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guile/module/language/assembly
Michael Gran 904a78f11d Add 32-bit characters
This adds the 32-bit standalone characters.  Strings are still
8-bit.  Characters larger than 8-bit can only be entered or
displayed in octal format at this point.  At this point, the
terminal's display encoding is expected to be Latin-1.

        * module/language/assembly/compile-bytecode.scm (write-bytecode):
        add 32-bit char

        * module/language/assembly.scm (object->assembly): add 32-bit char
        (assembly->object): add 32-bit char

        * libguile/vm-i-system.c (make-char32): new op

        * libguile/print.c (iprin1): print 32-bit char

        * libguile/numbers.h: add type scm_t_wchar

        * libguile/numbers.c: add type scm_t_wchar

        * libguile/chars.h: new type scm_t_wchar
        (SCM_CODEPOINT_MAX): new
        (SCM_IS_UNICODE_CHAR): new
        (SCM_MAKE_CHAR): operate on 32-bit char

        * libguile/chars.c: comparison operators now use Unicode
        codepoints
        (scm_c_upcase): now receives and returns scm_t_wchar
        (scm_c_downcase): now receives and returns scm_t_wchar
2009-07-29 06:38:32 -07:00
..
compile-bytecode.scm Add 32-bit characters 2009-07-29 06:38:32 -07:00
decompile-bytecode.scm increase range of relative jumps by aligning blocks to 8-byte boundaries 2009-07-26 14:01:56 +02:00
disassemble.scm remove all mentions of "external" from the compiler and related code 2009-07-23 17:15:17 +02:00
spec.scm Change Guile license to LGPLv3+ 2009-06-17 00:22:09 +01:00