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guile/libguile/objects.h
2008-05-31 23:21:02 +02:00

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/* classes: h_files */
#ifndef SCM_OBJECTS_H
#define SCM_OBJECTS_H
/* Copyright (C) 1996,1999,2000,2001, 2003, 2006, 2008 Free Software Foundation, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* This file and objects.c contains those minimal pieces of the Guile
* Object Oriented Programming System which need to be included in
* libguile.
*
* {Objects and structs}
*
* Objects are currently based upon structs. Although the struct
* implementation will change thoroughly in the future, objects will
* still be based upon structs.
*/
#include "libguile/__scm.h"
#include "libguile/struct.h"
/* {Class flags}
*
* These are used for efficient identification of instances of a
* certain class or its subclasses when traversal of the inheritance
* graph would be too costly.
*/
#define SCM_CLASS_FLAGS(class) (SCM_STRUCT_DATA (class) [scm_struct_i_flags])
#define SCM_OBJ_CLASS_FLAGS(obj) (SCM_STRUCT_VTABLE_DATA (obj) [scm_struct_i_flags])
#define SCM_SET_CLASS_FLAGS(c, f) (SCM_CLASS_FLAGS (c) |= (f))
#define SCM_CLEAR_CLASS_FLAGS(c, f) (SCM_CLASS_FLAGS (c) &= ~(f))
#define SCM_CLASSF_MASK SCM_STRUCTF_MASK
#define SCM_CLASSF_ENTITY SCM_STRUCTF_ENTITY
/* Operator classes need to be identified in the evaluator.
(Entities also have SCM_CLASSF_OPERATOR set in their vtable.) */
#define SCM_CLASSF_OPERATOR (1L << 29)
#define SCM_I_OPERATORP(obj)\
((SCM_OBJ_CLASS_FLAGS (obj) & SCM_CLASSF_OPERATOR) != 0)
#define SCM_OPERATOR_CLASS(obj)\
((struct scm_metaclass_operator *) SCM_STRUCT_DATA (obj))
#define SCM_OBJ_OPERATOR_CLASS(obj)\
((struct scm_metaclass_operator *) SCM_STRUCT_VTABLE_DATA (obj))
#define SCM_OPERATOR_PROCEDURE(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->procedure)
#define SCM_OPERATOR_SETTER(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->setter)
#define SCM_I_ENTITYP(obj)\
((SCM_OBJ_CLASS_FLAGS (obj) & SCM_CLASSF_ENTITY) != 0)
#define SCM_ENTITY_PROCEDURE(obj) \
(SCM_PACK (SCM_STRUCT_DATA (obj) [scm_struct_i_procedure]))
#define SCM_SET_ENTITY_PROCEDURE(obj, v) \
(SCM_STRUCT_DATA (obj) [scm_struct_i_procedure] = SCM_UNPACK (v))
#define SCM_ENTITY_SETTER(obj) (SCM_PACK (SCM_STRUCT_DATA (obj)[scm_struct_i_setter]))
#define SCM_SET_ENTITY_SETTER(obj, v) \
(SCM_STRUCT_DATA (obj) [scm_struct_i_setter] = SCM_UNPACK (v))
#define SCM_SET_CLASS_DESTRUCTOR(c, d) SCM_SET_VTABLE_DESTRUCTOR (c, d)
#define SCM_SET_CLASS_INSTANCE_SIZE(c, s) \
(SCM_STRUCT_DATA (c)[scm_struct_i_size] \
= (SCM_STRUCT_DATA (c) [scm_struct_i_size] & SCM_STRUCTF_MASK) | s)
/* {Operator classes}
*
* Instances of operator classes can work as operators, i. e., they
* can be applied to arguments just as if they were ordinary
* procedures.
*
* For instances of operator classes, the procedures to be applied are
* stored in four dedicated slots in the associated class object.
* Which one is selected depends on the number of arguments in the
* application.
*
* If zero arguments are passed, the first will be selected.
* If one argument is passed, the second will be selected.
* If two arguments are passed, the third will be selected.
* If three or more arguments are passed, the fourth will be selected.
*
* This is complicated and may seem gratuitous but has to do with the
* architecture of the evaluator. Using only one procedure would
* result in a great deal less efficient application, loss of
* tail-recursion and would be difficult to reconcile with the
* debugging evaluator.
*
* Also, using this "forked" application in low-level code has the
* advantage of speeding up some code. An example is method dispatch
* for generic operators applied to few arguments. On the user level,
* the "forked" application will be hidden by mechanisms in the GOOPS
* package.
*
* Operator classes have the metaclass <operator-metaclass>.
*
* An example of an operator class is the class <tk-command>.
*/
#define SCM_METACLASS_STANDARD_LAYOUT ""
struct scm_metaclass_standard {
SCM layout;
SCM vcell;
SCM vtable;
SCM print;
};
#define SCM_METACLASS_OPERATOR_LAYOUT "popo"
struct scm_metaclass_operator {
SCM layout;
SCM vcell;
SCM vtable;
SCM print;
SCM procedure;
SCM setter;
};
/* {Entity classes}
*
* For instances of entity classes (entities), the procedures to be
* applied are stored in the instance itself rather than in the class
* object as is the case for instances of operator classes (see above).
*
* An example of an entity class is the class of generic methods.
*/
#define SCM_ENTITY_LAYOUT ""
/* {Interface to Goops}
*
* The evaluator contains a multi-method dispatch mechanism.
* This interface is used by that mechanism and during creation of
* smob and struct classes.
*/
/* Internal representation of Goops objects. */
#define SCM_CLASSF_PURE_GENERIC (0x010 << 20)
#define SCM_CLASSF_GOOPS_VALID (0x080 << 20)
#define SCM_CLASSF_GOOPS (0x100 << 20)
#define scm_si_redefined 5
#define scm_si_hashsets 6
#define SCM_CLASS_OF(x) SCM_STRUCT_VTABLE (x)
#define SCM_OBJ_CLASS_REDEF(x) (SCM_PACK (SCM_STRUCT_VTABLE_DATA (x) [scm_si_redefined]))
typedef struct scm_effective_slot_definition {
SCM name;
long location;
SCM init_value;
SCM (*get) (SCM obj, SCM slotdef);
SCM (*set) (SCM obj, SCM slotdef, SCM value);
} scm_effective_slot_definition;
#define SCM_ESLOTDEF(x) ((scm_effective_slot_definition *) SCM_CDR (x))
#define SCM_CMETHOD_CODE(cmethod) SCM_CDR (cmethod)
#define SCM_CMETHOD_FORMALS(cmethod) SCM_CAR (SCM_CMETHOD_CODE (cmethod))
#define SCM_CMETHOD_BODY(cmethod) SCM_CDR (SCM_CMETHOD_CODE (cmethod))
#define SCM_CMETHOD_ENV(cmethod) SCM_CAR (cmethod)
/* Port classes */
#define SCM_IN_PCLASS_INDEX 0x000
#define SCM_OUT_PCLASS_INDEX 0x100
#define SCM_INOUT_PCLASS_INDEX 0x200
/* Plugin proxy classes for basic types. */
SCM_API SCM scm_metaclass_standard;
SCM_API SCM scm_metaclass_operator;
/* Goops functions. */
SCM_API SCM scm_make_extended_class (char const *type_name, int applicablep);
SCM_INTERNAL void scm_i_inherit_applicable (SCM c);
SCM_API void scm_make_port_classes (long ptobnum, char *type_name);
SCM_API void scm_change_object_class (SCM, SCM, SCM);
SCM_API SCM scm_memoize_method (SCM x, SCM args);
SCM_API SCM scm_mcache_lookup_cmethod (SCM cache, SCM args);
SCM_API SCM scm_mcache_compute_cmethod (SCM cache, SCM args);
/* The following are declared in __scm.h
SCM_API SCM scm_call_generic_0 (SCM gf);
SCM_API SCM scm_call_generic_1 (SCM gf, SCM a1);
SCM_API SCM scm_call_generic_2 (SCM gf, SCM a1, SCM a2);
SCM_API SCM scm_apply_generic (SCM gf, SCM args);
*/
SCM_API SCM scm_call_generic_3 (SCM gf, SCM a1, SCM a2, SCM a3);
SCM_API SCM scm_entity_p (SCM obj);
SCM_API SCM scm_operator_p (SCM obj);
SCM_API SCM scm_valid_object_procedure_p (SCM proc);
SCM_API SCM scm_set_object_procedure_x (SCM obj, SCM proc);
#ifdef GUILE_DEBUG
SCM_API SCM scm_object_procedure (SCM obj);
#endif
SCM_API SCM scm_make_class_object (SCM metaclass, SCM layout);
SCM_API SCM scm_make_subclass_object (SCM c, SCM layout);
SCM_INTERNAL SCM scm_i_make_class_object (SCM metaclass, SCM layout_string,
unsigned long flags);
SCM_INTERNAL void scm_init_objects (void);
#endif /* SCM_OBJECTS_H */
/*
Local Variables:
c-file-style: "gnu"
End:
*/