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The .dir-locals.el file in the repository is sufficient for Emacs users. * libguile/__scm.h: * libguile/alist.c: * libguile/alist.h: * libguile/array-handle.c: * libguile/array-handle.h: * libguile/array-map.c: * libguile/array-map.h: * libguile/arrays.c: * libguile/arrays.h: * libguile/async.c: * libguile/async.h: * libguile/backtrace.c: * libguile/backtrace.h: * libguile/bitvectors.c: * libguile/bitvectors.h: * libguile/boolean.c: * libguile/boolean.h: * libguile/chars.c: * libguile/chars.h: * libguile/chooks.c: * libguile/chooks.h: * libguile/continuations.c: * libguile/continuations.h: * libguile/control.c: * libguile/conv-integer.i.c: * libguile/debug-malloc.h: * libguile/debug.c: * libguile/debug.h: * libguile/deprecation.c: * libguile/deprecation.h: * libguile/dynl.c: * libguile/dynl.h: * libguile/dynstack.c: * libguile/dynstack.h: * libguile/dynwind.c: * libguile/dynwind.h: * libguile/eq.c: * libguile/eq.h: * libguile/error.c: * libguile/error.h: * libguile/eval.c: * libguile/eval.h: * libguile/evalext.c: * libguile/evalext.h: * libguile/expand.c: * libguile/expand.h: * libguile/extensions.c: * libguile/extensions.h: * libguile/feature.c: * libguile/feature.h: * libguile/filesys.c: * libguile/filesys.h: * libguile/fluids.c: * libguile/fluids.h: * libguile/foreign.c: * libguile/fports.c: * libguile/fports.h: * libguile/frames.c: * libguile/frames.h: * libguile/gc-inline.h: * libguile/gc.c: * libguile/gc.h: * libguile/generalized-arrays.c: * libguile/generalized-arrays.h: * libguile/generalized-vectors.c: * libguile/generalized-vectors.h: * libguile/gettext.c: * libguile/gettext.h: * libguile/goops.c: * libguile/goops.h: * libguile/gsubr.c: * libguile/gsubr.h: * libguile/guardians.c: * libguile/guardians.h: * libguile/guile.c: * libguile/hash.c: * libguile/hash.h: * libguile/hashtab.c: * libguile/hashtab.h: * libguile/hooks.c: * libguile/hooks.h: * libguile/i18n.c: * libguile/i18n.h: * libguile/init.c: * libguile/init.h: * libguile/instructions.c: * libguile/instructions.h: * libguile/intrinsics.c: * libguile/intrinsics.h: * libguile/ioext.c: * libguile/ioext.h: * libguile/iselect.h: * libguile/keywords.c: * libguile/keywords.h: * libguile/list.c: * libguile/list.h: * libguile/load.c: * libguile/load.h: * libguile/loader.c: * libguile/loader.h: * libguile/macros.c: * libguile/macros.h: * libguile/mallocs.c: * libguile/mallocs.h: * libguile/memmove.c: * libguile/memoize.c: * libguile/memoize.h: * libguile/modules.c: * libguile/modules.h: * libguile/net_db.c: * libguile/net_db.h: * libguile/null-threads.c: * libguile/null-threads.h: * libguile/numbers.c: * libguile/numbers.h: * libguile/objprop.c: * libguile/objprop.h: * libguile/options.c: * libguile/options.h: * libguile/pairs.c: * libguile/pairs.h: * libguile/poll.c: * libguile/poll.h: * libguile/ports.c: * libguile/ports.h: * libguile/posix.c: * libguile/posix.h: * libguile/print.c: * libguile/print.h: * libguile/procprop.c: * libguile/procprop.h: * libguile/procs.c: * libguile/procs.h: * libguile/programs.c: * libguile/programs.h: * libguile/promises.c: * libguile/promises.h: * libguile/pthread-threads.h: * libguile/random.c: * libguile/random.h: * libguile/rdelim.c: * libguile/rdelim.h: * libguile/read.c: * libguile/read.h: * libguile/regex-posix.c: * libguile/regex-posix.h: * libguile/rw.c: * libguile/rw.h: * libguile/scmsigs.c: * libguile/scmsigs.h: * libguile/script.c: * libguile/script.h: * libguile/simpos.c: * libguile/simpos.h: * libguile/smob.c: * libguile/smob.h: * libguile/snarf.h: * libguile/socket.c: * libguile/socket.h: * libguile/sort.c: * libguile/sort.h: * libguile/srcprop.c: * libguile/srcprop.h: * libguile/stackchk.c: * libguile/stackchk.h: * libguile/stacks.c: * libguile/stacks.h: * libguile/stime.c: * libguile/stime.h: * libguile/strerror.c: * libguile/strings.c: * libguile/strings.h: * libguile/strorder.c: * libguile/strorder.h: * libguile/strports.c: * libguile/strports.h: * libguile/struct.c: * libguile/struct.h: * libguile/symbols.c: * libguile/symbols.h: * libguile/syntax.c: * libguile/syscalls.h: * libguile/tags.h: * libguile/threads.c: * libguile/threads.h: * libguile/throw.c: * libguile/throw.h: * libguile/trees.h: * libguile/unicode.c: * libguile/unicode.h: * libguile/uniform.c: * libguile/uniform.h: * libguile/values.c: * libguile/values.h: * libguile/variable.c: * libguile/variable.h: * libguile/vectors.c: * libguile/vectors.h: * libguile/version.c: * libguile/vm-engine.c: * libguile/vm-expand.h: * libguile/vm.c: * libguile/vm.h: * libguile/vports.c: * libguile/vports.h: * libguile/weak-list.h: * libguile/weak-set.c: * libguile/weak-set.h: * libguile/weak-table.c: * libguile/weak-table.h: * libguile/weak-vector.c: * libguile/weak-vector.h: Remove needless trailing comments.
104 lines
2.9 KiB
C
104 lines
2.9 KiB
C
/* Copyright (C) 1996-1997,2000-2001,2006,2008,2011,2013,2018
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* Free Software Foundation, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 3 of
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301 USA
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*/
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/* This is the 'main' function for the `guile' executable. It is not
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included in libguile.a.
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Eventually, we hope this file will be automatically generated,
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based on the list of installed, statically linked libraries on the
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system. For now, please don't put interesting code in here. */
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#ifdef __MINGW32__
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# define SCM_IMPORT 1
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#endif
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#include <libguile.h>
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#ifdef HAVE_CONFIG_H
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#include <libguile/scmconfig.h>
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#endif
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#include <ltdl.h>
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#include <locale.h>
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#include <stdio.h>
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#ifdef HAVE_WINSOCK2_H
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#include <winsock2.h>
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#endif
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static void
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inner_main (void *closure SCM_UNUSED, int argc, char **argv)
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{
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#ifdef __MINGW32__
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/* This is necessary to startup the Winsock API under Win32. */
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WSADATA WSAData;
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WSAStartup (0x0202, &WSAData);
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#endif /* __MINGW32__ */
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/* module initializations would go here */
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scm_shell (argc, argv);
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#ifdef __MINGW32__
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WSACleanup ();
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#endif /* __MINGW32__ */
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}
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static int
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get_integer_from_environment (const char *var, int def)
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{
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char *end = 0;
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char *val = getenv (var);
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long res = def;
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if (!val)
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return def;
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res = strtol (val, &end, 10);
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if (end == val)
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{
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fprintf (stderr, "guile: warning: invalid %s: %s\n", var, val);
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return def;
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}
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return res;
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}
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static int
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should_install_locale (void)
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{
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/* If the GUILE_INSTALL_LOCALE environment variable is unset,
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or set to a nonzero value, we should install the locale via
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setlocale(). */
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return get_integer_from_environment ("GUILE_INSTALL_LOCALE", 1);
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}
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int
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main (int argc, char **argv)
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{
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/* If we should install a locale, do it right at the beginning so that
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string conversion for command-line arguments, along with possible
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error messages, use the right locale. See
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<https://lists.gnu.org/archive/html/guile-devel/2011-11/msg00041.html>
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for the rationale. */
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if (should_install_locale () && setlocale (LC_ALL, "") == NULL)
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fprintf (stderr, "guile: warning: failed to install locale\n");
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scm_install_gmp_memory_functions = 1;
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scm_boot_guile (argc, argv, inner_main, 0);
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return 0; /* never reached */
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}
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