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372 lines
12 KiB
C
372 lines
12 KiB
C
// This is adapted from a benchmark written by John Ellis and Pete Kovac
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// of Post Communications.
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// It was modified by Hans Boehm of Silicon Graphics.
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// Translated to C++ 30 May 1997 by William D Clinger of Northeastern Univ.
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// Translated to C 15 March 2000 by Hans Boehm, now at HP Labs.
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//
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// This is no substitute for real applications. No actual application
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// is likely to behave in exactly this way. However, this benchmark was
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// designed to be more representative of real applications than other
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// Java GC benchmarks of which we are aware.
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// It attempts to model those properties of allocation requests that
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// are important to current GC techniques.
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// It is designed to be used either to obtain a single overall performance
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// number, or to give a more detailed estimate of how collector
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// performance varies with object lifetimes. It prints the time
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// required to allocate and collect balanced binary trees of various
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// sizes. Smaller trees result in shorter object lifetimes. Each cycle
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// allocates roughly the same amount of memory.
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// Two data structures are kept around during the entire process, so
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// that the measured performance is representative of applications
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// that maintain some live in-memory data. One of these is a tree
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// containing many pointers. The other is a large array containing
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// double precision floating point numbers. Both should be of comparable
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// size.
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//
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// The results are only really meaningful together with a specification
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// of how much memory was used. It is possible to trade memory for
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// better time performance. This benchmark should be run in a 32 MB
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// heap, though we don't currently know how to enforce that uniformly.
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//
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// Unlike the original Ellis and Kovac benchmark, we do not attempt
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// measure pause times. This facility should eventually be added back
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// in. There are several reasons for omitting it for now. The original
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// implementation depended on assumptions about the thread scheduler
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// that don't hold uniformly. The results really measure both the
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// scheduler and GC. Pause time measurements tend to not fit well with
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// current benchmark suites. As far as we know, none of the current
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// commercial Java implementations seriously attempt to minimize GC pause
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// times.
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#include <errno.h>
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#include <pthread.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/time.h>
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#include "assert.h"
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#include "mt-gcbench-types.h"
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#include "gc.h"
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#include "inline.h"
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#define MAX_THREAD_COUNT 256
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static const int long_lived_tree_depth = 16; // about 4Mb
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static const int array_size = 500000; // about 4Mb
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static const int min_tree_depth = 4;
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static const int max_tree_depth = 16;
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struct Node {
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GC_HEADER;
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struct Node * left;
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struct Node * right;
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int i, j;
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};
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struct DoubleArray {
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GC_HEADER;
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size_t length;
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double values[0];
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};
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static inline size_t node_size(Node *obj) {
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return sizeof(Node);
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}
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static inline size_t double_array_size(DoubleArray *array) {
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return sizeof(*array) + array->length * sizeof(double);
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}
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static inline void
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visit_node_fields(Node *node,
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void (*visit)(struct gc_edge edge, void *visit_data),
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void *visit_data) {
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visit(object_field(&node->left), visit_data);
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visit(object_field(&node->right), visit_data);
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}
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static inline void
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visit_double_array_fields(DoubleArray *obj,
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void (*visit)(struct gc_edge edge, void *visit_data),
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void *visit_data) {
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}
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typedef HANDLE_TO(Node) NodeHandle;
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typedef HANDLE_TO(DoubleArray) DoubleArrayHandle;
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static Node* allocate_node(struct mutator *mut) {
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// memset to 0 by the collector.
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return allocate(mut, ALLOC_KIND_NODE, sizeof (Node));
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}
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static DoubleArray* allocate_double_array(struct mutator *mut,
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size_t size) {
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// May be uninitialized.
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DoubleArray *ret =
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allocate_pointerless(mut, ALLOC_KIND_DOUBLE_ARRAY,
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sizeof(DoubleArray) + sizeof (double) * size);
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ret->length = size;
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return ret;
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}
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static unsigned long current_time(void)
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{
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struct timeval t = { 0 };
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gettimeofday(&t, NULL);
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return t.tv_sec * 1000 * 1000 + t.tv_usec;
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}
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static double elapsed_millis(unsigned long start) {
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return (current_time() - start) * 1e-3;
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}
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// Nodes used by a tree of a given size
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static int tree_size(int i) {
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return ((1 << (i + 1)) - 1);
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}
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// Number of iterations to use for a given tree depth
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static int compute_num_iters(int i) {
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return 2 * tree_size(max_tree_depth + 2) / tree_size(i);
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}
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// Build tree top down, assigning to older objects.
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static void populate(struct mutator *mut, int depth, Node *node) {
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if (depth <= 0)
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return;
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NodeHandle self = { node };
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PUSH_HANDLE(mut, self);
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NodeHandle l = { allocate_node(mut) };
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PUSH_HANDLE(mut, l);
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NodeHandle r = { allocate_node(mut) };
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PUSH_HANDLE(mut, r);
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set_field((void**)&HANDLE_REF(self)->left, HANDLE_REF(l));
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set_field((void**)&HANDLE_REF(self)->right, HANDLE_REF(r));
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// i is 0 because the memory is zeroed.
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HANDLE_REF(self)->j = depth;
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populate(mut, depth-1, HANDLE_REF(self)->left);
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populate(mut, depth-1, HANDLE_REF(self)->right);
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POP_HANDLE(mut);
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POP_HANDLE(mut);
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POP_HANDLE(mut);
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}
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// Build tree bottom-up
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static Node* make_tree(struct mutator *mut, int depth) {
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if (depth <= 0)
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return allocate_node(mut);
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NodeHandle left = { make_tree(mut, depth-1) };
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PUSH_HANDLE(mut, left);
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NodeHandle right = { make_tree(mut, depth-1) };
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PUSH_HANDLE(mut, right);
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Node *result = allocate_node(mut);
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init_field((void**)&result->left, HANDLE_REF(left));
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init_field((void**)&result->right, HANDLE_REF(right));
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// i is 0 because the memory is zeroed.
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result->j = depth;
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POP_HANDLE(mut);
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POP_HANDLE(mut);
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return result;
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}
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static void validate_tree(Node *tree, int depth) {
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#ifndef NDEBUG
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ASSERT_EQ(tree->i, 0);
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ASSERT_EQ(tree->j, depth);
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if (depth == 0) {
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ASSERT(!tree->left);
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ASSERT(!tree->right);
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} else {
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ASSERT(tree->left);
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ASSERT(tree->right);
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validate_tree(tree->left, depth - 1);
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validate_tree(tree->right, depth - 1);
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}
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#endif
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}
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static void time_construction(struct mutator *mut, int depth) {
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int num_iters = compute_num_iters(depth);
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NodeHandle temp_tree = { NULL };
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PUSH_HANDLE(mut, temp_tree);
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printf("Creating %d trees of depth %d\n", num_iters, depth);
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{
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unsigned long start = current_time();
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for (int i = 0; i < num_iters; ++i) {
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HANDLE_SET(temp_tree, allocate_node(mut));
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populate(mut, depth, HANDLE_REF(temp_tree));
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validate_tree(HANDLE_REF(temp_tree), depth);
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HANDLE_SET(temp_tree, NULL);
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}
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printf("\tTop down construction took %.3f msec\n",
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elapsed_millis(start));
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}
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{
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long start = current_time();
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for (int i = 0; i < num_iters; ++i) {
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HANDLE_SET(temp_tree, make_tree(mut, depth));
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validate_tree(HANDLE_REF(temp_tree), depth);
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HANDLE_SET(temp_tree, NULL);
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}
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printf("\tBottom up construction took %.3f msec\n",
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elapsed_millis(start));
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}
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POP_HANDLE(mut);
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}
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static void* call_with_stack_base(void* (*)(uintptr_t*, void*), void*) NEVER_INLINE;
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static void* call_with_stack_base_inner(void* (*)(uintptr_t*, void*), uintptr_t*, void*) NEVER_INLINE;
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static void* call_with_stack_base_inner(void* (*f)(uintptr_t *stack_base, void *arg),
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uintptr_t *stack_base, void *arg) {
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return f(stack_base, arg);
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}
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static void* call_with_stack_base(void* (*f)(uintptr_t *stack_base, void *arg),
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void *arg) {
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uintptr_t x;
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return call_with_stack_base_inner(f, &x, arg);
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}
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struct call_with_gc_data {
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void* (*f)(struct mutator *);
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struct heap *heap;
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};
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static void* call_with_gc_inner(uintptr_t *stack_base, void *arg) {
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struct call_with_gc_data *data = arg;
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struct mutator *mut = initialize_gc_for_thread(stack_base, data->heap);
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void *ret = data->f(mut);
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finish_gc_for_thread(mut);
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return ret;
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}
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static void* call_with_gc(void* (*f)(struct mutator *),
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struct heap *heap) {
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struct call_with_gc_data data = { f, heap };
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return call_with_stack_base(call_with_gc_inner, &data);
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}
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static void* run_one_test(struct mutator *mut) {
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NodeHandle long_lived_tree = { NULL };
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NodeHandle temp_tree = { NULL };
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DoubleArrayHandle array = { NULL };
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PUSH_HANDLE(mut, long_lived_tree);
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PUSH_HANDLE(mut, temp_tree);
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PUSH_HANDLE(mut, array);
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// Create a long lived object
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printf(" Creating a long-lived binary tree of depth %d\n",
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long_lived_tree_depth);
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HANDLE_SET(long_lived_tree, allocate_node(mut));
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populate(mut, long_lived_tree_depth, HANDLE_REF(long_lived_tree));
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// Create long-lived array, filling half of it
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printf(" Creating a long-lived array of %d doubles\n", array_size);
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HANDLE_SET(array, allocate_double_array(mut, array_size));
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for (int i = 0; i < array_size/2; ++i) {
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HANDLE_REF(array)->values[i] = 1.0/i;
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}
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for (int d = min_tree_depth; d <= max_tree_depth; d += 2) {
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time_construction(mut, d);
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}
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validate_tree(HANDLE_REF(long_lived_tree), long_lived_tree_depth);
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// Fake reference to LongLivedTree and array to keep them from being optimized
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// away.
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if (HANDLE_REF(long_lived_tree)->i != 0
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|| HANDLE_REF(array)->values[1000] != 1.0/1000)
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fprintf(stderr, "Failed\n");
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POP_HANDLE(mut);
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POP_HANDLE(mut);
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POP_HANDLE(mut);
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return NULL;
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}
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static void* run_one_test_in_thread(void *arg) {
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struct heap *heap = arg;
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return call_with_gc(run_one_test, heap);
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}
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struct join_data { int status; pthread_t thread; };
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static void *join_thread(void *data) {
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struct join_data *join_data = data;
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void *ret;
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join_data->status = pthread_join(join_data->thread, &ret);
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return ret;
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}
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int main(int argc, char *argv[]) {
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// Define size of Node without any GC header.
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size_t sizeof_node = 2 * sizeof(Node*) + 2 * sizeof(int);
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size_t sizeof_double_array = sizeof(size_t);
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size_t heap_max_live =
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tree_size(long_lived_tree_depth) * sizeof_node +
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tree_size(max_tree_depth) * sizeof_node +
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sizeof_double_array + sizeof(double) * array_size;
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if (argc != 3) {
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fprintf(stderr, "usage: %s MULTIPLIER NTHREADS\n", argv[0]);
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return 1;
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}
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double multiplier = atof(argv[1]);
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size_t nthreads = atol(argv[2]);
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if (!(0.1 < multiplier && multiplier < 100)) {
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fprintf(stderr, "Failed to parse heap multiplier '%s'\n", argv[1]);
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return 1;
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}
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if (nthreads < 1 || nthreads > MAX_THREAD_COUNT) {
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fprintf(stderr, "Expected integer between 1 and %d for thread count, got '%s'\n",
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(int)MAX_THREAD_COUNT, argv[2]);
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return 1;
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}
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size_t heap_size = heap_max_live * multiplier * nthreads;
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struct heap *heap;
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struct mutator *mut;
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if (!initialize_gc(heap_size, &heap, &mut)) {
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fprintf(stderr, "Failed to initialize GC with heap size %zu bytes\n",
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heap_size);
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return 1;
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}
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printf("Garbage Collector Test\n");
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printf(" Live storage will peak at %zd bytes.\n\n", heap_max_live);
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print_start_gc_stats(heap);
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unsigned long start = current_time();
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pthread_t threads[MAX_THREAD_COUNT];
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// Run one of the threads in the main thread.
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for (size_t i = 1; i < nthreads; i++) {
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int status = pthread_create(&threads[i], NULL, run_one_test_in_thread, heap);
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if (status) {
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errno = status;
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perror("Failed to create thread");
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return 1;
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}
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}
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run_one_test(mut);
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for (size_t i = 1; i < nthreads; i++) {
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struct join_data data = { 0, threads[i] };
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call_without_gc(mut, join_thread, &data);
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if (data.status) {
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errno = data.status;
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perror("Failed to join thread");
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return 1;
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}
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}
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printf("Completed in %.3f msec\n", elapsed_millis(start));
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print_end_gc_stats(heap);
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}
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