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guile/libguile/libguile.h
Jim Blandy cd4f61de2f Don't install the unwashed masses of Guile header files in the
main #include path; put most of them in a subdirectory called
'libguile'.  This avoids naming conflicts between Guile header
files and system header files (of which there were a few).
* Makefile.in (pkgincludedir): Deleted.
(innerincludedir): New variable; this and $(includedir) are enough.
(INCLUDE_CFLAGS): Search for headers in "-I$(srcdir)/..".
(installed_h_files): Divide this up.  Now this variable lists
those header files which should go into $(includedir) (i.e. appear
directly in the #include path), and ...
(inner_h_files): ... this new variable says which files appear in
a subdirectory, and are referred to as <libguile/mumble.h>.
(h_files): List them both.
(install): Create innerincludedir, not pkgincludedir.  Put
the installed_h_files and inner_h_files in their proper places.
(uninstall): Corresponding changes.
* alist.h, append.h, arbiters.h, async.h, boolean.h, chars.h,
continuations.h, debug.h, dynwind.h, error.h, eval.h, fdsocket.h,
feature.h, fports.h, gc.h, genio.h, gsubr.h, hash.h, init.h,
ioext.h, kw.h, libguile.h, list.h, markers.h, marksweep.h,
mbstrings.h, numbers.h, options.h, pairs.h, ports.h, posix.h,
print.h, procprop.h, procs.h, ramap.h, read.h, root.h,
sequences.h, smob.h, socket.h, srcprop.h, stackchk.h, stime.h,
strings.h, strop.h, strorder.h, strports.h, struct.h, symbols.h,
tag.h, throw.h, unif.h, variable.h, vectors.h, version.h,
vports.h, weaks.h: Find __scm.h in its new location.
* __scm.h: Find scmconfig.h and tags.h in their new locations
(they're both "inner" files).
1996-09-04 06:21:08 +00:00

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#ifndef LIBGUILEH
#define LIBGUILEH
/* Copyright (C) 1995, 1996 Free Software Foundation, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*
* As a special exception, the Free Software Foundation gives permission
* for additional uses of the text contained in its release of GUILE.
*
* The exception is that, if you link the GUILE library with other files
* to produce an executable, this does not by itself cause the
* resulting executable to be covered by the GNU General Public License.
* Your use of that executable is in no way restricted on account of
* linking the GUILE library code into it.
*
* This exception does not however invalidate any other reasons why
* the executable file might be covered by the GNU General Public License.
*
* This exception applies only to the code released by the
* Free Software Foundation under the name GUILE. If you copy
* code from other Free Software Foundation releases into a copy of
* GUILE, as the General Public License permits, the exception does
* not apply to the code that you add in this way. To avoid misleading
* anyone as to the status of such modified files, you must delete
* this exception notice from them.
*
* If you write modifications of your own for GUILE, it is your choice
* whether to permit this exception to apply to your modifications.
* If you do not wish that, delete this exception notice.
*/
#include <libguile/__scm.h>
#ifdef STDC_HEADERS
# include <stdlib.h>
# ifdef AMIGA
# include <stddef.h>
# endif /* def AMIGA */
# define scm_sizet size_t
#else
# ifdef _SIZE_T
# define scm_sizet size_t
# else
# define scm_sizet unsigned int
# endif /* def _SIZE_T */
#endif /* def STDC_HEADERS */
#include <libguile/smob.h>
#include <libguile/alist.h>
#include <libguile/append.h>
#include <libguile/arbiters.h>
#include <libguile/async.h>
#include <libguile/boolean.h>
#include <libguile/chars.h>
#include <libguile/continuations.h>
#ifdef DEBUG_EXTENSIONS
#include <libguile/debug.h>
#endif
#include <libguile/dynwind.h>
#include <libguile/eq.h>
#include <libguile/error.h>
#include <libguile/eval.h>
#include <libguile/extchrs.h>
#include <libguile/fdsocket.h>
#include <libguile/feature.h>
#include <libguile/files.h>
#include <libguile/filesys.h>
#include <libguile/fports.h>
#include <libguile/gc.h>
#include <libguile/genio.h>
#include <libguile/gsubr.h>
#include <libguile/hash.h>
#include <libguile/hashtab.h>
#include <libguile/init.h>
#include <libguile/ioext.h>
#include <libguile/kw.h>
#include <libguile/list.h>
#include <libguile/load.h>
#include <libguile/mallocs.h>
#include <libguile/markers.h>
#include <libguile/marksweep.h>
#include <libguile/mbstrings.h>
#include <libguile/numbers.h>
#include <libguile/objprop.h>
#include <libguile/options.h>
#include <libguile/pairs.h>
#include <libguile/params.h>
#include <libguile/ports.h>
#include <libguile/posix.h>
#include <libguile/print.h>
#include <libguile/procprop.h>
#include <libguile/procs.h>
#include <libguile/ramap.h>
#include <libguile/read.h>
#include <libguile/root.h>
#include <libguile/scmsigs.h>
#include <libguile/sequences.h>
#include <libguile/simpos.h>
#include <libguile/socket.h>
#include <libguile/srcprop.h>
#include <libguile/stackchk.h>
#include <libguile/stime.h>
#include <libguile/strings.h>
#include <libguile/strop.h>
#include <libguile/strorder.h>
#include <libguile/strports.h>
#include <libguile/struct.h>
#include <libguile/symbols.h>
#include <libguile/tag.h>
#include <libguile/tags.h>
#include <libguile/throw.h>
#include <libguile/unif.h>
#include <libguile/variable.h>
#include <libguile/vectors.h>
#include <libguile/version.h>
#include <libguile/vports.h>
#include <libguile/weaks.h>
#ifdef __STDC__
#else /* STDC */
#endif /* STDC */
#endif /* LIBGUILEH */