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guile/libguile/vm-engine.h
Andy Wingo 83495480e8 merge guile-vm into libguile itself
* ice-9/boot-9.scm: Only define load-compiled as #f if it's not already
  defined, which won't normally be the case.

* libguile/guile-vm.c: Removed, there's no more guile-vm binary.

* libguile/frames.c: (with change frame? -> heap-frame?)
* libguile/frames.h:
* libguile/instructions.c:
* libguile/instructions.h:
* libguile/objcodes.c:
* libguile/objcodes.h:
* libguile/programs.c:
* libguile/programs.h:
* libguile/vm-bootstrap.h: (was bootstrap.h)
* libguile/vm-engine.c: (was vm_engine.c)
* libguile/vm-engine.h: (was vm_engine.h)
* libguile/vm-expand.h: (was vm_expand.h)
* libguile/vm-i-loader.c: (was vm_loader.c)
* libguile/vm-i-scheme.c: (was vm_scheme.c)
* libguile/vm-i-system.c: (was vm_system.c)
* libguile/vm.c:
* libguile/vm.h: These files moved here from src/, as guile-vm is now a
  part of libguile.

* libguile/init.c: Bootstrap the VM. Yay!

* libguile/Makefile.am: The necessary chicanery here.

* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm:
* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm:

* pre-inst-guile-env.in: Add builddirs to the load path; add module/ to
  the path in the empty-$GUILE_LOAD_PATH case as well.

* src/Makefile.am: Moved out everything except guilec and guile-disasm,
  which probably should be moved to the scripts directory?

* testsuite/Makefile.am: Update to find guile-vm in the right place.

* module/system/vm/Makefile.am:
* module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile
  handles the bootstrapping for us.

* module/system/vm/frame.scm:
* module/system/vm/instruction.scm:
* module/system/vm/objcode.scm:
* module/system/vm/program.scm:
* module/system/vm/vm.scm: Call the init functions in libguile; should
  fix at some point to avoid the dlopen?
2008-08-21 18:39:30 -07:00

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/* Copyright (C) 2001 Free Software Foundation, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*
* As a special exception, the Free Software Foundation gives permission
* for additional uses of the text contained in its release of GUILE.
*
* The exception is that, if you link the GUILE library with other files
* to produce an executable, this does not by itself cause the
* resulting executable to be covered by the GNU General Public License.
* Your use of that executable is in no way restricted on account of
* linking the GUILE library code into it.
*
* This exception does not however invalidate any other reasons why
* the executable file might be covered by the GNU General Public License.
*
* This exception applies only to the code released by the
* Free Software Foundation under the name GUILE. If you copy
* code from other Free Software Foundation releases into a copy of
* GUILE, as the General Public License permits, the exception does
* not apply to the code that you add in this way. To avoid misleading
* anyone as to the status of such modified files, you must delete
* this exception notice from them.
*
* If you write modifications of your own for GUILE, it is your choice
* whether to permit this exception to apply to your modifications.
* If you do not wish that, delete this exception notice. */
/* This file is included in vm_engine.c */
/*
* Options
*/
#define VM_USE_HOOKS 1 /* Various hooks */
#define VM_USE_CLOCK 1 /* Bogoclock */
#define VM_CHECK_EXTERNAL 1 /* Check external link */
#define VM_CHECK_OBJECT 1 /* Check object table */
/*
* Registers
*/
/* Register optimization. [ stolen from librep/src/lispmach.h,v 1.3 ]
Some compilers underestimate the use of the local variables representing
the abstract machine registers, and don't put them in hardware registers,
which slows down the interpreter considerably.
For GCC, I have hand-assigned hardware registers for several architectures.
*/
#ifdef __GNUC__
#ifdef __mips__
#define IP_REG asm("$16")
#define SP_REG asm("$17")
#define FP_REG asm("$18")
#endif
#ifdef __sparc__
#define IP_REG asm("%l0")
#define SP_REG asm("%l1")
#define FP_REG asm("%l2")
#endif
#ifdef __alpha__
#ifdef __CRAY__
#define IP_REG asm("r9")
#define SP_REG asm("r10")
#define FP_REG asm("r11")
#else
#define IP_REG asm("$9")
#define SP_REG asm("$10")
#define FP_REG asm("$11")
#endif
#endif
#ifdef __i386__
#define IP_REG asm("%esi")
#define SP_REG asm("%edi")
#define FP_REG
#endif
#if defined(PPC) || defined(_POWER) || defined(_IBMR2)
#define IP_REG asm("26")
#define SP_REG asm("27")
#define FP_REG asm("28")
#endif
#ifdef __hppa__
#define IP_REG asm("%r18")
#define SP_REG asm("%r17")
#define FP_REG asm("%r16")
#endif
#ifdef __mc68000__
#define IP_REG asm("a5")
#define SP_REG asm("a4")
#define FP_REG
#endif
#ifdef __arm__
#define IP_REG asm("r9")
#define SP_REG asm("r8")
#define FP_REG asm("r7")
#endif
#endif
#ifndef IP_REG
#define IP_REG
#endif
#ifndef SP_REG
#define SP_REG
#endif
#ifndef FP_REG
#define FP_REG
#endif
/*
* Cache/Sync
*/
#define CACHE_REGISTER() \
{ \
ip = vp->ip; \
sp = vp->sp; \
fp = vp->fp; \
}
#define SYNC_REGISTER() \
{ \
vp->ip = ip; \
vp->sp = sp; \
vp->fp = fp; \
}
#ifdef IP_PARANOIA
#define CHECK_IP() \
do { if (ip < bp->base || ip - bp->base > bp->size) abort (); } while (0)
#else
#define CHECK_IP()
#endif
/* Get a local copy of the program's "object table" (i.e. the vector of
external bindings that are referenced by the program), initialized by
`load-program'. */
/* XXX: We could instead use the "simple vector macros", thus not having to
call `scm_vector_writable_elements ()' and the likes. */
#define CACHE_PROGRAM() \
{ \
ssize_t _vincr; \
\
if (bp != SCM_PROGRAM_DATA (program)) { \
bp = SCM_PROGRAM_DATA (program); \
/* Was: objects = SCM_VELTS (bp->objs); */ \
\
if (objects) \
scm_array_handle_release (&objects_handle); \
\
objects = scm_vector_writable_elements (bp->objs, &objects_handle, \
&object_count, &_vincr); \
} \
}
#define SYNC_BEFORE_GC() \
{ \
SYNC_REGISTER (); \
}
#define SYNC_ALL() \
{ \
SYNC_REGISTER (); \
}
/*
* Error check
*/
#undef CHECK_EXTERNAL
#if VM_CHECK_EXTERNAL
#define CHECK_EXTERNAL(e) \
do { if (!SCM_CONSP (e)) goto vm_error_external; } while (0)
#else
#define CHECK_EXTERNAL(e)
#endif
/* Accesses to a program's object table. */
#if VM_CHECK_OBJECT
#define CHECK_OBJECT(_num) \
do { if ((_num) >= object_count) goto vm_error_object; } while (0)
#else
#define CHECK_OBJECT(_num)
#endif
/*
* Hooks
*/
#undef RUN_HOOK
#if VM_USE_HOOKS
#define RUN_HOOK(h) \
{ \
if (!SCM_FALSEP (vp->hooks[h])) \
{ \
SYNC_REGISTER (); \
vm_heapify_frames (vm); \
scm_c_run_hook (vp->hooks[h], hook_args); \
CACHE_REGISTER (); \
} \
}
#else
#define RUN_HOOK(h)
#endif
#define BOOT_HOOK() RUN_HOOK (SCM_VM_BOOT_HOOK)
#define HALT_HOOK() RUN_HOOK (SCM_VM_HALT_HOOK)
#define NEXT_HOOK() RUN_HOOK (SCM_VM_NEXT_HOOK)
#define BREAK_HOOK() RUN_HOOK (SCM_VM_BREAK_HOOK)
#define ENTER_HOOK() RUN_HOOK (SCM_VM_ENTER_HOOK)
#define APPLY_HOOK() RUN_HOOK (SCM_VM_APPLY_HOOK)
#define EXIT_HOOK() RUN_HOOK (SCM_VM_EXIT_HOOK)
#define RETURN_HOOK() RUN_HOOK (SCM_VM_RETURN_HOOK)
/*
* Stack operation
*/
#define CHECK_OVERFLOW() \
if (sp > stack_limit) \
goto vm_error_stack_overflow
#define CHECK_UNDERFLOW() \
if (sp < stack_base) \
goto vm_error_stack_underflow;
#define PUSH(x) do { sp++; CHECK_OVERFLOW (); *sp = x; } while (0)
#define DROP() do { sp--; CHECK_UNDERFLOW (); } while (0)
#define DROPN(_n) do { sp -= (_n); CHECK_UNDERFLOW (); } while (0)
#define POP(x) do { x = *sp; DROP (); } while (0)
/* A fast CONS. This has to be fast since its used, for instance, by
POP_LIST when fetching a function's argument list. Note: `scm_cell' is an
inlined function in Guile 1.7. Unfortunately, it calls
`scm_gc_for_newcell ()' which is _not_ inlined and allocated cells on the
heap. XXX */
#define CONS(x,y,z) \
{ \
SYNC_BEFORE_GC (); \
x = scm_cell (SCM_UNPACK (y), SCM_UNPACK (z)); \
}
/* Pop the N objects on top of the stack and push a list that contains
them. */
#define POP_LIST(n) \
do \
{ \
int i; \
SCM l = SCM_EOL; \
sp -= n; \
for (i = n; i; i--) \
CONS (l, sp[i], l); \
PUSH (l); \
} while (0)
/* Below is a (slightly broken) experiment to avoid calling `scm_cell' and to
allocate cells on the stack. This is a significant improvement for
programs which call a lot of procedures, since the procedure call
mechanism uses POP_LIST which normally uses `scm_cons'.
What it does is that it creates a list whose cells are allocated on the
VM's stack instead of being allocated on the heap via `scm_cell'. This is
much faster. However, if the callee does something like:
(lambda (. args)
(set! the-args args))
then terrible things may happen since the list of arguments may be
overwritten later on. */
/* Awful hack that aligns PTR so that it can be considered as a non-immediate
value by Guile. */
#define ALIGN_AS_NON_IMMEDIATE(_ptr) \
{ \
if ((scm_t_bits)(_ptr) & 6) \
{ \
size_t _incr; \
\
_incr = (scm_t_bits)(_ptr) & 6; \
_incr = (~_incr) & 7; \
(_ptr) += _incr; \
} \
}
#define POP_LIST_ON_STACK(n) \
do \
{ \
int i; \
if (n == 0) \
{ \
sp -= n; \
PUSH (SCM_EOL); \
} \
else \
{ \
SCM *list_head, *list; \
\
list_head = sp + 1; \
ALIGN_AS_NON_IMMEDIATE (list_head); \
list = list_head; \
\
sp -= n; \
for (i = 1; i <= n; i++) \
{ \
/* The cell's car and cdr. */ \
*(list) = sp[i]; \
*(list + 1) = PTR2SCM (list + 2); \
list += 2; \
} \
\
/* The last pair's cdr is '(). */ \
list--; \
*list = SCM_EOL; \
/* Push the SCM object that points */ \
/* to the first cell. */ \
PUSH (PTR2SCM (list_head)); \
} \
} \
while (0)
/* end of the experiment */
#define POP_LIST_MARK() \
do { \
SCM o; \
SCM l = SCM_EOL; \
POP (o); \
while (!SCM_UNBNDP (o)) \
{ \
CONS (l, o, l); \
POP (o); \
} \
PUSH (l); \
} while (0)
/*
* Instruction operation
*/
#define FETCH() (*ip++)
#define FETCH_LENGTH(len) do { ip = vm_fetch_length (ip, &len); } while (0)
#undef CLOCK
#if VM_USE_CLOCK
#define CLOCK(n) vp->clock += n
#else
#define CLOCK(n)
#endif
#undef NEXT_JUMP
#ifdef HAVE_LABELS_AS_VALUES
#define NEXT_JUMP() goto *jump_table[FETCH ()]
#else
#define NEXT_JUMP() goto vm_start
#endif
#define NEXT \
{ \
CLOCK (1); \
NEXT_HOOK (); \
NEXT_JUMP (); \
}
/*
* Stack frame
*/
#define INIT_ARGS() \
{ \
if (bp->nrest) \
{ \
int n = nargs - (bp->nargs - 1); \
if (n < 0) \
goto vm_error_wrong_num_args; \
POP_LIST (n); \
} \
else \
{ \
if (nargs != bp->nargs) \
goto vm_error_wrong_num_args; \
} \
}
/* See frames.h for the layout of stack frames */
#define NEW_FRAME() \
{ \
int i; \
SCM ra = SCM_PACK (ip); \
SCM dl = SCM_PACK (fp); \
SCM *p = sp + 1; \
SCM *q = p + bp->nlocs; \
\
/* New pointers */ \
ip = bp->base; \
fp = p - bp->nargs; \
sp = q + 3; \
CHECK_OVERFLOW (); \
\
/* Init local variables */ \
for (; p < q; p++) \
*p = SCM_UNDEFINED; \
\
/* Create external variables */ \
external = bp->external; \
for (i = 0; i < bp->nexts; i++) \
CONS (external, SCM_UNDEFINED, external); \
\
/* Set frame data */ \
p[3] = ra; \
p[2] = dl; \
p[1] = SCM_BOOL_F; \
p[0] = external; \
stack_base = p + 3; \
}
#define FREE_FRAME() \
{ \
SCM *last_sp = sp; \
SCM *last_fp = fp; \
SCM *p = fp + bp->nargs + bp->nlocs; \
\
/* Restore pointers */ \
ip = SCM_FRAME_BYTE_CAST (p[3]); \
fp = SCM_FRAME_STACK_CAST (p[2]); \
\
if (!SCM_FALSEP (p[1])) \
{ \
/* Unlink the heap stack */ \
vp->this_frame = p[1]; \
} \
else \
{ \
/* Move stack items */ \
p += 4; \
sp = SCM_FRAME_LOWER_ADDRESS (last_fp); \
while (p <= last_sp) \
*sp++ = *p++; \
sp--; \
} \
stack_base = fp ? \
SCM_FRAME_UPPER_ADDRESS (fp) - 1 \
: vp->stack_base; \
}
#define CACHE_EXTERNAL() external = fp[bp->nargs + bp->nlocs]
/*
* Function support
*/
#define ARGS1(a1) SCM a1 = sp[0];
#define ARGS2(a1,a2) SCM a1 = sp[-1], a2 = sp[0]; sp--;
#define ARGS3(a1,a2,a3) SCM a1 = sp[-2], a2 = sp[-1], a3 = sp[0]; sp -= 2;
#define RETURN(x) do { *sp = x; NEXT; } while (0)
/*
Local Variables:
c-file-style: "gnu"
End:
*/