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guile/whippet.h
Andy Wingo 71b656bca4 When sweeping, return empty blocks to global freelist
This will facilitate management of overhead for defragmentation as well
as blocks to unmap, for compensating large object allocations.
2022-07-20 14:40:47 +02:00

1161 lines
38 KiB
C

#include <pthread.h>
#include <stdatomic.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <sys/mman.h>
#include <unistd.h>
#include "assert.h"
#include "debug.h"
#include "inline.h"
#include "large-object-space.h"
#include "precise-roots.h"
#ifdef GC_PARALLEL_TRACE
#include "parallel-tracer.h"
#else
#include "serial-tracer.h"
#endif
#define GRANULE_SIZE 16
#define GRANULE_SIZE_LOG_2 4
#define MEDIUM_OBJECT_THRESHOLD 256
#define MEDIUM_OBJECT_GRANULE_THRESHOLD 16
#define LARGE_OBJECT_THRESHOLD 8192
#define LARGE_OBJECT_GRANULE_THRESHOLD 512
STATIC_ASSERT_EQ(GRANULE_SIZE, 1 << GRANULE_SIZE_LOG_2);
STATIC_ASSERT_EQ(MEDIUM_OBJECT_THRESHOLD,
MEDIUM_OBJECT_GRANULE_THRESHOLD * GRANULE_SIZE);
STATIC_ASSERT_EQ(LARGE_OBJECT_THRESHOLD,
LARGE_OBJECT_GRANULE_THRESHOLD * GRANULE_SIZE);
// Each granule has one metadata byte stored in a side table, used for
// mark bits but also for other per-object metadata. Already we were
// using a byte instead of a bit to facilitate parallel marking.
// (Parallel markers are allowed to race.) Turns out we can put a
// pinned bit there too, for objects that can't be moved. Actually
// there are two pinned bits: one that's managed by the collector, which
// pins referents of conservative roots, and one for pins managed
// externally (maybe because the mutator requested a pin.) Then there's
// a "remembered" bit, indicating that the object should be scanned for
// references to the nursery. If the remembered bit is set, the
// corresponding remset byte should also be set in the slab (see below).
//
// Getting back to mark bits -- because we want to allow for
// conservative roots, we need to know whether an address indicates an
// object or not. That means that when an object is allocated, it has
// to set a bit, somewhere. In our case we use the metadata byte, and
// set the "young" bit. In future we could use this for generational
// GC, with the sticky mark bit strategy.
//
// When an object becomes dead after a GC, it will still have a bit set
// -- maybe the young bit, or maybe a survivor bit. The sweeper has to
// clear these bits before the next collection. But, for concurrent
// marking, we will also be marking "live" objects, updating their mark
// bits. So there are four object states concurrently observable:
// young, dead, survivor, and marked. (If we didn't have concurrent
// marking we would still need the "marked" state, because marking
// mutator roots before stopping is also a form of concurrent marking.)
// Even though these states are mutually exclusive, we use separate bits
// for them because we have the space. After each collection, the dead,
// survivor, and marked states rotate by one bit.
enum metadata_byte {
METADATA_BYTE_NONE = 0,
METADATA_BYTE_YOUNG = 1,
METADATA_BYTE_MARK_0 = 2,
METADATA_BYTE_MARK_1 = 4,
METADATA_BYTE_MARK_2 = 8,
METADATA_BYTE_END = 16,
METADATA_BYTE_PINNED = 32,
METADATA_BYTE_PERMAPINNED = 64,
METADATA_BYTE_REMEMBERED = 128
};
static uint8_t rotate_dead_survivor_marked(uint8_t mask) {
uint8_t all =
METADATA_BYTE_MARK_0 | METADATA_BYTE_MARK_1 | METADATA_BYTE_MARK_2;
return ((mask << 1) | (mask >> 2)) & all;
}
#define SLAB_SIZE (4 * 1024 * 1024)
#define BLOCK_SIZE (64 * 1024)
#define METADATA_BYTES_PER_BLOCK (BLOCK_SIZE / GRANULE_SIZE)
#define BLOCKS_PER_SLAB (SLAB_SIZE / BLOCK_SIZE)
#define META_BLOCKS_PER_SLAB (METADATA_BYTES_PER_BLOCK * BLOCKS_PER_SLAB / BLOCK_SIZE)
#define NONMETA_BLOCKS_PER_SLAB (BLOCKS_PER_SLAB - META_BLOCKS_PER_SLAB)
#define METADATA_BYTES_PER_SLAB (NONMETA_BLOCKS_PER_SLAB * METADATA_BYTES_PER_BLOCK)
#define SLACK_METADATA_BYTES_PER_SLAB (META_BLOCKS_PER_SLAB * METADATA_BYTES_PER_BLOCK)
#define REMSET_BYTES_PER_BLOCK (SLACK_METADATA_BYTES_PER_SLAB / BLOCKS_PER_SLAB)
#define REMSET_BYTES_PER_SLAB (REMSET_BYTES_PER_BLOCK * NONMETA_BLOCKS_PER_SLAB)
#define SLACK_REMSET_BYTES_PER_SLAB (REMSET_BYTES_PER_BLOCK * META_BLOCKS_PER_SLAB)
#define SUMMARY_BYTES_PER_BLOCK (SLACK_REMSET_BYTES_PER_SLAB / BLOCKS_PER_SLAB)
#define SUMMARY_BYTES_PER_SLAB (SUMMARY_BYTES_PER_BLOCK * NONMETA_BLOCKS_PER_SLAB)
#define SLACK_SUMMARY_BYTES_PER_SLAB (SUMMARY_BYTES_PER_BLOCK * META_BLOCKS_PER_SLAB)
#define HEADER_BYTES_PER_SLAB SLACK_SUMMARY_BYTES_PER_SLAB
struct slab;
struct slab_header {
union {
struct {
struct slab *next;
struct slab *prev;
};
uint8_t padding[HEADER_BYTES_PER_SLAB];
};
};
STATIC_ASSERT_EQ(sizeof(struct slab_header), HEADER_BYTES_PER_SLAB);
// Sometimes we want to put a block on a singly-linked list. For that
// there's a pointer reserved in the block summary. But because the
// pointer is aligned (32kB on 32-bit, 64kB on 64-bit), we can portably
// hide up to 15 flags in the low bits. These flags can be accessed
// non-atomically by the mutator when it owns a block; otherwise they
// need to be accessed atomically.
enum block_summary_flag {
BLOCK_OUT_FOR_THREAD = 0x1,
BLOCK_HAS_PIN = 0x2,
BLOCK_PAGED_OUT = 0x4,
BLOCK_NEEDS_SWEEP = 0x8,
BLOCK_UNAVAILABLE = 0x10,
BLOCK_FLAG_UNUSED_5 = 0x20,
BLOCK_FLAG_UNUSED_6 = 0x40,
BLOCK_FLAG_UNUSED_7 = 0x80,
BLOCK_FLAG_UNUSED_8 = 0x100,
BLOCK_FLAG_UNUSED_9 = 0x200,
BLOCK_FLAG_UNUSED_10 = 0x400,
BLOCK_FLAG_UNUSED_11 = 0x800,
BLOCK_FLAG_UNUSED_12 = 0x1000,
BLOCK_FLAG_UNUSED_13 = 0x2000,
BLOCK_FLAG_UNUSED_14 = 0x4000,
};
struct block_summary {
union {
struct {
//struct block *next;
// Counters related to previous collection: how many holes there
// were, and how much space they had.
uint16_t hole_count;
uint16_t free_granules;
// Counters related to allocation since previous collection:
// wasted space due to fragmentation.
uint16_t holes_with_fragmentation;
uint16_t fragmentation_granules;
// After a block is swept, if it's empty it goes on the empties
// list. Otherwise if it's not immediately used by a mutator (as
// is usually the case), it goes on the swept list. Both of these
// lists use this field. But as the next element in the field is
// block-aligned, we stash flags in the low bits.
uintptr_t next_and_flags;
};
uint8_t padding[SUMMARY_BYTES_PER_BLOCK];
};
};
STATIC_ASSERT_EQ(sizeof(struct block_summary), SUMMARY_BYTES_PER_BLOCK);
struct block {
char data[BLOCK_SIZE];
};
struct slab {
struct slab_header header;
struct block_summary summaries[NONMETA_BLOCKS_PER_SLAB];
uint8_t remsets[REMSET_BYTES_PER_SLAB];
uint8_t metadata[METADATA_BYTES_PER_SLAB];
struct block blocks[NONMETA_BLOCKS_PER_SLAB];
};
STATIC_ASSERT_EQ(sizeof(struct slab), SLAB_SIZE);
static struct slab *object_slab(void *obj) {
uintptr_t addr = (uintptr_t) obj;
uintptr_t base = addr & ~(SLAB_SIZE - 1);
return (struct slab*) base;
}
static uint8_t *object_metadata_byte(void *obj) {
uintptr_t addr = (uintptr_t) obj;
uintptr_t base = addr & ~(SLAB_SIZE - 1);
uintptr_t granule = (addr & (SLAB_SIZE - 1)) >> GRANULE_SIZE_LOG_2;
return (uint8_t*) (base + granule);
}
#define GRANULES_PER_BLOCK (BLOCK_SIZE / GRANULE_SIZE)
#define GRANULES_PER_REMSET_BYTE (GRANULES_PER_BLOCK / REMSET_BYTES_PER_BLOCK)
static uint8_t *object_remset_byte(void *obj) {
uintptr_t addr = (uintptr_t) obj;
uintptr_t base = addr & ~(SLAB_SIZE - 1);
uintptr_t granule = (addr & (SLAB_SIZE - 1)) >> GRANULE_SIZE_LOG_2;
uintptr_t remset_byte = granule / GRANULES_PER_REMSET_BYTE;
return (uint8_t*) (base + remset_byte);
}
static struct block_summary* block_summary_for_addr(uintptr_t addr) {
uintptr_t base = addr & ~(SLAB_SIZE - 1);
uintptr_t block = (addr & (SLAB_SIZE - 1)) / BLOCK_SIZE;
return (struct block_summary*) (base + block * sizeof(struct block_summary));
}
static uintptr_t block_summary_has_flag(struct block_summary *summary,
enum block_summary_flag flag) {
return summary->next_and_flags & flag;
}
static void block_summary_set_flag(struct block_summary *summary,
enum block_summary_flag flag) {
summary->next_and_flags |= flag;
}
static void block_summary_clear_flag(struct block_summary *summary,
enum block_summary_flag flag) {
summary->next_and_flags &= ~(uintptr_t)flag;
}
static uintptr_t block_summary_next(struct block_summary *summary) {
return summary->next_and_flags & ~(BLOCK_SIZE - 1);
}
static void block_summary_set_next(struct block_summary *summary,
uintptr_t next) {
ASSERT((next & ~(BLOCK_SIZE - 1)) == 0);
summary->next_and_flags =
(summary->next_and_flags & (BLOCK_SIZE - 1)) | next;
}
static void push_block(uintptr_t *loc, uintptr_t block) {
struct block_summary *summary = block_summary_for_addr(block);
uintptr_t next = atomic_load_explicit(loc, memory_order_acquire);
do {
block_summary_set_next(summary, next);
} while (!atomic_compare_exchange_weak(loc, &next, block));
}
static uintptr_t pop_block(uintptr_t *loc) {
uintptr_t head = atomic_load_explicit(loc, memory_order_acquire);
struct block_summary *summary;
uintptr_t next;
do {
if (!head)
return 0;
summary = block_summary_for_addr(head);
next = block_summary_next(summary);
} while (!atomic_compare_exchange_weak(loc, &head, next));
block_summary_set_next(summary, 0);
return head;
}
static uintptr_t align_up(uintptr_t addr, size_t align) {
return (addr + align - 1) & ~(align-1);
}
static inline size_t size_to_granules(size_t size) {
return (size + GRANULE_SIZE - 1) >> GRANULE_SIZE_LOG_2;
}
// Alloc kind is in bits 0-7, for live objects.
static const uintptr_t gcobj_alloc_kind_mask = 0xff;
static const uintptr_t gcobj_alloc_kind_shift = 0;
static inline uint8_t tag_live_alloc_kind(uintptr_t tag) {
return (tag >> gcobj_alloc_kind_shift) & gcobj_alloc_kind_mask;
}
static inline uintptr_t tag_live(uint8_t alloc_kind) {
return ((uintptr_t)alloc_kind << gcobj_alloc_kind_shift);
}
struct gcobj {
union {
uintptr_t tag;
uintptr_t words[0];
void *pointers[0];
};
};
struct mark_space {
uint64_t sweep_mask;
uint8_t live_mask;
uint8_t marked_mask;
uintptr_t low_addr;
size_t extent;
size_t heap_size;
uintptr_t next_block; // atomically
uintptr_t empty_blocks; // atomically
struct slab *slabs;
size_t nslabs;
uintptr_t granules_freed_by_last_collection; // atomically
uintptr_t fragmentation_granules_since_last_collection; // atomically
};
struct heap {
struct mark_space mark_space;
struct large_object_space large_object_space;
pthread_mutex_t lock;
pthread_cond_t collector_cond;
pthread_cond_t mutator_cond;
size_t size;
int collecting;
int multithreaded;
size_t active_mutator_count;
size_t mutator_count;
struct handle *global_roots;
struct mutator_mark_buf *mutator_roots;
long count;
struct mutator *deactivated_mutators;
struct tracer tracer;
};
struct mutator_mark_buf {
struct mutator_mark_buf *next;
size_t size;
size_t capacity;
struct gcobj **objects;
};
struct mutator {
// Bump-pointer allocation into holes.
uintptr_t alloc;
uintptr_t sweep;
uintptr_t block;
struct heap *heap;
struct handle *roots;
struct mutator_mark_buf mark_buf;
struct mutator *next;
};
static inline struct tracer* heap_tracer(struct heap *heap) {
return &heap->tracer;
}
static inline struct mark_space* heap_mark_space(struct heap *heap) {
return &heap->mark_space;
}
static inline struct large_object_space* heap_large_object_space(struct heap *heap) {
return &heap->large_object_space;
}
static inline struct heap* mutator_heap(struct mutator *mutator) {
return mutator->heap;
}
#define GC_HEADER uintptr_t _gc_header
static inline void clear_memory(uintptr_t addr, size_t size) {
memset((char*)addr, 0, size);
}
static void collect(struct mutator *mut) NEVER_INLINE;
static inline uint8_t* mark_byte(struct mark_space *space, struct gcobj *obj) {
return object_metadata_byte(obj);
}
static inline int mark_space_trace_object(struct mark_space *space,
struct gcobj *obj) {
uint8_t *loc = object_metadata_byte(obj);
uint8_t byte = *loc;
if (byte & space->marked_mask)
return 0;
uint8_t mask = METADATA_BYTE_YOUNG | METADATA_BYTE_MARK_0
| METADATA_BYTE_MARK_1 | METADATA_BYTE_MARK_2;
*loc = (byte & ~mask) | space->marked_mask;
return 1;
}
static inline int mark_space_contains(struct mark_space *space,
struct gcobj *obj) {
uintptr_t addr = (uintptr_t)obj;
return addr - space->low_addr < space->extent;
}
static inline int large_object_space_trace_object(struct large_object_space *space,
struct gcobj *obj) {
return large_object_space_copy(space, (uintptr_t)obj);
}
static inline int trace_object(struct heap *heap, struct gcobj *obj) {
if (LIKELY(mark_space_contains(heap_mark_space(heap), obj)))
return mark_space_trace_object(heap_mark_space(heap), obj);
else if (large_object_space_contains(heap_large_object_space(heap), obj))
return large_object_space_trace_object(heap_large_object_space(heap), obj);
else
abort();
}
static inline void trace_one(struct gcobj *obj, void *mark_data) {
switch (tag_live_alloc_kind(obj->tag)) {
#define SCAN_OBJECT(name, Name, NAME) \
case ALLOC_KIND_##NAME: \
visit_##name##_fields((Name*)obj, tracer_visit, mark_data); \
break;
FOR_EACH_HEAP_OBJECT_KIND(SCAN_OBJECT)
#undef SCAN_OBJECT
default:
abort ();
}
}
static int heap_has_multiple_mutators(struct heap *heap) {
return atomic_load_explicit(&heap->multithreaded, memory_order_relaxed);
}
static int mutators_are_stopping(struct heap *heap) {
return atomic_load_explicit(&heap->collecting, memory_order_relaxed);
}
static inline void heap_lock(struct heap *heap) {
pthread_mutex_lock(&heap->lock);
}
static inline void heap_unlock(struct heap *heap) {
pthread_mutex_unlock(&heap->lock);
}
static void add_mutator(struct heap *heap, struct mutator *mut) {
mut->heap = heap;
heap_lock(heap);
// We have no roots. If there is a GC currently in progress, we have
// nothing to add. Just wait until it's done.
while (mutators_are_stopping(heap))
pthread_cond_wait(&heap->mutator_cond, &heap->lock);
if (heap->mutator_count == 1)
heap->multithreaded = 1;
heap->active_mutator_count++;
heap->mutator_count++;
heap_unlock(heap);
}
static void remove_mutator(struct heap *heap, struct mutator *mut) {
mut->heap = NULL;
heap_lock(heap);
heap->active_mutator_count--;
heap->mutator_count--;
// We have no roots. If there is a GC stop currently in progress,
// maybe tell the controller it can continue.
if (mutators_are_stopping(heap) && heap->active_mutator_count == 0)
pthread_cond_signal(&heap->collector_cond);
heap_unlock(heap);
}
static void request_mutators_to_stop(struct heap *heap) {
ASSERT(!mutators_are_stopping(heap));
atomic_store_explicit(&heap->collecting, 1, memory_order_relaxed);
}
static void allow_mutators_to_continue(struct heap *heap) {
ASSERT(mutators_are_stopping(heap));
ASSERT(heap->active_mutator_count == 0);
heap->active_mutator_count++;
atomic_store_explicit(&heap->collecting, 0, memory_order_relaxed);
ASSERT(!mutators_are_stopping(heap));
pthread_cond_broadcast(&heap->mutator_cond);
}
static int heap_steal_pages(struct heap *heap, size_t npages) {
// FIXME: When we have a block-structured mark space, actually return
// pages to the OS, and limit to the current heap size.
return 1;
}
static void heap_reset_stolen_pages(struct heap *heap, size_t npages) {
// FIXME: Possibly reclaim blocks from the reclaimed set.
}
static void mutator_mark_buf_grow(struct mutator_mark_buf *buf) {
size_t old_capacity = buf->capacity;
size_t old_bytes = old_capacity * sizeof(struct gcobj*);
size_t new_bytes = old_bytes ? old_bytes * 2 : getpagesize();
size_t new_capacity = new_bytes / sizeof(struct gcobj*);
void *mem = mmap(NULL, new_bytes, PROT_READ|PROT_WRITE,
MAP_PRIVATE|MAP_ANONYMOUS, -1, 0);
if (mem == MAP_FAILED) {
perror("allocating mutator mark buffer failed");
abort();
}
if (old_bytes) {
memcpy(mem, buf->objects, old_bytes);
munmap(buf->objects, old_bytes);
}
buf->objects = mem;
buf->capacity = new_capacity;
}
static void mutator_mark_buf_push(struct mutator_mark_buf *buf,
struct gcobj *val) {
if (UNLIKELY(buf->size == buf->capacity))
mutator_mark_buf_grow(buf);
buf->objects[buf->size++] = val;
}
static void mutator_mark_buf_release(struct mutator_mark_buf *buf) {
size_t bytes = buf->size * sizeof(struct gcobj*);
if (bytes >= getpagesize())
madvise(buf->objects, align_up(bytes, getpagesize()), MADV_DONTNEED);
buf->size = 0;
}
static void mutator_mark_buf_destroy(struct mutator_mark_buf *buf) {
size_t bytes = buf->capacity * sizeof(struct gcobj*);
if (bytes)
munmap(buf->objects, bytes);
}
// Mark the roots of a mutator that is stopping for GC. We can't
// enqueue them directly, so we send them to the controller in a buffer.
static void mark_stopping_mutator_roots(struct mutator *mut) {
struct heap *heap = mutator_heap(mut);
struct mutator_mark_buf *local_roots = &mut->mark_buf;
for (struct handle *h = mut->roots; h; h = h->next) {
struct gcobj *root = h->v;
if (root && trace_object(heap, root))
mutator_mark_buf_push(local_roots, root);
}
// Post to global linked-list of thread roots.
struct mutator_mark_buf *next =
atomic_load_explicit(&heap->mutator_roots, memory_order_acquire);
do {
local_roots->next = next;
} while (!atomic_compare_exchange_weak(&heap->mutator_roots,
&next, local_roots));
}
// Mark the roots of the mutator that causes GC.
static void mark_controlling_mutator_roots(struct mutator *mut) {
struct heap *heap = mutator_heap(mut);
for (struct handle *h = mut->roots; h; h = h->next) {
struct gcobj *root = h->v;
if (root && trace_object(heap, root))
tracer_enqueue_root(&heap->tracer, root);
}
}
static void release_stopping_mutator_roots(struct mutator *mut) {
mutator_mark_buf_release(&mut->mark_buf);
}
static void wait_for_mutators_to_stop(struct heap *heap) {
heap->active_mutator_count--;
while (heap->active_mutator_count)
pthread_cond_wait(&heap->collector_cond, &heap->lock);
}
static void finish_sweeping(struct mutator *mut);
static void finish_sweeping_in_block(struct mutator *mut);
static void mark_inactive_mutators(struct heap *heap) {
for (struct mutator *mut = heap->deactivated_mutators; mut; mut = mut->next) {
finish_sweeping_in_block(mut);
mark_controlling_mutator_roots(mut);
}
}
static void mark_global_roots(struct heap *heap) {
for (struct handle *h = heap->global_roots; h; h = h->next) {
struct gcobj *obj = h->v;
if (obj && trace_object(heap, obj))
tracer_enqueue_root(&heap->tracer, obj);
}
struct mutator_mark_buf *roots = atomic_load(&heap->mutator_roots);
for (; roots; roots = roots->next)
tracer_enqueue_roots(&heap->tracer, roots->objects, roots->size);
atomic_store(&heap->mutator_roots, NULL);
}
static void pause_mutator_for_collection(struct heap *heap) NEVER_INLINE;
static void pause_mutator_for_collection(struct heap *heap) {
ASSERT(mutators_are_stopping(heap));
ASSERT(heap->active_mutator_count);
heap->active_mutator_count--;
if (heap->active_mutator_count == 0)
pthread_cond_signal(&heap->collector_cond);
// Go to sleep and wake up when the collector is done. Note,
// however, that it may be that some other mutator manages to
// trigger collection before we wake up. In that case we need to
// mark roots, not just sleep again. To detect a wakeup on this
// collection vs a future collection, we use the global GC count.
// This is safe because the count is protected by the heap lock,
// which we hold.
long epoch = heap->count;
do
pthread_cond_wait(&heap->mutator_cond, &heap->lock);
while (mutators_are_stopping(heap) && heap->count == epoch);
heap->active_mutator_count++;
}
static void pause_mutator_for_collection_with_lock(struct mutator *mut) NEVER_INLINE;
static void pause_mutator_for_collection_with_lock(struct mutator *mut) {
struct heap *heap = mutator_heap(mut);
ASSERT(mutators_are_stopping(heap));
finish_sweeping_in_block(mut);
mark_controlling_mutator_roots(mut);
pause_mutator_for_collection(heap);
}
static void pause_mutator_for_collection_without_lock(struct mutator *mut) NEVER_INLINE;
static void pause_mutator_for_collection_without_lock(struct mutator *mut) {
struct heap *heap = mutator_heap(mut);
ASSERT(mutators_are_stopping(heap));
finish_sweeping(mut);
mark_stopping_mutator_roots(mut);
heap_lock(heap);
pause_mutator_for_collection(heap);
heap_unlock(heap);
release_stopping_mutator_roots(mut);
}
static inline void maybe_pause_mutator_for_collection(struct mutator *mut) {
while (mutators_are_stopping(mutator_heap(mut)))
pause_mutator_for_collection_without_lock(mut);
}
static void reset_sweeper(struct mark_space *space) {
space->next_block = (uintptr_t) &space->slabs[0].blocks;
}
static uint64_t broadcast_byte(uint8_t byte) {
uint64_t result = byte;
return result * 0x0101010101010101ULL;
}
static void rotate_mark_bytes(struct mark_space *space) {
space->live_mask = rotate_dead_survivor_marked(space->live_mask);
space->marked_mask = rotate_dead_survivor_marked(space->marked_mask);
space->sweep_mask = broadcast_byte(space->live_mask);
}
static void reset_statistics(struct mark_space *space) {
space->granules_freed_by_last_collection = 0;
space->fragmentation_granules_since_last_collection = 0;
}
static void collect(struct mutator *mut) {
struct heap *heap = mutator_heap(mut);
struct mark_space *space = heap_mark_space(heap);
struct large_object_space *lospace = heap_large_object_space(heap);
DEBUG("start collect #%ld:\n", heap->count);
large_object_space_start_gc(lospace);
tracer_prepare(heap);
request_mutators_to_stop(heap);
mark_controlling_mutator_roots(mut);
finish_sweeping(mut);
wait_for_mutators_to_stop(heap);
double yield = space->granules_freed_by_last_collection * GRANULE_SIZE;
double fragmentation = space->fragmentation_granules_since_last_collection * GRANULE_SIZE;
yield /= SLAB_SIZE * space->nslabs;
fragmentation /= SLAB_SIZE * space->nslabs;
fprintf(stderr, "last gc yield: %f; fragmentation: %f\n", yield, fragmentation);
mark_inactive_mutators(heap);
mark_global_roots(heap);
tracer_trace(heap);
tracer_release(heap);
reset_sweeper(space);
rotate_mark_bytes(space);
heap->count++;
reset_statistics(space);
large_object_space_finish_gc(lospace);
heap_reset_stolen_pages(heap, lospace->live_pages_at_last_collection);
allow_mutators_to_continue(heap);
DEBUG("collect done\n");
}
static size_t mark_space_live_object_granules(uint8_t *metadata) {
size_t n = 0;
while ((metadata[n] & METADATA_BYTE_END) == 0)
n++;
return n + 1;
}
static int sweep_byte(uint8_t *loc, uintptr_t sweep_mask) {
uint8_t metadata = atomic_load_explicit(loc, memory_order_relaxed);
// If the metadata byte is nonzero, that means either a young, dead,
// survived, or marked object. If it's live (young, survived, or
// marked), we found the next mark. Otherwise it's dead and we clear
// the byte. If we see an END, that means an end of a dead object;
// clear it.
if (metadata) {
if (metadata & sweep_mask)
return 1;
atomic_store_explicit(loc, 0, memory_order_relaxed);
}
return 0;
}
static int sweep_word(uintptr_t *loc, uintptr_t sweep_mask) {
uintptr_t metadata = atomic_load_explicit(loc, memory_order_relaxed);
if (metadata) {
if (metadata & sweep_mask)
return 1;
atomic_store_explicit(loc, 0, memory_order_relaxed);
}
return 0;
}
static inline uint64_t load_mark_bytes(uint8_t *mark) {
ASSERT(((uintptr_t)mark & 7) == 0);
uint8_t * __attribute__((aligned(8))) aligned_mark = mark;
uint64_t word;
memcpy(&word, aligned_mark, 8);
#ifdef WORDS_BIGENDIAN
word = __builtin_bswap64(word);
#endif
return word;
}
static inline size_t count_zero_bytes(uint64_t bytes) {
return bytes ? (__builtin_ctz(bytes) / 8) : sizeof(bytes);
}
static size_t next_mark(uint8_t *mark, size_t limit, uint64_t sweep_mask) {
size_t n = 0;
// If we have a hole, it is likely to be more that 8 granules long.
// Assuming that it's better to make aligned loads, first we align the
// sweep pointer, then we load aligned mark words.
size_t unaligned = ((uintptr_t) mark) & 7;
if (unaligned) {
uint64_t bytes = load_mark_bytes(mark - unaligned) >> (unaligned * 8);
bytes &= sweep_mask;
if (bytes)
return count_zero_bytes(bytes);
n += 8 - unaligned;
}
for(; n < limit; n += 8) {
uint64_t bytes = load_mark_bytes(mark + n);
bytes &= sweep_mask;
if (bytes)
return n + count_zero_bytes(bytes);
}
return limit;
}
static uintptr_t mark_space_next_block(struct mark_space *space) {
uintptr_t block = atomic_load_explicit(&space->next_block,
memory_order_acquire);
uintptr_t next_block;
do {
if (block == 0)
return pop_block(&space->empty_blocks);
next_block = block + BLOCK_SIZE;
if (next_block % SLAB_SIZE == 0) {
uintptr_t hi_addr = space->low_addr + space->extent;
if (next_block == hi_addr)
next_block = 0;
else
next_block += META_BLOCKS_PER_SLAB * BLOCK_SIZE;
}
} while (!atomic_compare_exchange_weak(&space->next_block, &block,
next_block));
return block;
}
static void finish_block(struct mutator *mut) {
ASSERT(mut->block);
struct block_summary *block = block_summary_for_addr(mut->block);
struct mark_space *space = heap_mark_space(mutator_heap(mut));
atomic_fetch_add(&space->granules_freed_by_last_collection,
block->free_granules);
atomic_fetch_add(&space->fragmentation_granules_since_last_collection,
block->fragmentation_granules);
mut->block = mut->alloc = mut->sweep = 0;
}
static int next_block(struct mutator *mut) {
ASSERT(mut->block == 0);
uintptr_t block = mark_space_next_block(heap_mark_space(mutator_heap(mut)));
if (block == 0)
return 0;
struct block_summary *summary = block_summary_for_addr(block);
summary->hole_count = 0;
summary->free_granules = 0;
summary->holes_with_fragmentation = 0;
summary->fragmentation_granules = 0;
mut->block = block;
return 1;
}
// Sweep some heap to reclaim free space, resetting mut->alloc and
// mut->sweep. Return the size of the hole in granules.
static size_t next_hole_in_block(struct mutator *mut) {
uintptr_t sweep = mut->sweep;
if (sweep == 0)
return 0;
uintptr_t limit = mut->block + BLOCK_SIZE;
uintptr_t sweep_mask = heap_mark_space(mutator_heap(mut))->sweep_mask;
while (sweep != limit) {
ASSERT((sweep & (GRANULE_SIZE - 1)) == 0);
uint8_t* metadata = object_metadata_byte((struct gcobj*)sweep);
size_t limit_granules = (limit - sweep) >> GRANULE_SIZE_LOG_2;
// Except for when we first get a block, mut->sweep is positioned
// right after a hole, which can point to either the end of the
// block or to a live object. Assume that a live object is more
// common.
{
size_t live_granules = 0;
while (limit_granules && (metadata[0] & sweep_mask)) {
// Object survived collection; skip over it and continue sweeping.
size_t object_granules = mark_space_live_object_granules(metadata);
live_granules += object_granules;
limit_granules -= object_granules;
metadata += object_granules;
}
if (!limit_granules)
break;
sweep += live_granules * GRANULE_SIZE;
}
size_t free_granules = next_mark(metadata, limit_granules, sweep_mask);
ASSERT(free_granules);
ASSERT(free_granules <= limit_granules);
struct block_summary *summary = block_summary_for_addr(sweep);
summary->hole_count++;
summary->free_granules += free_granules;
size_t free_bytes = free_granules * GRANULE_SIZE;
mut->alloc = sweep;
mut->sweep = sweep + free_bytes;
return free_granules;
}
finish_block(mut);
return 0;
}
static void finish_hole(struct mutator *mut) {
size_t granules = (mut->sweep - mut->alloc) / GRANULE_SIZE;
if (granules) {
struct block_summary *summary = block_summary_for_addr(mut->block);
summary->holes_with_fragmentation++;
summary->fragmentation_granules += granules;
uint8_t *metadata = object_metadata_byte((void*)mut->alloc);
memset(metadata, 0, granules);
mut->alloc = mut->sweep;
}
// FIXME: add to fragmentation
}
static void return_empty_block(struct mutator *mut) {
ASSERT(mut->block);
struct mark_space *space = heap_mark_space(mutator_heap(mut));
uintptr_t block = mut->block;
struct block_summary *summary = block_summary_for_addr(block);
block_summary_clear_flag(summary, BLOCK_NEEDS_SWEEP);
push_block(&space->empty_blocks, block);
mut->alloc = mut->sweep = mut->block = 0;
}
static size_t next_hole(struct mutator *mut) {
finish_hole(mut);
// As we sweep if we find that a block is empty, we return it to the
// empties list. Empties are precious. But if we return 10 blocks in
// a row, and still find an 11th empty, go ahead and use it.
size_t empties_countdown = 10;
while (1) {
size_t granules = next_hole_in_block(mut);
if (granules) {
if (granules == GRANULES_PER_BLOCK && empties_countdown--)
return_empty_block(mut);
else
return granules;
}
struct block_summary *summary;
do {
if (!next_block(mut))
return 0;
summary = block_summary_for_addr(mut->block);
} while (block_summary_has_flag(summary, BLOCK_UNAVAILABLE));
if (!block_summary_has_flag(summary, BLOCK_NEEDS_SWEEP)) {
block_summary_set_flag(summary, BLOCK_NEEDS_SWEEP);
summary->hole_count++;
summary->free_granules = GRANULES_PER_BLOCK;
mut->alloc = mut->block;
mut->sweep = mut->block + BLOCK_SIZE;
return GRANULES_PER_BLOCK;
}
mut->alloc = mut->sweep = mut->block;
}
}
static void finish_sweeping_in_block(struct mutator *mut) {
while (next_hole_in_block(mut))
finish_hole(mut);
}
// Another thread is triggering GC. Before we stop, finish clearing the
// dead mark bytes for the mutator's block, and release the block.
static void finish_sweeping(struct mutator *mut) {
while (next_hole(mut))
finish_hole(mut);
}
static void out_of_memory(struct mutator *mut) {
struct heap *heap = mutator_heap(mut);
fprintf(stderr, "ran out of space, heap size %zu (%zu slabs)\n",
heap->size, heap_mark_space(heap)->nslabs);
abort();
}
static void* allocate_large(struct mutator *mut, enum alloc_kind kind,
size_t granules) {
struct heap *heap = mutator_heap(mut);
struct large_object_space *space = heap_large_object_space(heap);
size_t size = granules * GRANULE_SIZE;
size_t npages = large_object_space_npages(space, size);
heap_lock(heap);
if (!heap_steal_pages(heap, npages)) {
collect(mut);
if (!heap_steal_pages(heap, npages))
out_of_memory(mut);
}
void *ret = large_object_space_alloc(space, npages);
if (!ret)
ret = large_object_space_obtain_and_alloc(space, npages);
heap_unlock(heap);
if (!ret) {
perror("weird: we have the space but mmap didn't work");
abort();
}
*(uintptr_t*)ret = kind;
return ret;
}
static void* allocate_small_slow(struct mutator *mut, enum alloc_kind kind,
size_t granules) NEVER_INLINE;
static void* allocate_small_slow(struct mutator *mut, enum alloc_kind kind,
size_t granules) {
int swept_from_beginning = 0;
while (1) {
size_t hole = next_hole(mut);
if (hole >= granules) {
clear_memory(mut->alloc, hole * GRANULE_SIZE);
break;
}
if (!hole) {
struct heap *heap = mutator_heap(mut);
if (swept_from_beginning) {
out_of_memory(mut);
} else {
heap_lock(heap);
if (mutators_are_stopping(heap))
pause_mutator_for_collection_with_lock(mut);
else
collect(mut);
heap_unlock(heap);
swept_from_beginning = 1;
}
}
}
struct gcobj* ret = (struct gcobj*)mut->alloc;
mut->alloc += granules * GRANULE_SIZE;
return ret;
}
static inline void* allocate_small(struct mutator *mut, enum alloc_kind kind,
size_t granules) {
ASSERT(granules > 0); // allocating 0 granules would be silly
uintptr_t alloc = mut->alloc;
uintptr_t sweep = mut->sweep;
uintptr_t new_alloc = alloc + granules * GRANULE_SIZE;
struct gcobj *obj;
if (new_alloc <= sweep) {
mut->alloc = new_alloc;
obj = (struct gcobj *)alloc;
} else {
obj = allocate_small_slow(mut, kind, granules);
}
obj->tag = tag_live(kind);
uint8_t *metadata = object_metadata_byte(obj);
if (granules == 1) {
metadata[0] = METADATA_BYTE_YOUNG | METADATA_BYTE_END;
} else {
metadata[0] = METADATA_BYTE_YOUNG;
if (granules > 2)
memset(metadata + 1, 0, granules - 2);
metadata[granules - 1] = METADATA_BYTE_END;
}
return obj;
}
static inline void* allocate_medium(struct mutator *mut, enum alloc_kind kind,
size_t granules) {
return allocate_small(mut, kind, granules);
}
static inline void* allocate(struct mutator *mut, enum alloc_kind kind,
size_t size) {
size_t granules = size_to_granules(size);
if (granules <= MEDIUM_OBJECT_GRANULE_THRESHOLD)
return allocate_small(mut, kind, granules);
if (granules <= LARGE_OBJECT_GRANULE_THRESHOLD)
return allocate_medium(mut, kind, granules);
return allocate_large(mut, kind, granules);
}
static inline void* allocate_pointerless(struct mutator *mut,
enum alloc_kind kind,
size_t size) {
return allocate(mut, kind, size);
}
static inline void init_field(void **addr, void *val) {
*addr = val;
}
static inline void set_field(void **addr, void *val) {
*addr = val;
}
static inline void* get_field(void **addr) {
return *addr;
}
static struct slab* allocate_slabs(size_t nslabs) {
size_t size = nslabs * SLAB_SIZE;
size_t extent = size + SLAB_SIZE;
char *mem = mmap(NULL, extent, PROT_READ|PROT_WRITE,
MAP_PRIVATE|MAP_ANONYMOUS, -1, 0);
if (mem == MAP_FAILED) {
perror("mmap failed");
return NULL;
}
uintptr_t base = (uintptr_t) mem;
uintptr_t end = base + extent;
uintptr_t aligned_base = align_up(base, SLAB_SIZE);
uintptr_t aligned_end = aligned_base + size;
if (aligned_base - base)
munmap((void*)base, aligned_base - base);
if (end - aligned_end)
munmap((void*)aligned_end, end - aligned_end);
return (struct slab*) aligned_base;
}
static int mark_space_init(struct mark_space *space, struct heap *heap) {
size_t size = align_up(heap->size, SLAB_SIZE);
size_t nslabs = size / SLAB_SIZE;
struct slab *slabs = allocate_slabs(nslabs);
if (!slabs)
return 0;
uint8_t dead = METADATA_BYTE_MARK_0;
uint8_t survived = METADATA_BYTE_MARK_1;
uint8_t marked = METADATA_BYTE_MARK_2;
space->marked_mask = marked;
space->live_mask = METADATA_BYTE_YOUNG | survived | marked;
rotate_mark_bytes(space);
space->slabs = slabs;
space->nslabs = nslabs;
space->low_addr = (uintptr_t) slabs;
space->extent = size;
reset_sweeper(space);
for (size_t block = BLOCKS_PER_SLAB - 1;
block >= META_BLOCKS_PER_SLAB;
block--) {
if (size < heap->size)
break;
block_summary_set_flag(&space->slabs[nslabs-1].summaries[block],
BLOCK_UNAVAILABLE);
size -= BLOCK_SIZE;
}
return 1;
}
static int initialize_gc(size_t size, struct heap **heap,
struct mutator **mut) {
*heap = calloc(1, sizeof(struct heap));
if (!*heap) abort();
pthread_mutex_init(&(*heap)->lock, NULL);
pthread_cond_init(&(*heap)->mutator_cond, NULL);
pthread_cond_init(&(*heap)->collector_cond, NULL);
(*heap)->size = size;
if (!tracer_init(*heap))
abort();
struct mark_space *space = heap_mark_space(*heap);
if (!mark_space_init(space, *heap)) {
free(*heap);
*heap = NULL;
return 0;
}
if (!large_object_space_init(heap_large_object_space(*heap), *heap))
abort();
*mut = calloc(1, sizeof(struct mutator));
if (!*mut) abort();
add_mutator(*heap, *mut);
return 1;
}
static struct mutator* initialize_gc_for_thread(uintptr_t *stack_base,
struct heap *heap) {
struct mutator *ret = calloc(1, sizeof(struct mutator));
if (!ret)
abort();
add_mutator(heap, ret);
return ret;
}
static void finish_gc_for_thread(struct mutator *mut) {
remove_mutator(mutator_heap(mut), mut);
mutator_mark_buf_destroy(&mut->mark_buf);
free(mut);
}
static void deactivate_mutator(struct heap *heap, struct mutator *mut) {
ASSERT(mut->next == NULL);
heap_lock(heap);
mut->next = heap->deactivated_mutators;
heap->deactivated_mutators = mut;
heap->active_mutator_count--;
if (!heap->active_mutator_count && mutators_are_stopping(heap))
pthread_cond_signal(&heap->collector_cond);
heap_unlock(heap);
}
static void reactivate_mutator(struct heap *heap, struct mutator *mut) {
heap_lock(heap);
while (mutators_are_stopping(heap))
pthread_cond_wait(&heap->mutator_cond, &heap->lock);
struct mutator **prev = &heap->deactivated_mutators;
while (*prev != mut)
prev = &(*prev)->next;
*prev = mut->next;
mut->next = NULL;
heap->active_mutator_count++;
heap_unlock(heap);
}
static void* call_without_gc(struct mutator *mut, void* (*f)(void*),
void *data) NEVER_INLINE;
static void* call_without_gc(struct mutator *mut,
void* (*f)(void*),
void *data) {
struct heap *heap = mutator_heap(mut);
deactivate_mutator(heap, mut);
void *ret = f(data);
reactivate_mutator(heap, mut);
return ret;
}
static inline void print_start_gc_stats(struct heap *heap) {
}
static inline void print_end_gc_stats(struct heap *heap) {
printf("Completed %ld collections\n", heap->count);
printf("Heap size with overhead is %zd (%zu slabs)\n",
heap->size, heap_mark_space(heap)->nslabs);
}