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(Transferred from the remains of the old standalone guile-debugging project at gna.org.) * emacs/gds-faq.txt, emacs/gds-test.el, emacs/gds-test.sh, emacs/gds-test.stdin, emacs/gds-tutorial.txt: New files.
223 lines
8.8 KiB
Text
Executable file
223 lines
8.8 KiB
Text
Executable file
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;; Welcome to the GDS tutorial!
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;; This tutorial teaches the use of GDS by leading you through a set
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;; of examples where you actually use GDS, in Emacs, along the way.
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;; To get maximum benefit, therefore, you should be reading this
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;; tutorial in Emacs.
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;; ** GDS setup
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;; The first thing to do, if you haven't already, is to load the GDS
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;; library into Emacs. The Emacs Lisp expression for this is:
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(require 'gds)
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;; So, if you don't already have this in your .emacs, either add it
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;; and then restart Emacs, or evaluate it just for this Emacs session
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;; by moving the cursor to just after the closing parenthesis and
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;; typing `C-x C-e'.
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;; (Note that if you _have_ already loaded GDS, and you type `C-x C-e'
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;; after this expression, you will see a *Guile Evaluation* window
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;; telling you that the evaluation failed because `require' is
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;; unbound. Don't worry; this is not a problem, and the rest of the
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;; tutorial should still work just fine.)
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;; ** Help
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;; GDS makes it easy to access the Guile help system when working on a
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;; Scheme program in Emacs. For example, suppose that you are writing
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;; code that uses list-ref, and need to remind yourself about
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;; list-ref's arguments ...
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(define (penultimate l)
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(list-ref
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;; Just place the cursor on the word "list-ref" and type `C-h g RET'.
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;; Try it now!
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;; If GDS is working correctly, a window should have popped up above
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;; or below showing the Guile help for list-ref.
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;; You can also do an "apropos" search through Guile's help. If you
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;; couldn't remember the name list-ref, for example, you could search
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;; for anything matching "list" by typing `C-h C-g' and entering
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;; "list" at the minibuffer prompt. Try doing this now: you should
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;; see a longish list of Guile definitions whose names include "list".
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;; As usual in Emacs, you can use `M-PageUp' and `M-PageDown' to
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;; conveniently scroll the other window without having to select it.
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;; The functions called by `C-h g' and `C-h C-g' are gds-help-symbol
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;; and gds-apropos. They both look up the symbol or word at point by
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;; default, but that default can be overidden by typing something else
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;; at the minibuffer prompt.
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;; ** Completion
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;; As you are typing Scheme code, you can ask GDS to complete the
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;; symbol before point for you, by typing `ESC TAB'. GDS selects
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;; possible completions by matching the text so far against all
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;; definitions in the Guile environment. (This may be contrasted with
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;; the "dabbrev" completion performed by `M-/', which selects possible
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;; completions from the contents of Emacs buffers. So, if you are
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;; trying to complete "with-ou", to get "with-output-to-string", for
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;; example, `ESC TAB' will always work, because with-output-to-string
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;; is always defined in Guile's default environment, whereas `M-/'
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;; will only work if one of Emacs's buffers happens to contain the
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;; full name "with-output-to-string".)
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;; To illustrate the idea, here are some partial names that you can
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;; try completing. For each one, move the cursor to the end of the
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;; line and type `ESC TAB' to try to complete it.
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list-
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with-ou
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with-output-to-s
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mkst
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;; (If you are not familiar with any of the completed definitions,
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;; feel free to use `C-h g' to find out about them!)
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;; ** Evaluation
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;; GDS provides several ways for you to evaluate Scheme code from
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;; within Emacs.
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;; Just like in Emacs Lisp, a single expression in a buffer can be
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;; evaluated using `C-x C-e' or `C-M-x'. For `C-x C-e', the
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;; expression is that which ends immediately before point (so that it
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;; is useful for evaluating something just after you have typed it).
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;; For `C-M-x', the expression is the "top level defun" around point;
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;; this means the balanced chunk of code around point whose opening
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;; parenthesis is in column 0.
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;; Take this code fragment as an example:
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(let ((x 1) (y 2))
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(let ((z (atan x y)))
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(display "Arctangent is: ")
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(display z)
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(newline)
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z))
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;; If you move the cursor to the end of the (display z) line and type
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;; `C-x C-e', the code evaluated is just "(display z)", which normally
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;; produces an error, because z is not defined in the usual Guile
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;; environment. If, however, you type `C-M-x' with the cursor in the
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;; same place, the code evaluated is the whole "(let ((x 1) (y 2))
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;; ...)" kaboodle, because that is the most recent expression before
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;; point that starts in column 0.
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;; Try these now. The Guile Evaluation window should pop up again,
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;; and show you:
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;; - the expression that was evaluated (probably abbreviated)
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;; - the module that it was evaluated in
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;; - anything that the code wrote to its standard output
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;; - the return value(s) of the evaluation.
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;; Following the convention of the Emacs Lisp and Guile manuals,
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;; return values are indicated by the symbol "=>".
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;; To see what happens when an expression has multiple return values,
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;; try evaluating this one:
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(values 'a (begin (display "hello world\n") 'b) 'c)
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;; You can also evaluate a region of a buffer using `C-c C-r'. If the
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;; code in the region consists of multiple expressions, GDS evaluates
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;; them sequentially. For example, try selecting the following three
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;; lines and typing `C-c C-r'.
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(display "Arctangent is: ")
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(display z)
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(newline)
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;; If the code in the region evaluated isn't syntactically balanced,
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;; GDS will indicate a read error, for example for this code:
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(let ((z (atan x y)))
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(display "Arctangent is: ")
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(display z)
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(newline)
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;; Finally, if you want to evaluate something quickly that is not in a
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;; buffer, you can use `C-c C-e' and type the code to evaluate at the
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;; minibuffer prompt. The results are popped up in the same way as
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;; for code from a buffer.
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;; ** Breakpoints
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;; Before evaluating Scheme code from an Emacs buffer, you may want to
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;; set some breakpoints in it. With GDS you can set breakpoints in
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;; Scheme code by typing `C-x SPC'.
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;;
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;; To see how this works, select the second line of the following code
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;; (the `(format ...)' line) and type `C-x SPC'.
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(for-each (lambda (x)
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(format #t "~A cubed is ~A\n" x (* x x x)))
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(iota 6))
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;; The two opening parentheses in that line should now be highlighted
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;; in red, to show that breakpoints have been set at the start of the
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;; `(format ...)' and `(* x x x)' expressions. Then evaluate the
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;; whole for-each expression by typing `C-M-x' ...
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;;
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;; In the upper half of your Emacs, a buffer appears showing you the
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;; Scheme stack.
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;;
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;; In the lower half, the `(format ...)' expression is highlighted.
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;;
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;; What has happened is that Guile started evaluating the for-each
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;; code, but then hit the breakpoint that you set on the start of the
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;; format expression. Guile therefore pauses the evaluation at that
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;; point and passes the stack (which encapsulates everything that is
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;; interesting about the state of Guile at that point) to GDS. You
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;; can then explore the stack and decide how to tell Guile to
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;; continue.
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;;
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;; - If you move your mouse over any of the identifiers in the
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;; highlighted code, a help echo (or tooltip) will appear to tell
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;; you that identifier's current value. (Note though that this only
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;; works when the stack buffer is selected. So if you have switched
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;; to this buffer in order to scroll down and read these lines, you
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;; will need to switch back to the stack buffer before trying this
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;; out.)
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;;
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;; - In the stack buffer, the "=>" on the left shows you that the top
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;; frame is currently selected. You can move up and down the stack
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;; by pressing the up and down arrows (or `u' and `d'). As you do
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;; this, GDS will change the highlight in the lower window to show
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;; the code that corresponds to the selected stack frame.
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;;
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;; - You can evaluate an arbitrary expression in the local environment
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;; of the selected stack frame by typing `e' followed by the
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;; expression.
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;;
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;; - You can show various bits of information about the selected frame
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;; by typing `I', `A' and `S'. Feel free to try these now, to see
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;; what they do.
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;;
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;; You also have control over the continuing evaluation of this code.
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;; Here are some of the things you can do - please try them as you
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;; read.
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;;
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;; - `g' tells Guile to continue execution normally. In this case
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;; that means that evaluation will continue until it hits the next
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;; breakpoint, which is on the `(* x x x)' expression.
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;;
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;; - `SPC' tells Guile to continue until the next significant event in
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;; the same source file as the selected frame. A "significant
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;; event" means either beginning to evaluate an expression in the
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;; relevant file, or completing such an evaluation, in which case
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;; GDS tells you the value that it is returning. Pressing `SPC'
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;; repeatedly is a nice way to step through all the details of the
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;; code in a given file, but stepping over calls that involve code
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;; from other files.
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;;
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;; - `o' tells Guile to continue execution until the selected stack
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;; frame completes, and then to show its return value.
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;; Local Variables:
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;; mode: scheme
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;; End:
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