBJECTSH */
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