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* libguile/eval.i.c (CEVAL, SCM_APPLY): Dispatch applicable structs before pure generics. In practice what this means is that we never hit the mcache case, because all pure generics are applicable structs. We're moving over to having generics dispatch themselves. Also, they don't prepend the struct as an arg; in order to have that effect, the user has closures. * libguile/goops.c (scm_apply_generic, scm_call_generic_0): (scm_call_generic_1, scm_call_generic_2, scm_call_generic_3): Dispatch directly to the struct procedures. (scm_var_make_extended_generic): Remove a duplicate definition for scm_var_make_extended_generic. (create_standard_classes): Mark all instances of <applicable-struct-class> (themselves classes) as applicable classes. Meaning: generics are now applicable structs. * libguile/goops.h (SCM_CLASS_CLASS_LAYOUT): The hashsets are actually uw slots -- or at least, making subclasses maps the int slots to be uw slots * libguile/vm-i-system.c (call, goto/args, mv-call): Dispatch applicable structs in the VM. * module/oop/goops/dispatch.scm (emit-linear-dispatch): Fix bug in the non-rest cache miss case. (delayed-compile): Rework to avoid fluids. (cache-dispatch): Don't call `equal?', it causes bootstrapping problems with the primitive-generic equal?. Using our own version is faster anyway. |
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goops.scm |